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Blenderin Git "master"-kehityshaaran kommitit.

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May 22, 2018, 14:59 (GMT)
Workbench: SeeThrough

added a fresnel effect

TODO: solve memory leak
May 22, 2018, 14:44 (GMT)
COw operators: Fix VIEW3D_OT_snap_selected_to_grid
Revision 397665d by Joshua Leung
May 22, 2018, 14:44 (GMT)
Fix: Deselecting bones using box select didn't work

Logic here was a bit broken.
1) We need to send updates even when deselecting bones, not only when we
actually end up select then.
2) Also, when bones are locked for "selectability", they should not be able
to be deselected.
Revision 6573af5 by Joshua Leung
May 22, 2018, 14:44 (GMT)
Drivers Editor UI Tweaks (Part of T55145)

To bring the UI more in line with the proposed design in T54653 for the "Add Drivers"
popup panel (NOTE: this is separate from the "Drivers Editor", in previous commit!),
this commit adds a new panel - "Driven Property" to the Drivers Editor UI.

This basically duplicates the "Active F-Curve" panel (with less options)
to make it easier to see at a glance which property the Drivers Editor is
showing you.
Revision c685c19 by Joshua Leung
May 22, 2018, 14:44 (GMT)
Drivers UI (Part of T55145): Add "Show Drivers Editor" entry to RMB menus

This commit adds an operator, "Show Drivers Editor", to the RMB menu when
clicking on properties.

As per T54653, this will open a new Graph Editor instance in a new/separate
window (much like how the User Preferences show up in a popup window now),
and will configure all the relevant panels so that you can see and edit the
driver settings immediately without doing a lot of the view configuration steps
that were previously needed.

When doing so on a property that is driven, the driver/fcurve for that property
will be made active in the editor, ready for you to start editing its settings
without having to hunt it down again first.
Revision 6f127b2 by Joshua Leung
May 22, 2018, 14:44 (GMT)
UI Tweak: Make User Preferences window slightly taller, to better fit the contents
May 22, 2018, 14:12 (GMT)
Cleanup: warning
May 22, 2018, 14:11 (GMT)
Fix T55069: 3D widget misses pivot-point refresh
May 22, 2018, 13:49 (GMT)
Fix outliner incomplete collections right click menu in Blender File.
May 22, 2018, 13:31 (GMT)
Tool System: store operator properties in the tool

This replaces last-used property use which wasn't reliable since
properties were not considered 'set' - causing them to be ignored.
May 22, 2018, 13:31 (GMT)
Cleanup: warning
May 22, 2018, 13:09 (GMT)
Fix outliner crashes when dragging elements in some cases.

Avoid rebuilding outliner tree in more cases, also helps performance.
May 22, 2018, 13:05 (GMT)
Workbench: Fixed memory leak

ImBuf radiance buffers were freed incorrectly
May 22, 2018, 12:55 (GMT)
Workbench: SeeThrough draw option

Option to see through all meshes (transparency)

Works for OB_SOLID and OB_TEXTURED. Does not work for
V3D_SHADING_SHADOW.

TODO: Fresnel effect
May 22, 2018, 12:55 (GMT)
Workbench: Calculate irradiance using radiance buffers
May 22, 2018, 12:33 (GMT)
3D Cursor: Clip if behind near plane.
May 22, 2018, 12:17 (GMT)
Cleanup: fix compiler warnings.
May 22, 2018, 12:17 (GMT)
Cleanup: make group/collection versioning a bit more clear.
May 22, 2018, 11:58 (GMT)
Transform: Support mixed snap in 3d View.

Allows more than one snap mode to be enabled. So different combinations are possible.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: Christopher_Anderssarian, duarteframos

Tags: #bf_blender_2.8

Differential Revision: D3400
Revision 47b9d74 by Joshua Leung
May 22, 2018, 11:39 (GMT)
Experimental Armature Drawing Tweak for Relationship Lines

Only show hierarchy relationship lines when bone or its parent is selected.
This cuts down the clutter visible in general when relationship lines are
enabled (currently they can't be disabled), which should make it more useful
to keep them on (e.g. constraint lines/hints can still be drawn this way).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021