Revision 70c2d8a by Germano Cavalcante December 5, 2017, 13:13 (GMT) |
Revision 4f2dd5a by Joshua Leung December 5, 2017, 12:14 (GMT) |
Fix for typo in previous commit |
Revision 52dde11 by Joshua Leung December 5, 2017, 11:58 (GMT) |
Simplify UI-names for B-Bone Ease In/Out settings For more consistency with the other settings, and increased readability when the UI is cramped (and it isn't possible to see the whole names). |
Revision 5d96bc9 by Joshua Leung December 5, 2017, 11:54 (GMT) |
Version patching fixes for F-Curves (as required for fixes for T48988 and T52009) * For the T48988 fix (i.e. separate Ease In/Out properties for Bendy Bones in Edit vs Pose modes), old animation data needed to be patched to use the new property names. This is needed to partially fix some of the issues in T53356 (though the Rigify code itself still needs to be patched). * For the T52009 fix, old files needed to have the frame_start and frame_end properties on the FModifier (base-class) updated to match that of the FMod_Stepped type-specific class. This wasn't done in the earlier commit since it wasn't worth going through all animation data just for the sake of updating these relatively-rare settings, but since we're doing it anyway now, it makes sense to include this here. |
Revision deaeee8 by Bastien Montagne December 5, 2017, 10:48 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 6ebf244 by Joshua Leung December 5, 2017, 04:16 (GMT) |
Added BKE_fcurves_main_cb(), a wrapper around BKE_animdata_main_cb to make it easier to apply fixes to all F-Curves in a file |
Revision 41b4b8d by Joshua Leung December 5, 2017, 04:14 (GMT) |
Cleanup/Style Tweaks to fit rest of code |
Revision 7d50f16 by Germano Cavalcante December 4, 2017, 18:00 (GMT) |
drawobject: use float instead of int in glLineWidth |
Revision 1802d14 by Bastien Montagne December 4, 2017, 17:40 (GMT) |
Fix T53463: Rotation numerical input shows instable behaviour. Inverting a number in radians when user is in degrees gives rather unexpected results. ;) |
Revision 3d473d1 by Germano Cavalcante December 4, 2017, 17:30 (GMT) |
Edit Mesh Selection: Make sure that the line width is 1 pixel |
Revision f340f4a by Clément Foucault December 4, 2017, 16:21 (GMT) |
Eevee: CodeStyle: Separate Shader initialization. |
Revision 5bd008f by Clément Foucault December 4, 2017, 16:21 (GMT) |
Eevee: Irradiance Grid: Allocate needed resources instead of a static chunck. This commit makes the irradiance pool and render target sizes depend on the number of irradiance sample in the whole ViewLayer. |
Revision c370fff by Campbell Barton December 4, 2017, 15:56 (GMT) |
Resolve MSVC C2229 Code works as expected, but MSVC disallows |
Revision 40822ae by Sergey Sharybin December 4, 2017, 14:50 (GMT) |
Depsgraph: Cleanup, indentation |
Revision bdc1506 by Howard Trickey December 4, 2017, 14:36 (GMT) |
Better bevel profile at extreme values of profile. Patch from Richard Erhardt, with some additions & modifications. Changes bevel profile shape parameter so that can get arbitrarily near square profile as parameter -> 1. Adds code to make profile=0 case work, at least for cube corners, so changed hard min of profile parameter to 0 from 0.15. |
Revision d37d6b5 by Germano Cavalcante December 4, 2017, 14:32 (GMT) |
Edit Mesh Selection: Fix wrong glPointSize position |
Revision 3533e08 by Sergey Sharybin December 4, 2017, 14:26 (GMT) |
RNA: Use const qualifier for an utility function |
Revision aee3560 by Sergey Sharybin December 4, 2017, 14:26 (GMT) |
Followup to previous merge conflict resolution |
Revision bd062f3 by Campbell Barton December 4, 2017, 14:18 (GMT) |
WM: disable property update messages for fcurves |
Revision 3b3e612 by Sergey Sharybin December 4, 2017, 14:15 (GMT) |
Merge branch 'master' into blender2.8 |
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