Revision 9d81e93 by Germano Cavalcante October 22, 2018, 15:59 (GMT) |
Optimizadion: Fix performanse issue of UI on some old GPUs. Apparently the registry is not large enough and the compiler does something bad in indexing the array. |
Revision 650cdc6 by Jacques Lucke October 22, 2018, 15:18 (GMT) |
Drag & Drop: Support Open/Link/Append when dropping .blend file When a .blend file is dropped into Blender a small menu opens. In that menu the user can choose between three options: Open, Link and Append. Reviewers: brecht Differential Revision: https://developer.blender.org/D3801 |
Revision 0628fe7 by Sergey Sharybin October 22, 2018, 15:13 (GMT) |
Followup to previous change, reduce number of relations updates Only tag relations update when new f-curve was allocated. This solves possible too slow keyframe insertion when doing character animation, but still does proper relation update when new ID component became animated. |
Revision 3c655fd by Sergey Sharybin October 22, 2018, 14:49 (GMT) |
Depsgraph: Fix missing relation update The issue was happening when adding animation to properties which affects different components of IDs. Reported by Philipp Oeser as part of T56636. |
Revision b4ebb9d by Sergey Sharybin October 22, 2018, 14:43 (GMT) |
Fix T56636: Custom property cannot be animated No need to tag object for time update, with new dependency graph this forces animation to be re-evaluated, which is not something we want in this instance. Same patch/solution Philipp Oeser came to as well. |
Revision eba9c15 by Sergey Sharybin October 22, 2018, 14:43 (GMT) |
Mark TODO/XXX as solved We do have proper access to bmain now. |
Revision b31fc40 by Clément Foucault October 22, 2018, 13:56 (GMT) |
Revision a20c590 by Clément Foucault October 22, 2018, 13:56 (GMT) |
Revision 59054d5 by Jacques Lucke October 22, 2018, 13:01 (GMT) |
Python API: fix docstrings |
Revision c49142d by Jacques Lucke October 22, 2018, 12:55 (GMT) |
API Docs: remove 'level' from blf.color arguments Reviewers: brecht Differential Revision: https://developer.blender.org/D3819 |
Revision 0f4064c by Philipp Oeser October 22, 2018, 12:09 (GMT) |
Fix T57028: Connect Vertex not working with more than 2 selected vertices rB944054fbb61e introduced a sanity check which is not needed and prevents the operator to run successfully with more than 2 selected vertices Reviewed By: dfelinto Differential Revision: https://developer.blender.org/D3763 |
Revision 0f54c3a by Jacques Lucke October 22, 2018, 11:53 (GMT) |
Outliner: drag&drop - separate moving from parenting Use drag&drop to parent objects in the outliner by holding down shift. Previously it was easy to accidently parent objects and there was no way to notice it immediatly. In some views it is possible to parent objects without using shift; should be obvious from context. Reviewers: brecht Differential Revision: https://developer.blender.org/D3812 |
Revision 2d084d4 by Clément Foucault October 22, 2018, 11:00 (GMT) |
GPU: Fix Issue with recursive downsample and Intel HDXXX This is caused by a driver bug that prevent us from rendering to (or even binding) a texture mip level that is below GL_TEXTURE_MAX_LEVEL of the target texture. This is fine in most drivers (and legal AFAIK) but not on thoses Intels HDXXX + Windows. As a fix we just put GL_TEXTURE_MAX_LEVEL lower (which is illegal because it is undefined behaviour), but in practice it works ok and does not trigger any warnings or errors. This commit fixes most of the problems encountered on these GPUs (T56668). |
Revision 0e70fea by Bastien Montagne October 22, 2018, 08:55 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/windowmanager/intern/wm_init_exit.c |
Revision 32d6688 by Bastien Montagne October 22, 2018, 08:39 (GMT) |
Tentative fix for T57066: Daily build of Blend 2.79 crashes on OSX Mojave. Looks like we need to explicitly set i18n language to default value on some OSs... Unless that 'need to create new translated-name IDs in versionning code for startup file' situation is really seldom. Anyway, hopefully that will fix the crash. |
Revision 91b768c by Campbell Barton October 22, 2018, 07:08 (GMT) |
UI: remove mask toolbar, use menus instead |
Revision 827207b by Campbell Barton October 22, 2018, 05:43 (GMT) |
UI: move scrollbars inside region tabs |
Revision 84eff5c by Campbell Barton October 22, 2018, 04:13 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 24162c9 by Campbell Barton October 22, 2018, 04:08 (GMT) |
Prevent G.fileflags changes when WM_OT_save_mainfile() is called from script This is to solve an issue where a blend file could be compressed unbeknownst to the artist. This happened in the following situtation: - Artist edits an uncompressed blend file. - Some script saves a compressed blendfile to a separate location. - When the artist saves the file (s)he is editing (File>Save, or Ctrl+S), it was silently compressed. Cherry pick from: cd3b313d5f44a10a1150bf1ddb560775d1bcd827 |
Revision 71466ca by Campbell Barton October 22, 2018, 03:59 (GMT) |
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