Revision d8b43a8 by Sergey Sharybin May 3, 2018, 14:11 (GMT) |
Depsgraph: Make sure evaluated pose channels are pointing to evaluated bones |
Revision a06b0d2 by Clément Foucault May 3, 2018, 14:08 (GMT) |
Eevee: Shadows: Perf: Do not update shadows that are not inside the view. |
Revision ffca778 by Clément Foucault May 3, 2018, 14:08 (GMT) |
DRW: Add plane culling test. Usefull to see if the view frustum is totally behind a plane. |
Revision 4d0b665 by Clément Foucault May 3, 2018, 14:08 (GMT) |
DRW: Silence unused function warning in release. |
Revision 4940712 by Bastien Montagne May 3, 2018, 14:02 (GMT) |
Merge branch 'blender2.8' into tmp-static-override-insertion |
Revision b2b9efb by Bastien Montagne May 3, 2018, 14:01 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a5d0597 by Bastien Montagne May 3, 2018, 14:00 (GMT) |
Fix tooltip for constraints' subtarget. Thanks @aligorith for the head-up. |
Revision 0b1c673 by Jeroen Bakker May 3, 2018, 13:33 (GMT) |
Workbench: selection method for studio lighting |
Revision 2bf333b by Jeroen Bakker May 3, 2018, 13:31 (GMT) |
Workbench: studiolight |
Revision 8a2d2f1 by Joshua Leung May 3, 2018, 13:18 (GMT) |
Fix: Tag armature for copy on write when selecting bones, so active bone gets updated Note: This still needs some copy-on-write magic to get the bone pointers to get remapped properly (e.g. evaluated pose still refers to original arm->bones, and arm->act_bone isn't getting remapped). |
Revision a086f61 by Bastien Montagne May 3, 2018, 13:02 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 53c4325 by Bastien Montagne May 3, 2018, 13:00 (GMT) |
Cleanup: factorize RNA constraint targets definition. No expected changes in behavior from that commit! |
Revision dced051 by Campbell Barton May 3, 2018, 12:51 (GMT) |
Fix crash selecting envelope bone joint |
Revision 057e00e by Sergey Sharybin May 3, 2018, 12:25 (GMT) |
Render preview: Assign proper depsgraph for icon preview Wondering why it only was visible when running without copy on write. |
Revision 95b388c by Sergey Sharybin May 3, 2018, 12:16 (GMT) |
Depsgraph: Fix missing action re-map with node tree update After copying animation data we need to re-map action, otherwise our original DNA values will go out of symc, causing flickering when tweaking values on animated node tree. |
Revision e013d2e by Sergey Sharybin May 3, 2018, 12:16 (GMT) |
Render preview: Make it to preserve unkeyed animation The idea is to re-use evaluated datablock from within current context. This relies on the following factors: - It expects scene to be fully evaluated before preview jobs starts. - It expects datablocks to be localized. |
Revision 181356e by Sybren A. Stüvel May 3, 2018, 12:11 (GMT) |
Restored HQ normals in Solidify modifier |
Revision 1677ea8 by Germano Cavalcante May 3, 2018, 12:11 (GMT) |
Metaball: Move handles shader to draw/modes/shader and reference them in draw_common.c |
Revision 6971030 by Bastien Montagne May 3, 2018, 11:51 (GMT) |
Merge branch 'blender2.8' into tmp-static-override-insertion |
Revision 9c78d9b by Dalai Felinto May 3, 2018, 11:05 (GMT) |
Fix pose transformation helper lines This was broken since 33bb8b785a9 (triple-buffer changes). This also helps help lines as a whole. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021