Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 1780 / 5574

May 5, 2018, 19:04 (GMT)
Workbench: Temporary fix washed out background color.

Save our eyes until proper color management is implemented.
May 5, 2018, 16:01 (GMT)
Icons: add texture paint icons
May 5, 2018, 14:01 (GMT)
3D viewport: rename ambient to shadow intensity, default single color to 0.8.
May 5, 2018, 13:54 (GMT)
UI: experiment to make popover buttons draw like enum menus.

Looks better for 3D viewport shading, but needs more tweaks to distinguish
it from other button types probably.
May 5, 2018, 13:54 (GMT)
3D Viewport: move overlay settings from collections to 3D viewport.

For some we may add per object overrides, but for most we plan to keep them
strictly per viewport settings. Display settings from the mesh still need to
be moved here, only collections were done to remove that code.
May 5, 2018, 13:54 (GMT)
3D Viewport: make shading and overlay DNA match UI names.

We should use consistent naming between the internal code and UI whenever
possible, only reason not to is file compatibility.
May 5, 2018, 13:51 (GMT)
Cleanup: remove legacy 3D view data.
May 5, 2018, 13:51 (GMT)
Cleanup: minor code formatting tweaks for 3D view DNA.
May 5, 2018, 13:51 (GMT)
Cleanup: fix compiler warnings.
May 5, 2018, 13:51 (GMT)
Groups: remove drawing group objects in a different color.

With the upcoming unification of groups and collections this will make
no sense anymore, as all objects will be in a collection.
May 5, 2018, 13:32 (GMT)
Workbench: Fix reading and testing from depth buffer
May 5, 2018, 12:42 (GMT)
Merge branch 'master' into blender2.8
May 5, 2018, 12:41 (GMT)
IDProp API: add native C repr function

Was using Python which wasn't very efficient (even for logging).
May 5, 2018, 07:57 (GMT)
Merge branch 'master' into blender2.8
May 5, 2018, 07:53 (GMT)
PyAPI: add pop method to RNA struct types

This fits in with existing dict style access.
May 5, 2018, 07:48 (GMT)
IDProp Py API: Add default argument to pop

Match dict.pop behavior.
May 5, 2018, 07:31 (GMT)
IDProp API: Avoid redundant group replace lookup
May 4, 2018, 17:24 (GMT)
Eevee: Shadows: Don't allocate more CSM layer than we need.
May 4, 2018, 17:22 (GMT)
Cleanup: trailing space
May 4, 2018, 17:17 (GMT)
Edit Mesh: Multi object color reverse

D3173 by @la10
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021