Revision f43d33d by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Depsgraph: Keep track of original particle system Allows to have quicker lookup in particle edit mode. |
Revision 4f5bcc3 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Add missing looking tag in cut brush |
Revision e57ba1d by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Allow children to be visible in edit mode Follows tool settings, tested without copy-on-write. Enabling copy-on-write still needs verification and likely some fixing. |
Revision f4fd1f1 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Move cache update to particle batch cache implementation The idea is to allow "regular" strands to update edit cache and hence get the final update strands. |
Revision e83cee7 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Draw manager: Pass object to hair batch cache Currently unused, but is required for an upcoming work. |
Revision fe01430 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Make check to work within copy-on-write concept Not fully optimal, we can probably store pointer to original psys similar to ID's orig_id. |
Revision e5560e8 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Edit path invalidate should trigger particle system path re-cache Don't try to bend existing design, just follow it. It's not nice, but is working. Just bring it back, then repeal and replace system as a whole, making sure every bit is working according to a design. Such quick patches only trying to make local sense of a system, defeating it's design. |
Revision c5f469d by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Restore weird-looking conditions in evaluation They might be looking weird, but they match conditions when children particles are to be re-calculated for particle edit. |
Revision aa31262 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Re-cache edit path if it's NULL This is what old particle drawing code was doing. |
Revision 979c48f by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Decouple caches for regular and edit strands Makes it possible to have children strands to be visible during combing. Actual implementation still needs work though. |
Revision 361bc2b by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Make visibility check to be per-particle system This way we can see other particle systems while combing another one. |
Revision f25be56 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Use proper batch cache flag Also tag batch for invalidation when using cut brush. |
Revision 06e9048 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Tag for updates when changing tool settings related on edit mode |
Revision 7cbb856 by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Particle edit: Fix missing hair edit after toggling edit mode |
Revision e0b0f7a by Sergey Sharybin May 15, 2018, 15:20 (GMT) |
Fix hair edit mode after recent fix for DEG sued from draw code |
Revision b6e3430 by Sybren A. Stüvel May 15, 2018, 15:16 (GMT) |
Modifiers on Lattices now work Tested with Hook and Armature modifiers. Requires CoW to be enabled. |
Revision 87cd4de by Jeroen Bakker May 15, 2018, 15:03 (GMT) |
Workbench: Renamed Overlap to Outline Outline is reserved for the Overlap Overlay |
Revision a95d417 by Bastien Montagne May 15, 2018, 14:30 (GMT) |
Fix broken PoseMode editing when CoW is enabled. We need to get data from evaluated object/posechannel too, then... |
Revision 10fe8ec by Jeroen Bakker May 15, 2018, 14:20 (GMT) |
Fix T55078: Assert statement |
Revision bcf6cc1 by Campbell Barton May 15, 2018, 14:14 (GMT) |
Change startup defaults - Default Lamp increased strength (10x stronger) - 3D View & Camera Lens = 50mm - Camera film size = 36x24mm Full Frame - Render Size Percentage = 100% - Render Display = New Window - Scene Units = Metric - Color Management View = Filmic - Workbench Object Overlap = ON - Headers on top for all editors, except the Timeline at the bottom - Default Properties tab = Object Properties - Generate UV's = ON See T47064 |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021