Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 23, 2018, 09:54 (GMT)
Fix wrong view layer rendered from command line

The issue was caused by Render Single Layer option enabled, which is
very handy for artists work, so they can hit F12 and see view layer
they are currently working in a final rendered state. This saves a lot
of time since all the "non-interesting" objects are ignored for such
iterations.

However, for the render farm we need to render view layers which are
explicitly set for render, and ignore active view layer.

Reasonable solution seems to be to ignore the Render Single Layer
option when rendering from the command line. It is really something
more like UI behavior option.
July 23, 2018, 09:54 (GMT)
Mark view layer renderability and scene single layer render as non-animatable

We can not support animation of those flags reliably in the pipeline, so just
mark them as non-animatable.
July 23, 2018, 09:37 (GMT)
Cleanup: comments and UI descriptions for cursor snapping
July 23, 2018, 09:20 (GMT)
Outliner Keymap: E key to Exclude collections from View Layer

Alt+E to include.
July 22, 2018, 22:03 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
July 22, 2018, 22:02 (GMT)
make.bat : fix typo

pointed out by anchpop on irc.
July 21, 2018, 16:15 (GMT)
Eevee: Principled: Fix Subsurface input behaviour

Match Cycles behaviour of scalling the SSS radius and don't interpolate
between diffuse and SSS result.
Revision 4e6bcd1 by Rohan Rathi
July 21, 2018, 13:59 (GMT)
Merge branch 'blender2.8' into soc-2018-bevel
July 21, 2018, 12:16 (GMT)
Render Preview: Fix ID freeing in wrong function
July 20, 2018, 20:43 (GMT)
Eevee: Fix wrong SSR reprojection when switching orthographic view

We just reset the temporal sampling and avoid using the previous frame
for SSR at all.
July 20, 2018, 20:22 (GMT)
Eevee: LightProbes: Fix RNA defaults and remove unused data_draw_size
July 20, 2018, 20:21 (GMT)
Eevee: Lamps: Fix RNA defaults and change defaults for contact shadows
July 20, 2018, 19:31 (GMT)
Render Preview: Fix memory leak
July 20, 2018, 18:36 (GMT)
Render Preview: Fix problem with multi size icon preview

The id was free after each size.
We now only free after the job has finished.
July 20, 2018, 18:06 (GMT)
GPUMaterial: Cleanup unused headers
July 20, 2018, 17:17 (GMT)
GPUMaterial: Texture Node: Add support for Cubic filtering

Like in cycles it's a bit more slower than linear but it's smoother.

Works for all projection type.
July 20, 2018, 17:16 (GMT)
GPUMaterial: Texture Node: support for nearest (closest) filtering method

Add placeholder for cubic and smart filtering for now.
July 20, 2018, 17:16 (GMT)
GPUMaterial: Optimize and fix blending in box mapping

Blending was done in srgb space and was not matching cycles.

Optimized by using less branches and more vector operations.
July 20, 2018, 17:10 (GMT)
Fix T54455, T56053, T55564: Cycles OpenCL build error after recent changes.
July 20, 2018, 15:40 (GMT)
Fix incorrect magnification filter for text texture.

Barely any visible difference, except when drawing big custom text
with the Python API.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021