Revision be8eac8 by Germano Cavalcante March 22, 2019, 16:08 (GMT) |
Fix overlay being ignored in functions that read the depth buffer. This corresponds to the behavior of blender 2.79. |
Revision 40f8f44 by Germano Cavalcante March 22, 2019, 16:08 (GMT) |
DRW Manager: create and use new DRW_framebuffer_depth_read utility. |
Revision e061cb4 by Germano Cavalcante March 22, 2019, 16:08 (GMT) |
GPU: Create and use new GPU_texture_read_rect utility. |
Revision a96ccf2 by Jeroen Bakker March 22, 2019, 16:03 (GMT) |
NodeEditor: Connect Viewer To Socket Selection Request from the Spring team. When compositing the CTRL-Shift Click on a node cycles the viewnode with an output socket. When you have many render layers you spend time cycling to the desired socket. This patch allows the user to CTRL-Shift Click on a socket to connect directly to that socket. Reviewed By: brecht Maniphest Tasks: T62785 Differential Revision: https://developer.blender.org/D4564 |
Revision 530e7cc by Adrian Newton / Jacques Lucke March 22, 2019, 15:47 (GMT) |
UI: Rename editor "Compositing" to "Compositor" Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4480 |
Revision 9a49a26 by Dalai Felinto March 22, 2019, 15:46 (GMT) |
Fix T62348: Cycles - Viewport rendering not update on switching viewlayer It updates only the main window you edit and the non-main window children of this main one. Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D4528 |
Revision 043dd64 by Campbell Barton March 22, 2019, 15:45 (GMT) |
DRW: minor optimization accessing the loop between a face and edge |
Revision a17df6d by Dalai Felinto March 22, 2019, 15:03 (GMT) |
Fix T62841: Hidden collection shortcut should be work in edit mode This is a full revert of b6c61945aed51d86dc474df616761f9a25d71d09. But ammended to include the object.hide_collection() operator to the pose keymap as well. While trying to expose the shortcuts to pose mode, I ended up exposing them for all the modes. It is now only available for object and mode modes. |
Revision fcff2a5 by Jeroen Bakker March 22, 2019, 14:23 (GMT) |
Fix T61816: Crash No Face Index Array Modifier Differential Revision: https://developer.blender.org/D4576 |
Revision 4f9451c by Campbell Barton March 22, 2019, 14:16 (GMT) |
Camera: change how the minimum near clip depth is set do_clip wasn't working for its intended purpose, replace with a simpler method. |
Revision 33d3228 by Campbell Barton March 22, 2019, 14:16 (GMT) |
RNA: Camera.view_frame no longer uses near clip for the camera frame Use the same values used for drawing. |
Revision 6c4b9dd by Germano Cavalcante March 22, 2019, 13:35 (GMT) |
Style: describe code using comments instead of preprocessing directives. |
Revision f6a6770 by Clément Foucault March 22, 2019, 13:30 (GMT) |
Revision b0c40de by Brecht Van Lommel March 22, 2019, 13:25 (GMT) |
Fix/workaround some types of black dots in denoising with bright speculars. This is not a real solution and colored dots still remain, just rejecting some pixels that seem clearly wrong. |
Revision 0b98b7e by Jeroen Bakker March 22, 2019, 13:23 (GMT) |
EEVEE: Memleak Volumetrics Rendering Volumetric textures were not freed when doing final rendering. Maniphest Tasks: T62356 Differential Revision: https://developer.blender.org/D4573 |
Revision be750e2 by Campbell Barton March 22, 2019, 13:18 (GMT) |
Cleanup: minor UI code changes - Rename ui_but_find_active_in_region -> ui_region_find_active_but - Remove ui_but_is_active (use ui_region_find_active_but instead) - Re-order ui_but_* functions take the button as their first arg. |
Revision 8f3ecd0 by Campbell Barton March 22, 2019, 13:03 (GMT) |
Fix checkboxes being right aligned when property split is disabled |
Revision caa357d by Campbell Barton March 22, 2019, 13:01 (GMT) |
Cleanup: typo in variable name |
Revision 2d60618 by Campbell Barton March 22, 2019, 12:38 (GMT) |
UI: refactor queries into interface_query.c interface_handlers.c is quite large (over 10k lines), move general button utility functions into a separate file. |
Revision c2584c1 by Brecht Van Lommel March 22, 2019, 11:09 (GMT) |
Fix incorrect hard limits on motion blur shutter time. |
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