Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 22, 2019, 10:27 (GMT)
UI: Move Adjust Strength for Spacing next to the stroke Spacing control

These items are related.
March 22, 2019, 09:59 (GMT)
Fix T62835: Color picker template value slider does not scale correctly with UI scale

Missing multiplication with UI_DPI_FAC.
March 22, 2019, 07:21 (GMT)
Implement Stencil Mask Drawing for Texture Painting

Stencil mask drawing was not implemented yet. This commit will implement this for texture painting.
It brings the state back to how it was for B279.

Reviewed By: fclem

Maniphest Tasks: T58727

Differential Revision: https://developer.blender.org/D4570
March 22, 2019, 06:56 (GMT)
Cleanup: move widget enum into source file
March 22, 2019, 06:28 (GMT)
Fix T62814: Camera frame invisible with large near-clip value
March 22, 2019, 04:43 (GMT)
UI: use checkbox text for property split layout

Use right aligned checkboxes when 'use_property_split' is enabled
instead of a separate label.
March 22, 2019, 04:43 (GMT)
UI: support for showing checkboxes after text

Needed so the new layouts that show right aligned checkboxes can have
clickable text (as left aligned checkboxes do already).
March 22, 2019, 04:43 (GMT)
UI: refactor color picker flags out of buttons

These are specialized color picker options which don't need to be
stored in the button (frees of flags for buttons too).
March 22, 2019, 04:43 (GMT)
DRW: show clipping border for solid mode

Solid + xray is still not supported.
March 22, 2019, 04:43 (GMT)
Cleanup: use 'use' as prefix for booleans
March 22, 2019, 03:25 (GMT)
Fix T57580: Update windows installer package to have the GPL3 as EULA.
March 22, 2019, 02:53 (GMT)
Eevee: Add small optimisation for Curve Mapping nodes

This remove the RGB texture lookups if the curve is only used for "Luma"
correction and does not affect individual RGB channels.
March 22, 2019, 02:53 (GMT)
UI: Fix curve extention filling on curve widgets
March 22, 2019, 01:23 (GMT)
GPU Matrix: Increase precision of GPU_matrix_unproject.
March 22, 2019, 01:23 (GMT)
BLI Math: Add and use new `projmat_dimensions` utility.
March 21, 2019, 23:13 (GMT)
Eevee: Cleanup

Remove unneeded normalization.
March 21, 2019, 23:13 (GMT)
Eevee: Fix tangent vector not normalized before interpolation.
March 21, 2019, 23:13 (GMT)
Eevee: Normalize Tangents after transform to world space

Fix T62621 without breaking everything else.
March 21, 2019, 23:13 (GMT)
Revert "Fix T62621 object scale changes tangent node output in Eevee"

This reverts commit 86646dab7c455e739e5d648d0857bf30fd81afb9.
March 21, 2019, 20:04 (GMT)
Fix T59890: regression of the precision when projecting the cursor.

Basically the framebuffer size was different from the glViewport size.
This made the depth read in glReadPixel not corresponding to the center of the pixel.

Another thing that reduced precision compared to blender 2.79 is the `GPU_matrix_unproject` that now computes using `float`s instead of `double`s.
But this may be for another commit.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021