Revision 4dd0a90 by Antonio Vazquez January 1, 2019, 15:44 (GMT) |
GP: Don't use offset for Stroke projection The offset is only used in Surface mode. |
Revision 4d795ce by Germano Cavalcante December 31, 2018, 15:45 (GMT) |
Fix T60015: snap to grid - snaps only to largest increment Caused by rBc7a96651dfa4 when trying to remove all uses of the deprecated `rv3d->gridview`. |
Revision 82e0739 by Brecht Van Lommel December 31, 2018, 15:39 (GMT) |
Outliner: expand view layer collections by default, revealing objects. |
Revision c1d82e5 by Brecht Van Lommel December 31, 2018, 15:26 (GMT) |
Templates: tweaks to startup templates. * 2D Animation: lots of changes from the grease pencil team. Properties editor layouts, brush and material settings, and more. * 3D Viewport: wireframes set to 1.0. * World: use nodes by default. * Node Editor: use narrow toolbar. |
Revision e9df155 by Brecht Van Lommel December 31, 2018, 14:40 (GMT) |
Viewport: update default set of HDR images. Add city, courtyard and interior HDRs. Replace grass field and night HDR with different images. Command used for compression: oiiotool %s --resize 1024x512 --ch R,G,B -d float --compression dwab:300 -o output/%s |
Revision fbbbb3b by Brecht Van Lommel December 31, 2018, 14:40 (GMT) |
Cleanup: remove unused camera studio lights. |
Revision 93fa741 by Brecht Van Lommel December 31, 2018, 14:40 (GMT) |
Cleanup: specify default studiolight name, instead using first alphabetically. |
Revision ae3f68a by Brecht Van Lommel December 31, 2018, 13:11 (GMT) |
December 31, 2018, 12:52 (GMT) |
UI: icon set updates by Andrzej Ambroz. |
December 30, 2018, 15:30 (GMT) |
Fix: Cramped layout in object parent properties |
Revision bcf0c71 by Campbell Barton December 30, 2018, 13:58 (GMT) |
Cleanup: remove non-existing function declarations |
Revision d273e84 by Antonio Vazquez December 30, 2018, 12:08 (GMT) |
GP: Mew Merge Strokes operator This operator allows to create a new stroke joining several selected points of different strokes. The new stroke will use the current material. To use, first select the points to be merged. Optionally can remove the old points and strokes. The operator is available in Edit mode in the Specials menu and Stroke menu. |
Revision 543ddbe by Campbell Barton December 30, 2018, 04:15 (GMT) |
Cleanup: warnings (clang) |
Revision 266b1e2 by Julian Eisel December 29, 2018, 18:10 (GMT) |
Fix: Scrolling Preferences could cause blank UI Steps to reproduce were: * Open Preferences * Choose "Input" category * Scroll to the bottom * Choose "Interface" category The newly activated category should now use the scrolling set previously in the other category, causing the contents to be out of view. You would have to scroll to bring it back. Now scrolling is stored per category. |
Revision 07569a3 by Jacques Lucke December 29, 2018, 17:34 (GMT) |
Fix T59675: Motion path frame numbers at wrong positions Reviewed By: brecht Differential Revision: https://developer.blender.org/D4113 |
Revision 7c438e5 by Campbell Barton December 28, 2018, 23:19 (GMT) |
Cleanup: avoid counting list multiple times Also simplify selected sequencer length function. |
Revision 363cf115 by Campbell Barton December 28, 2018, 23:04 (GMT) |
Cleanup: use bool, style |
Revision 3f4e3f7 by Brecht Van Lommel December 28, 2018, 17:59 (GMT) |
Cycles: restore old sample and material override settings for view layers. Since there will be no view layer overrides in 2.80, this is needed still. |
Revision a7c5f4f by Sybren A. Stüvel December 28, 2018, 17:05 (GMT) |
Fix T57078: Alembic curve import: better check for topology similarity The old code assumed that if the number of curves was the same, the entire set of curves would have the same topology (in other words, it assumed 'same number of curves => same number of vertices for each curve'). I've added a more thorough check that also considers the number of vertices in each curve. This still keeps certain assumptions in place (for example that if the topology is the same, the weights won't change, which is not necessarily true). However, when the assumption doesn't hold, at least now Blender doesn't crash any more. |
Revision 196a511 by Sybren A. Stüvel December 28, 2018, 16:52 (GMT) |
Fix T59164: Run Alembic in background when INVOKE'd This is similar to what physics baking is doing: invoking the operator runs a background job, whereas executing blocks. This makes Python scripts calling the Alembic import/export operators more predictable. For backwardward compatibility with existing Python code the `as_background_job` parameter still exists, which overrides the behaviour chosen by INVOKE/EXECUTE. Reviewers: brecht Reviewed by: brecht Differential revision: https://developer.blender.org/D4137/new/ |
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