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Revision 2903146 by Rohan Rathi
June 4, 2018, 09:43 (GMT)
Added UI support for seams and sharp edges and cleanup
June 4, 2018, 07:39 (GMT)
Merge branch 'master' into blender2.8
June 4, 2018, 07:31 (GMT)
Cleanup: strip trailing space in editors
June 4, 2018, 07:11 (GMT)
Merge branch 'master' into blender2.8
June 4, 2018, 07:09 (GMT)
Cleanup: strip trailing space in GPU module
June 4, 2018, 07:06 (GMT)
Merge branch 'master' into blender2.8
June 4, 2018, 06:54 (GMT)
Cleanup: newlines at EOF for Python modules
June 4, 2018, 06:54 (GMT)
Cleanup: strip trailing space in Python module
June 4, 2018, 06:49 (GMT)
Cleanup: strip trailing space in bmesh module
June 3, 2018, 22:07 (GMT)
Cycles: Cleanup: Don't use return on function returning void
June 3, 2018, 19:36 (GMT)
UI: use subpanel for particle emission source, as an example.
June 3, 2018, 19:30 (GMT)
UI: add subpanel support.

In the Python API, any panel becomes a subpanel by setting bl_parent_id
to the name of the parent panel. These subpanels can contain advanced or
less commonly used settings.
Revision 79c0ac7 by Rohan Rathi
June 3, 2018, 17:20 (GMT)
Added support for extending sharp edges with bevel
June 3, 2018, 17:01 (GMT)
UI: move Cycles device to Performance panel.
June 3, 2018, 15:09 (GMT)
Merge branch 'master' into blender2.8
June 3, 2018, 15:06 (GMT)
Cleanup: correct variable name, doxy sections
June 3, 2018, 14:40 (GMT)
GPUTexture: Fix memleak in orphaned texture management.
June 3, 2018, 14:40 (GMT)
DRW: Hair: Add additionnal subdivision smoothing support.

Only use catmull-rom interpolation for now. It's smoother and does not
exhibit artifacts.
June 3, 2018, 13:24 (GMT)
Workbench: Fix memleaks.
June 3, 2018, 13:24 (GMT)
Wireframe: Optimization for intel GPUs.

Intel GPU take more advantage of the geometry shader than other vendors.

Using a simple geom shader approach in this case is more performant.
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