Revision c850fcc by Bastien Montagne June 22, 2018, 13:45 (GMT) |
Modifiers: port shapekey modifier, some cleanup. |
Revision 97c99fb by Bastien Montagne June 22, 2018, 13:32 (GMT) |
Modifiers: port UV_unwarp from DM to Mesh. Pretty trivial... |
Revision 48e70ab by Campbell Barton June 22, 2018, 13:23 (GMT) |
Add depth and orientation options to 3D cursor tool |
Revision 3c828c2 by Campbell Barton June 22, 2018, 13:23 (GMT) |
Cleanup: unused value |
Revision 888fb06 by Sergey Sharybin June 22, 2018, 13:12 (GMT) |
Modifiers: Remove remaining parts of md->scene |
Revision a7ca8fe by Sergey Sharybin June 22, 2018, 13:12 (GMT) |
Modifiers: Remove lots of usages of md->scene |
Revision 7a4b784 by Sergey Sharybin June 22, 2018, 13:12 (GMT) |
Subsurf: Move away from using scene from modifier data |
Revision fffe345 by Sergey Sharybin June 22, 2018, 13:12 (GMT) |
Cloth: Move away from scene stored in cloth modifier data |
Revision c2fa82e by Sergey Sharybin June 22, 2018, 13:12 (GMT) |
Multires: Move away from using scene from modifier data |
Revision dfca352 by Jeroen Bakker June 22, 2018, 12:49 (GMT) |
StudioLight: Better API In stead of a single refresh function that re-init the whole system. The API now supports adding and removing. Which will be much faster and less flickering of missing icons when adding/removing lights |
Revision f4d6e66 by Sergey Sharybin June 22, 2018, 12:42 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 6cd0484 by Sergey Sharybin June 22, 2018, 12:40 (GMT) |
CMake: Make language explicit for per-file strict flags removal |
Revision ec27776 by Sergey Sharybin June 22, 2018, 12:29 (GMT) |
CMake: Cleanup, add_cc_flag -> add_c_flag |
Revision 38247fc by Sergey Sharybin June 22, 2018, 12:25 (GMT) |
CMake: Cleanup, rename CC_REMOVE_STRICT_FLAGS to C_REMOVE_STRICT_FLAGS |
Revision 0d7e758 by Sergey Sharybin June 22, 2018, 12:25 (GMT) |
CMake: Tweaks to removal of strict flags Silences the following strict flags from external libraries: - -Wclass-memaccess - -Wswitch - -Wtype-limits - -Wint-in-bool-context Needed to tweak macro a bit, since the old logic was wrong: we can not use CXX flags for C compiler, need way more strict separation between what goes where. |
Revision 6528310 by Campbell Barton June 22, 2018, 11:59 (GMT) |
Cleanup: move cursor rotation into own function |
Revision f4f6e5b by Dalai Felinto June 22, 2018, 11:57 (GMT) |
Outliner: Aggregate ID types and object types together with numbers We draw small numbers over the icon of multiple objects of the same type. Also, we make all inlined elements to be non-clickabled. For modifiers we still do it the old way. In this case it is more important to see the order then the ammount. Reviewers: brecht, campbellbarton Subscribers: billreynish, venomgfx Design task and mockup: T54707 Differential Revision: https://developer.blender.org/D3497 |
Revision 42344ad by Pablo Vazquez June 22, 2018, 11:45 (GMT) |
Update theme Flatty Dark Blueberry |
Revision 0b9cd0c by Campbell Barton June 22, 2018, 10:58 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a5f046f by Campbell Barton June 22, 2018, 10:55 (GMT) |
Cleanup: rename 3D cursor calculation vars |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021