Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 15, 2018, 13:40 (GMT)
Workbench: Cleaner Shadow edges own shadow
May 15, 2018, 12:32 (GMT)
Change preference defaults

- Python tooltips: OFF
- Auto Perspective: ON
- Navigation Manipulator: ON
- Region Overlap: ON

See T47064
Revision 13dfa72 by Joshua Leung
May 15, 2018, 11:50 (GMT)
Add icon placeholders for all the armature ops that got recently added in the toolbar

The icon designers still need to create these, but it's better to have placeholders
so they remember to do it.
May 15, 2018, 11:23 (GMT)
Fix crash linking/appending from old files in some cases.

Temporary main would not have a lock, which caused crashing when adding
datablocks.
May 15, 2018, 11:02 (GMT)
Fix random crashes in the outliner, especially with bigger scenes.

The outliner can redraw quicker without rebuilding the tree, for example when
just moving the mouse and highlighting different items. The way this worked is
that the outliner would be tagged to avoid rebuilding, however if another
operation that does require rebuilding happens in the meantime we could go out
of sync and crash.
Revision 8021ac9 by Joshua Leung
May 15, 2018, 10:40 (GMT)
Pose Toolbar: Added Breakdowner/Push/Relax as separate tools

Currently all are stacked together, but perhaps if we don't get any other
tools in the meantime, it would make sense to have them separate.

Notes:
* No icons for now...
* There are some 2.8 bugs with the underlying operators (notably multi object)
Revision 95e7559 by Joshua Leung
May 15, 2018, 10:08 (GMT)
Edit Armature Toolbar: Added some tools for "Shrink Fatten" (Alt-S) type bone transform tools

For fun, I tried adding some more edit armature tools to the toolbar to
check how this is all working. Icons are missing currently, but it's a
nice test.
May 15, 2018, 09:36 (GMT)
Fix bone-size crash

Own regression from multi-object transform.
May 15, 2018, 09:14 (GMT)
Merge branch 'master' into blender2.8
May 15, 2018, 09:12 (GMT)
Cleanup: last spacetype enum name
May 15, 2018, 08:25 (GMT)
Merge branch 'master' into blender2.8
May 15, 2018, 08:10 (GMT)
Undo System: remove nested edit-mode undo calls

Regression in recent undo system changes,
This caused T55048.

When each mode had its own undo stack it was important
to initialize it when entering edit-mode.
May 15, 2018, 07:25 (GMT)
Fix texture space transform crash

Own regression from multi-object transform.
May 15, 2018, 07:13 (GMT)
Fix T55061: Shadows were not updated during sclupting.
May 15, 2018, 07:08 (GMT)
Merge branch 'master' into blender2.8
May 15, 2018, 07:04 (GMT)
Fix BMesh bisect not flagging dirty indices
May 15, 2018, 06:58 (GMT)
Workbench: Enable Textures in Edit Mesh Mode

Constructed UV out of BMesh data layers.
May 14, 2018, 22:18 (GMT)
Cleanup: Use switch statement to test the object type in snap functions.
May 14, 2018, 21:21 (GMT)
EditMesh: updated extrude manipulator

Now plus icons are used to add,
arrows are used to adjust existing extrusions.
May 14, 2018, 21:18 (GMT)
Manipulator: outline & helpline options for button
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