Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 3, 2018, 14:11 (GMT)
Depsgraph: Make sure evaluated pose channels are pointing to evaluated bones
May 3, 2018, 14:08 (GMT)
Eevee: Shadows: Perf: Do not update shadows that are not inside the view.
May 3, 2018, 14:08 (GMT)
DRW: Add plane culling test.

Usefull to see if the view frustum is totally behind a plane.
May 3, 2018, 14:08 (GMT)
DRW: Silence unused function warning in release.
May 3, 2018, 14:02 (GMT)
Merge branch 'blender2.8' into tmp-static-override-insertion
May 3, 2018, 14:01 (GMT)
Merge branch 'master' into blender2.8
May 3, 2018, 14:00 (GMT)
Fix tooltip for constraints' subtarget.

Thanks @aligorith for the head-up.
May 3, 2018, 13:33 (GMT)
Workbench: selection method for studio lighting
May 3, 2018, 13:31 (GMT)
Workbench: studiolight
Revision 8a2d2f1 by Joshua Leung
May 3, 2018, 13:18 (GMT)
Fix: Tag armature for copy on write when selecting bones, so active bone gets updated

Note: This still needs some copy-on-write magic to get the bone pointers
to get remapped properly (e.g. evaluated pose still refers to original
arm->bones, and arm->act_bone isn't getting remapped).
May 3, 2018, 13:02 (GMT)
Merge branch 'master' into blender2.8
May 3, 2018, 13:00 (GMT)
Cleanup: factorize RNA constraint targets definition.

No expected changes in behavior from that commit!
May 3, 2018, 12:51 (GMT)
Fix crash selecting envelope bone joint
May 3, 2018, 12:25 (GMT)
Render preview: Assign proper depsgraph for icon preview

Wondering why it only was visible when running without copy on write.
May 3, 2018, 12:16 (GMT)
Depsgraph: Fix missing action re-map with node tree update

After copying animation data we need to re-map action, otherwise
our original DNA values will go out of symc, causing flickering
when tweaking values on animated node tree.
May 3, 2018, 12:16 (GMT)
Render preview: Make it to preserve unkeyed animation

The idea is to re-use evaluated datablock from within current context.

This relies on the following factors:

- It expects scene to be fully evaluated before preview jobs starts.
- It expects datablocks to be localized.
May 3, 2018, 12:11 (GMT)
Restored HQ normals in Solidify modifier
May 3, 2018, 12:11 (GMT)
Metaball: Move handles shader to draw/modes/shader and reference them in draw_common.c
May 3, 2018, 11:51 (GMT)
Merge branch 'blender2.8' into tmp-static-override-insertion
May 3, 2018, 11:05 (GMT)
Fix pose transformation helper lines

This was broken since 33bb8b785a9 (triple-buffer changes).
This also helps help lines as a whole.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021