Revision aaa35d1 by Dalai Felinto March 15, 2019, 21:15 (GMT) |
Silence warning from recent GPU simplify commit Said commit introduced warnings and build problens. Let's be more careful in the future. Warnings are not to be treated lightly either. |
Revision ddd28ba by jens verwiebe March 15, 2019, 21:07 (GMT) |
Fix compiling after last commit |
Revision 681661d by Germano Cavalcante March 15, 2019, 20:02 (GMT) |
GPU: Simplify select shaders. The shaders are: `GPU_SHADER_3D_FLAT_SELECT_ID` and `GPU_SHADER_3D_UNIFORM_SELECT_ID`. This commit allows the drawing of the mesh select ids to be done on a 32UI format texture. This simplifies the shader that previously acted on the backbuffer and had to do an uint to rgba conversion. Differential Revision: https://developer.blender.org/D4350 |
Revision 4510f88 by Dalai Felinto March 15, 2019, 19:19 (GMT) |
Remove object hide_* operators from outliner keymap We already have dedicated outliner visibility operators that not only take precedent over those ones, but also unhide collections as well. No change for the end user. That said, since I added the outliner hide/unhide operators I assumed that newly visible objects are to be selected. That can change in a separate commit, but it should be done by changing OUTLINER_OT_unhide_all. Reviewers: brecht Differential Revision: https://developer.blender.org/D4527 |
Revision b7d9424 by Dalai Felinto March 15, 2019, 19:14 (GMT) |
Fix T62438: Unhide all doesn't set newly visible objects to selected The select option in the operator was never working because we were trying to select an object considered unselectable (since it was hidden). Reviewers: brecht Differential Revision: https://developer.blender.org/D4527 |
Revision 713010b by Dalai Felinto March 15, 2019, 19:09 (GMT) |
Fix T62313 - No way to remove object from master collection in 3d view This introduces a new iterator, FOREACH_COLLECTION, that unlike the FOREACH_SCENE_COLLECTION it iterates over all the Blender file collections, including the scene master collection, as well the database ones (bmain). Reviewers: brecht |
Revision fcffbe1 by Dalai Felinto March 15, 2019, 18:36 (GMT) |
Fix T62320: Outliner collection disable not propagating to other view layers The moment you switched to another view layer the visibility was still outdated. |
Revision fb4bb61 by Brecht Van Lommel March 15, 2019, 18:31 (GMT) |
Fix T62608: many tools in the toolbar not working. The keymap names still use the label, so use that again for looking up the keymap so things work again after recent changes. |
Revision 99fe774 by Clément Foucault March 15, 2019, 18:28 (GMT) |
Fix T59943 Color banding present in Workbench render but not in viewport I don't really like forcing RGBA16F for Albedo render but that's ok since the texture is shared with the effect_fb. |
Revision 52a7636 by Brecht Van Lommel March 15, 2019, 18:11 (GMT) |
Tests: remove unnecessary _test postfix on test names. |
Revision 9ad9d38 by Philipp Oeser March 15, 2019, 17:49 (GMT) |
Fix T62601: parenting to curve (follow path) causes offset Similar to T60623 / rB2894e75121d7. Issue (when parenting with 'Follow Curve') is that the curves CU_FOLLOW flag is set on the original, but not the evaluated curve (yet), leading to misbehaviour in 'ob_parcurve()'. Setting this on both now. Reviewers: sergey Maniphest Tasks: T62601 Differential Revision: https://developer.blender.org/D4524 |
Revision bc8bd87 by Brecht Van Lommel March 15, 2019, 17:31 (GMT) |
Merge branch 'blender2.7' |
Revision 65d9587 by Brecht Van Lommel March 15, 2019, 15:52 (GMT) |
Cycles: upgrade to CUDA 10.1 as the one officially supported version. This version fixes various bugs, and there is no need anymore to use both 9.1 and 10.0 for different cards. There is a bug related to WITH_CYCLES_CUBIN_COMPILER and bump mapping in the regression tests, so that remains disabled same as it was for CUDA 10.0. Fix T59286: CUDA bake failing on some cards. Fix T56858: CUDA 9.2 and 10 issues. |
Revision 56a8c2a by Brecht Van Lommel March 15, 2019, 15:52 (GMT) |
Fix cycles preferences.get_devices() not returning all devices as before. It only returned those for the active device type. For backwards compatibility return them all again, but still avoid enumerating them from our own code on startup or opening preferences. |
Revision 5051e58 by Jeroen Bakker March 15, 2019, 15:28 (GMT) |
Merge branch 'blender2.7' |
Revision 2f6257f by Jeroen Bakker March 15, 2019, 15:18 (GMT) |
Cycles/OpenCL: Compile Kernels During Scene Update The main goals of this change is faster starting when using foreground rendering. This patch will build kernels in parallel to the update process of the scene. When these optimized kernels are not available (yet) an AO kernel will be used. These AO kernels are fast to compile (3-7 seconds) and can be reused by all scenes. When the final kernels become available we will switch to these kernels. In background mode the AO kernels will not be used. Some kernels are being used during Scene update (displace, background light). When these kernels are being used the process can halt until these become available. Reviewed By: brecht, #cycles Maniphest Tasks: T61752 Differential Revision: https://developer.blender.org/D4428 |
Revision 86ea762 by Jacques Lucke March 15, 2019, 15:06 (GMT) |
Fix T62614: Copy eevee settings when scene is copied Reviewers: brecht, fclem Differential Revision: https://developer.blender.org/D4520 |
Revision ac14787 by Jacques Lucke March 15, 2019, 14:12 (GMT) |
Fix T62594: Truncated text in UI Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4518 |
Revision 2e043c2 by Dalai Felinto March 15, 2019, 13:53 (GMT) |
Fix: "Jump To Target" showing up in workspace context menu Issue introduced on d227c58e3ec2020. This was affecting WorkSpaces as well as background scene and probably other places. We use the operator poll to decide whether to show it. Reviewers: brecht, mont29 Differential Revision: https://developer.blender.org/D4488 |
Revision d5d518b by Antonio Vazquez March 15, 2019, 13:38 (GMT) |
Fix T62592: GPencil layer activation from outliner needed two clicks For some reason, the code was commented and we missed to enable it again. |
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