Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 20, 2019, 15:48 (GMT)
Fix T56778: Alembic Override Frame does not update on playback
March 20, 2019, 15:48 (GMT)
Fix error in UI of empty image due to last commit
March 20, 2019, 15:42 (GMT)
Select Similar: use kdtree de-duplication

Avoids redundant tree traversal when finding nearest.
March 20, 2019, 15:42 (GMT)
BLI_kdtree: add deduplicate function

Function to remove exact duplicates from the tree before balancing.
March 20, 2019, 15:40 (GMT)
Fix missing free in recent kdtree changes
March 20, 2019, 15:37 (GMT)
Depsgraph: Fix cycle with rigid body and Weight Proximity

The issue is a feedback loop with point cache reset operation.

Solved by introducing extra node which ensures object's transformation
is ready for simulator input. Allows to route relations without causing
a fake dependency cycle now.
March 20, 2019, 15:33 (GMT)
Fix T58550 Dragged in images dont overlap properly

This patch adds a new "Use Alpha" option on image empties to avoid ordering
issue of reference images.

If ordering is not important, "Use Alpha" can be enabled to provide
transparency and alpha blending support.
March 20, 2019, 14:18 (GMT)
Fix T59449: Particle system creates error in rigid body

Is a dependency cycle problem. Fix is similar to what is done in 024f5ba2bdb.
March 20, 2019, 14:06 (GMT)
UI: relocate rename menu item

This was in between operator adjust/search.

Also remove line accidentally added in last commit.
March 20, 2019, 14:01 (GMT)
Cleanup: style
March 20, 2019, 13:57 (GMT)
Fix T61759: Dynamic paint smudge crash

The issue was caused by mesh needed for dynamic paint brush being
stored in the modifier. That make it to be freed and set to NULL
when running copy-on-write.

Solved by moving the mesh to be stored in modifier's runtime data.
March 20, 2019, 13:56 (GMT)
UI: Accumulate name was being overridden in Sculpt Mode
March 20, 2019, 13:53 (GMT)
Modifiers: Never copy runtime data pointer
March 20, 2019, 13:51 (GMT)
Fix T60190 Z-fighting with (Culled) Backface

Create a separate pass for backface culled objects.
March 20, 2019, 13:34 (GMT)
Fix renaming the pose bone

The name from the pose bone needs to be changed in pose mode.
March 20, 2019, 13:21 (GMT)
Fix T62711: Incorrect motion path update

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4560
March 20, 2019, 13:19 (GMT)
Fix T62770: Changing Constraint.mute does not update pose

Missing dependency graph tag. Is only happening for scripts, since
the interface is handling this from do_constraint_panels().

Fix is suggested by Edmund Kapusniak (@edmundmk), thanks!
March 20, 2019, 13:14 (GMT)
Cleanup: More C++ like nature for word split test

While it looks more longer, but also contains more comments
about what's going on.

Surely, this function almost never breaks and investing time
into maintaining its tests is not that important, but we should
have a good, clean, understandable tests so they act as a nice
example of how they are to be written. Especially important to
show correct language usage, without old school macros magic.

Doing this at a lunch breaks, so will be series of some updates
in the area.
March 20, 2019, 13:14 (GMT)
UI: Change name Airbrush back to Accumulate

'Airbrush' didn't make sense for Sculpt mode.
March 20, 2019, 13:09 (GMT)
UI: Consistent naming and ordering of paint Symmetry and Options panels
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021