Revision 37ca6ef by Campbell Barton April 26, 2018, 05:31 (GMT) |
UI: use dict for tool definitions Using tuple was becoming too cryptic - new settings needed to be added last and the purpose of each wasn't very clear. |
Revision db68166 by Campbell Barton April 25, 2018, 20:03 (GMT) |
UI: update icons from @billreynish |
Revision c509922 by Campbell Barton April 25, 2018, 19:54 (GMT) |
UI: use a wider minimum menu width Icon only buttons with menus would be too narrow, especially buttons for selecting tools. |
Revision 6c1a121 by Jeroen Bakker April 25, 2018, 19:33 (GMT) |
Workbench: normal packing Normal packing. The sign is stored in the A of the color buffer. if the A == 1.0 the normal should be inverted. before use. The reason is that packing has more precision for frontfaces, than for backfaces |
Revision 8430249 by Campbell Barton April 25, 2018, 19:24 (GMT) |
UI: shrink operator menu hold triangle a little |
Revision 7a67bb7 by Campbell Barton April 25, 2018, 19:02 (GMT) |
UI: workaround for text & icon alignment Blender's icons weren't written to draw different sizes. For now ifdef in a hack to show toolbar icons larger. |
Revision 700012b by Campbell Barton April 25, 2018, 18:51 (GMT) |
UI: icon-only hold popup uses region alignment Gives nicer tool popups for icon only buttons. |
Revision 81f19b0 by Campbell Barton April 25, 2018, 17:01 (GMT) |
Fix selection with image planes |
Revision ce7c6e3 by Joshua Leung April 25, 2018, 16:35 (GMT) |
Multi-Pose: Port POSE_OT_select_mirror |
Revision 46bfdb4 by Clément Foucault April 25, 2018, 15:43 (GMT) |
WM: Add GHOST lazy init for background mode. This allows for background rendering with EEVEE and other opengl render engine. I've only tested it on Linux for the moment so I can't say about other platforms. We do lazy init because we cannot assume we will need Ghost for rendering before having parsed all arguments and we cannot know if a script will trigger rendering. This is also because it currently does not work without any display server (blender will crash). |
Revision 56fbdd7 by Clément Foucault April 25, 2018, 15:43 (GMT) |
GHOST: Fix missing glXCreatePbuffer initialisation. For some reason this happened if no windows are created before creating an offscreen context. |
Revision 284dbd5 by Clément Foucault April 25, 2018, 15:43 (GMT) |
GHOST: GLX: Remove old version check. |
Revision 5337f66 by Clément Foucault April 25, 2018, 15:43 (GMT) |
EEVEE: UI: Add missing separator. |
Revision d19dc5f by Clément Foucault April 25, 2018, 15:43 (GMT) |
EEVEE: UI: Merge the custom parallax checkbox with the panel title. |
Revision 0113693 by Campbell Barton April 25, 2018, 15:27 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f69feb4 by Campbell Barton April 25, 2018, 15:26 (GMT) |
UI: optionally pass icon size to widget_draw_icon No functional changes. |
Revision e584f3d by Sergey Sharybin April 25, 2018, 15:00 (GMT) |
Depsgraph: Don;t use copy actions flag Is useless without main. |
Revision 99c5bd0 by Sergey Sharybin April 25, 2018, 15:00 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 89bcc80 by Sergey Sharybin April 25, 2018, 14:59 (GMT) |
Library: Add assert to catch unsupported copy flags combination Thanks Bastien for review! |
Revision fa43886 by Jeroen Bakker April 25, 2018, 14:57 (GMT) |
Workbench: make normal packing optional |
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