Revision 1e70639 by William Reynish March 22, 2019, 10:27 (GMT) |
UI: Move Adjust Strength for Spacing next to the stroke Spacing control These items are related. |
Revision 3f852e0 by William Reynish March 22, 2019, 09:59 (GMT) |
Fix T62835: Color picker template value slider does not scale correctly with UI scale Missing multiplication with UI_DPI_FAC. |
Revision 177623d by Jeroen Bakker March 22, 2019, 07:21 (GMT) |
Implement Stencil Mask Drawing for Texture Painting Stencil mask drawing was not implemented yet. This commit will implement this for texture painting. It brings the state back to how it was for B279. Reviewed By: fclem Maniphest Tasks: T58727 Differential Revision: https://developer.blender.org/D4570 |
Revision 5cd3e1b by Campbell Barton March 22, 2019, 06:56 (GMT) |
Cleanup: move widget enum into source file |
Revision 6e7e683 by Campbell Barton March 22, 2019, 06:28 (GMT) |
Fix T62814: Camera frame invisible with large near-clip value |
Revision 813694e by Campbell Barton March 22, 2019, 04:43 (GMT) |
UI: use checkbox text for property split layout Use right aligned checkboxes when 'use_property_split' is enabled instead of a separate label. |
Revision bd2299a by Campbell Barton March 22, 2019, 04:43 (GMT) |
UI: support for showing checkboxes after text Needed so the new layouts that show right aligned checkboxes can have clickable text (as left aligned checkboxes do already). |
Revision 27da43b by Campbell Barton March 22, 2019, 04:43 (GMT) |
UI: refactor color picker flags out of buttons These are specialized color picker options which don't need to be stored in the button (frees of flags for buttons too). |
Revision 00f7dcd by Campbell Barton March 22, 2019, 04:43 (GMT) |
DRW: show clipping border for solid mode Solid + xray is still not supported. |
Revision 78ce206 by Campbell Barton March 22, 2019, 04:43 (GMT) |
Cleanup: use 'use' as prefix for booleans |
Revision c0f9685 by Ray molenkamp March 22, 2019, 03:25 (GMT) |
Fix T57580: Update windows installer package to have the GPL3 as EULA. |
Revision c49a70b by Clément Foucault March 22, 2019, 02:53 (GMT) |
Eevee: Add small optimisation for Curve Mapping nodes This remove the RGB texture lookups if the curve is only used for "Luma" correction and does not affect individual RGB channels. |
Revision 875b50f by Clément Foucault March 22, 2019, 02:53 (GMT) |
UI: Fix curve extention filling on curve widgets |
Revision 6a65bb4 by Germano Cavalcante March 22, 2019, 01:23 (GMT) |
GPU Matrix: Increase precision of GPU_matrix_unproject. |
Revision 2b42b8b by Germano Cavalcante March 22, 2019, 01:23 (GMT) |
BLI Math: Add and use new `projmat_dimensions` utility. |
Revision 1ae6aaa by Clément Foucault March 21, 2019, 23:13 (GMT) |
Eevee: Cleanup Remove unneeded normalization. |
Revision 8b00712 by Clément Foucault March 21, 2019, 23:13 (GMT) |
Eevee: Fix tangent vector not normalized before interpolation. |
Revision 27109fd by Clément Foucault March 21, 2019, 23:13 (GMT) |
Eevee: Normalize Tangents after transform to world space Fix T62621 without breaking everything else. |
Revision cc1b193 by Clément Foucault March 21, 2019, 23:13 (GMT) |
Revert "Fix T62621 object scale changes tangent node output in Eevee" This reverts commit 86646dab7c455e739e5d648d0857bf30fd81afb9. |
Revision 1f1e90a by Germano Cavalcante March 21, 2019, 20:04 (GMT) |
Fix T59890: regression of the precision when projecting the cursor. Basically the framebuffer size was different from the glViewport size. This made the depth read in glReadPixel not corresponding to the center of the pixel. Another thing that reduced precision compared to blender 2.79 is the `GPU_matrix_unproject` that now computes using `float`s instead of `double`s. But this may be for another commit. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021