Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 15, 2019, 23:55 (GMT)
Fix T62913: datablock append removing unrelated rigid body objects.
April 15, 2019, 23:51 (GMT)
Fix proxy remapping on make local failing for more than one object.
April 15, 2019, 23:42 (GMT)
Fix T62849: crash entering particle edit mode with hair dynamics
April 15, 2019, 23:32 (GMT)
Fix T63189: missing double click for UV loop select and emulate MMB
April 15, 2019, 23:24 (GMT)
Fix T63439: too many 3D viewport redraws due to fading scrollbars.

Only redraw the regions, not the entire editor.
April 15, 2019, 18:53 (GMT)
Spline IK: fix continuity issues with influence and curve end rolloff.

Mainly, scaling needs to be continuously faded out in these cases.
Plus, in the case of end roll-off, it seems better to integrate into
this general fading system, instead of ad-hoc interpolation of tail.
April 15, 2019, 16:54 (GMT)
Fix T63574: missing implicit parent bone dependency in proxies.

Although technically evaluating the proxy copy nodes doesn't require
the parent bone to be copied, other nodes that depend on the bones
sometimes expect the parent to be ready. To meet this expectation
it's necessary to add the dependency to the graph.
April 15, 2019, 16:02 (GMT)
Fix T63284: Eevee: Crash when subsurface pass is enabled

Was caused by a NULL texture used as uniform.
April 15, 2019, 14:08 (GMT)
GPencil: Hide UV factor for Dots and Boxes

This parameter is not used with these modes.
April 15, 2019, 13:56 (GMT)
UI: move gizmo popover next to the overlay buttons

In paint modes this was the only button in the middle.
April 15, 2019, 13:23 (GMT)
Fix T63598: "child of" constraint "set/clear inverse" ops not working

was missing DEG updates

Reviewers: sergey

Maniphest Tasks: T63598

Differential Revision: https://developer.blender.org/D4685
April 15, 2019, 13:22 (GMT)
Fix T63377: "Principled Volume" node not working anymore in EEVEE

I'm not sur how it ever worked before. There was no texture bound to these
sampdensity and sampflame when no volume simulation was happening.

This fixes the issue using 1x1x1 dummy textures.
April 15, 2019, 09:44 (GMT)
cleanup: typo in comment
April 15, 2019, 09:04 (GMT)
Cleanup: Add missing comma
April 15, 2019, 08:58 (GMT)
Industry Compat Keymap: Tool shortcuts

- Use C for Cursor tool
- Use D for Annotate tool
- Use tool shortcuts in UV Editor (although it's weak here still - waiting for Move, Rotate & Scale tools here)
April 15, 2019, 08:32 (GMT)
GPencil: New Dots gradient

This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor.

Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials.

Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
April 15, 2019, 08:23 (GMT)
Industry Compat Keymap: Panning consistency

- Allow orbiting while using Knife tool
- Use consistent panning keys in properties lists
- Also fix warning related to empty View 3D Generic keymap
April 15, 2019, 07:37 (GMT)
Industry Compat Keymap: Remove Ctrl-click for context menu

This was conflicting with some tools such as the select tools which used it for deselecting.
April 15, 2019, 06:40 (GMT)
CMake: fix WITH_PYTHON=OFF
April 15, 2019, 05:13 (GMT)
CMake: sort file list
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