Revision fe7812f by Campbell Barton March 26, 2019, 10:15 (GMT) |
Cleanup: style, use braces for editor/curve |
Revision 14e0137 by Sergey Sharybin March 26, 2019, 10:05 (GMT) |
Depsgraph: Standardize parameters nodes Makes it possible to handle them the same from drivers relations builder. Solves missing operations errors printed when opening autumn character. |
Revision 40f8ddf by Campbell Barton March 26, 2019, 09:25 (GMT) |
3D View: move deselect all logic into an option This removes `VIEW3D_OT_select_or_deselect_all`, adding a deselect_all option to the `VIEW3D_OT_select` operator. - Add utility functions to simplify de-selecting all. - Return true from selection functions when they change the selection to avoid redundant updates. - Use arrays of bases when passing objects between selection utility functions since some users require bases. - Fix logical error in box selection that updated all objects after the first hit. |
Revision 30fbf90 by Jeroen Bakker March 26, 2019, 06:58 (GMT) |
Fix T62774: Respect Show Overlays Some draw code did not respect Show Overlays option. These were: * All mode based drawing engines (edit mode) * Wireframe drawing This change make them respect the Show Overlays Option. Reviewed By: fclem, billreynish Maniphest Tasks: T62774 Differential Revision: https://developer.blender.org/D4572 |
Revision 2bbfaa1 by Brecht Van Lommel March 26, 2019, 03:26 (GMT) |
Fix use of uninitialized variable in grease pencil materials. |
Revision 6944228 by Brecht Van Lommel March 26, 2019, 03:11 (GMT) |
Fix T62946: function abs() not working in driver expressions. |
Revision 6618a19 by Brecht Van Lommel March 26, 2019, 03:11 (GMT) |
Fix T62946: missing warning when Python driver expression execution is disabled. |
Revision da4dc68 by Campbell Barton March 26, 2019, 01:51 (GMT) |
Cleanup: remove unused function |
Revision adfdae3 by Campbell Barton March 25, 2019, 23:15 (GMT) |
Cleanup: style |
Revision a750dea by Campbell Barton March 25, 2019, 23:15 (GMT) |
Cleanup: warnings, correct assert |
Revision 82de58b by Bastien Montagne March 25, 2019, 20:10 (GMT) |
Fix T62927: Assert when opening default 2.79 startup file in 2.80. Not sure why that was asserted on instead of handling the flag properly, if base is not selectable, then just do not select it... Have the feeling this code handling sync of flags between bases and objects could use some cleanup, but that will be for another day. |
Revision e59a2fc by Clément Foucault March 25, 2019, 19:36 (GMT) |
Fix T62856 Toon BSDF and viewport/UI oddities This was caused by the material not tagged to use Diffuse lighting data. |
Revision c602ec7 by Clément Foucault March 25, 2019, 19:26 (GMT) |
GPU: State: Replace GL_BLEND by GPU_blend |
Revision c41e8b8 by Clément Foucault March 25, 2019, 19:24 (GMT) |
GPencil: Remove unused var |
Revision 420f30e by Clément Foucault March 25, 2019, 18:44 (GMT) |
Fix T62930 Eevee: Wireframe input node not working with certain compiler |
Revision 7021bd5 by Antonio Vazquez March 25, 2019, 16:06 (GMT) |
GPencil: Only brushes with pinned materials have materials Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count. This fix T62465. Patch contributed by @matc Reviewers: @brecht @antoniov @billreynish @mendio |
Revision 84240eb by Jacques Lucke March 25, 2019, 15:32 (GMT) |
Fix T62776: Face maps are initialized incorrectly Reviewers: brecht Differential Revision: https://developer.blender.org/D4586 |
Revision 9cd9707 by Jacques Lucke March 25, 2019, 14:54 (GMT) |
Fix T62536: incorrect context when selecting particles Reviewers: brecht Differential Revision: https://developer.blender.org/D4566 |
Revision 1638204 by Bastien Montagne March 25, 2019, 14:23 (GMT) |
Fix T62865: Make Single User after Objects to Scene must be done twice. Selected status was not properly moved from new object to new created base. This prevented next steps (making obdata, materials etc. local) to ever happen. |
Revision 0195aad by Brecht Van Lommel March 25, 2019, 13:28 (GMT) |
Fix T61577: collapse nodes hide arrow hit zone overlaps with node sockets. Patch by EitanSomething. Differential Revision: https://developer.blender.org/D4423 |
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