Revision d1f6ea2 by Jeroen Bakker April 30, 2019, 12:01 (GMT) |
Sequencer: Scene Strip Performance - Merged SEQ_OFSDRAW with V3D_OFSDRAW and define in the DNA_view3d_types: Due to this FSAA always kicked in making the rendering slow. - Removed `Texture Solid` and `DOF`. - Now when chosing Solid rendering the settings of the original scene is used. - Added a global override to use scene specific shading. In the Future we will need to enhanced this so user can change the settings. - Added support for LookDev. LookDev crashed as it needed the `evil_C` what was not set - LookDev mode will always show the scene + world lights. Reviewed By: brecht, fclem Maniphest Tasks: T62517 Differential Revision: https://developer.blender.org/D4738 |
Revision 3e78050 by Howard Trickey April 30, 2019, 11:13 (GMT) |
Revision e15c8ee by Philipp Oeser April 30, 2019, 10:58 (GMT) |
Fix T64003: cannot enter object dimensions above 10000 When this button was still RNA based it was FLT_MAX (that changed to 10000 in rB1b8c3774a86e) Reviewers: brecht Maniphest Tasks: T64003 Differential Revision: https://developer.blender.org/D4763 |
Revision e8daa61 by Clément Foucault April 30, 2019, 10:55 (GMT) |
DRW: Add debug utility for batch cache requests |
Revision 7829176 by Clément Foucault April 30, 2019, 10:55 (GMT) |
April 30, 2019, 10:40 (GMT) |
Fix T63912: don't collapse menu separators for pie menus Differential Revision: https://developer.blender.org/D4748 |
Revision 80c3501 by Sergey Sharybin April 30, 2019, 10:10 (GMT) |
Fix T63865: Animated Influence slider of NLA Strip doesn't update Add special case to construct PointerRNA from evaluated NLA strip to an original one when flushing animation back to the original ID. Reviewers: brecht Maniphest Tasks: T63865 Differential Revision: https://developer.blender.org/D4762 |
Revision 73e8d10 by Sergey Sharybin April 30, 2019, 10:10 (GMT) |
Depsgraph: Store pointer to original NLA strip Similar to modifier data and particle systems. |
Revision 56fd032 by Antonioya April 30, 2019, 09:59 (GMT) |
T63854: Grease Pencil strokes appear too thick in the viewport when using texture mode There was an arbitrary size limit of 4 pixels. |
Revision 7a0b3f9 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Revision 7f4836a by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Cleanup: typo in func name. |
Revision 7f75017 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Cleanup: make 'deselect_all' properties PROP_SKIP_SAVE. Forgot to do that for some in previous commits, that kind of props are better with 'skip save' behavior (simpler to handle in keyconfigs). |
Revision 080d72a by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Select: change Sequencer to match new behavior of 'deselect on nothing'. Note that unlike some others, this is always enabled for sequencer, since previous (2.7x) code was already deselecting everything when clicking in an empty area... Part of T63995. |
Revision e4b9836 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Cleanup: Remove pre-2.5 ifdef'ed piece of code. |
Revision ab62a5d by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Select: add 'select on nothing' to Outliner. Althought this has limited usability currently (only 'nothing' area in Outliner are empty lines below last entries), better for consistency to have it here too. Part of T63995. |
Revision a17d1e4 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Cleanup: use bool literal for booleans. |
Revision 3d08642 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Cleanup: make outliner_item_do_activate_from_cursor() static. This function is only used in one place in one file, no point exposing it in internal header currently... |
Revision 3644fef by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Revision aa6a040 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Select: proper handling of 'deselect on nothing' for GPencil edit mode. Was unconditionnaly behaving that way, now use proper common setting to control whether we should deselect everything when clicking on an empty area. Part of T57918. |
Revision 9586c23 by Bastien Montagne April 30, 2019, 09:34 (GMT) |
Select: support 'diselect on nothing' for masks. Also moved that operator option from 3d-view op to generic WM_operator_properties_mouse_select() helper, and renamed its label (since 'Deselect' is already in use). Part of T57918. |
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