Revision e39d170 by Dalai Felinto October 2, 2018, 19:46 (GMT) |
Multi-Objects: Select similar armature: SIMEDBONE_LENGTH Also added epsilon into the mix. |
Revision 821379e by Dalai Felinto October 2, 2018, 19:45 (GMT) |
Multi-Objects: Select similar armature initial commit This includes all the modes that don't need multi-object support: * SIMEDBONE_CHILDREN * SIMEDBONE_CHILDREN_IMMEDIATE * SIMEDBONE_SIBLINGS * SIMEDBONE_GROUP * SIMEDBONE_SHAPE Unlike the mesh select similar operator, in this case we take only the active bone in consideration, not all the selected ones. I decided not to change that, and keep this 2.79 behaviour. We could though if we want to. |
Revision dcc623e by Dalai Felinto October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_hierarchy |
Revision 27f2108 by Dalai Felinto October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_less and ARMATURE_OT_select_more |
Revision 2a7ccf6 by Dalai Felinto October 2, 2018, 17:39 (GMT) |
Fix for POSE_OT_select_mirror It was not taking duplicated objects into consideration, so the operator would only work if you had an off number of objects with the same armature. |
Revision 8b2bcce by Dalai Felinto October 2, 2018, 17:39 (GMT) |
Multi-Objects: ARMATURE_OT_select_mirror |
Revision 9c02f6b by Bastien Montagne October 2, 2018, 16:00 (GMT) |
Fix (unreported) memleak with legacy IKsolver. Looks like new depsgraph may initialize some IK trees, without ever executing them (which also frees them with legacy IKSolver code)... |
Revision 9d104f5 by Jacques Lucke October 2, 2018, 15:51 (GMT) |
Addons: reactivate BVH and PLY format addons Reviewers: brecht Differential Revision: https://developer.blender.org/D3758 |
Revision c71577d by Bastien Montagne October 2, 2018, 12:14 (GMT) |
RNA ID: add accessors to original ID, and a boolean stating whether it is evaluated or original data-block. Since RNA depagraph API mostly returns evaluated data, it is mandatory to have access to original datablocks now... |
Revision 038c7a7 by Bastien Montagne October 2, 2018, 12:14 (GMT) |
Depsgraph/RNA: add warning that all data from object instances iterator are COW data. It is crucial that scripts do not write, and even more importantly, do not store any references to those. Otherwise, that?s a rather straight path to crash. |
Revision dcf1f89 by Clément Foucault October 2, 2018, 10:23 (GMT) |
UI: Fix error in shading popover |
Revision 0ec6ad0 by Alexander Gavrilov October 2, 2018, 09:38 (GMT) |
Fix weight drawing in Edit Mode by using the Weight Paint shader. After rB3da46a8d8df2 the vertex color shader can't draw the raw weight data produced by DRW_cache_mesh_surface_weights_get. |
Revision ee05143 by Campbell Barton October 2, 2018, 09:11 (GMT) |
Keymap: disable alt-comma for origin only transform This is quite an obscure option only useful in rare cases, when enabled by accident it's confusing since single objects can't be transformed. Also, w/ 2.8x you don't see the option change in the header. |
Revision dc689fe by Antonio Vazquez October 2, 2018, 09:09 (GMT) |
GP: Redo blur z-depth fix The problem with previous fix was that only the original pixels were blurred, but the surrounding pixels no. |
Revision c03ceb0 by Campbell Barton October 2, 2018, 09:05 (GMT) |
Gizmo: scale xyz axis to 1.0 The normal and xyz no longer overlap so can be the same size. |
Revision 9678bc3 by Campbell Barton October 2, 2018, 08:51 (GMT) |
Correct extrude shortcut and description To get the toolbar Key binding, the same operator needs to be referenced from the tool. |
Revision 03b8d6c by Antonio Vazquez October 2, 2018, 08:31 (GMT) |
GP: Cleanup shader |
Revision 1a9d131 by Antonio Vazquez October 2, 2018, 08:22 (GMT) |
GP: Fix blur FX z-depth error The z-depth must not be blurred, but use the original value. |
Revision d2519c2 by Campbell Barton October 2, 2018, 08:17 (GMT) |
Gizmo: option to switch between normal/xyz widgets |
Revision 6b51e15 by Campbell Barton October 2, 2018, 07:34 (GMT) |
Cleanup: split extrude gizmo into own file |
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