Blender Git Commits

Blender Git "master" branch commits.

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December 5, 2017, 13:13 (GMT)
Fix T53469: Make sure that edges are drawn in the backbuff whenever you are looking for the nearest edge

Caused by rB9f5bf19
Revision 4f2dd5a by Joshua Leung
December 5, 2017, 12:14 (GMT)
Fix for typo in previous commit
Revision 52dde11 by Joshua Leung
December 5, 2017, 11:58 (GMT)
Simplify UI-names for B-Bone Ease In/Out settings

For more consistency with the other settings, and increased readability
when the UI is cramped (and it isn't possible to see the whole names).
Revision 5d96bc9 by Joshua Leung
December 5, 2017, 11:54 (GMT)
Version patching fixes for F-Curves (as required for fixes for T48988 and T52009)

* For the T48988 fix (i.e. separate Ease In/Out properties for Bendy Bones
in Edit vs Pose modes), old animation data needed to be patched to use
the new property names. This is needed to partially fix some of the
issues in T53356 (though the Rigify code itself still needs to be patched).

* For the T52009 fix, old files needed to have the frame_start and frame_end
properties on the FModifier (base-class) updated to match that of the
FMod_Stepped type-specific class. This wasn't done in the earlier commit
since it wasn't worth going through all animation data just for the sake
of updating these relatively-rare settings, but since we're doing it anyway
now, it makes sense to include this here.
December 5, 2017, 10:48 (GMT)
Merge branch 'master' into blender2.8
Revision 6ebf244 by Joshua Leung
December 5, 2017, 04:16 (GMT)
Added BKE_fcurves_main_cb(), a wrapper around BKE_animdata_main_cb to make it easier to apply fixes to all F-Curves in a file
Revision 41b4b8d by Joshua Leung
December 5, 2017, 04:14 (GMT)
Cleanup/Style Tweaks to fit rest of code
December 4, 2017, 18:00 (GMT)
drawobject: use float instead of int in glLineWidth
December 4, 2017, 17:40 (GMT)
Fix T53463: Rotation numerical input shows instable behaviour.

Inverting a number in radians when user is in degrees gives rather
unexpected results. ;)
December 4, 2017, 17:30 (GMT)
Edit Mesh Selection: Make sure that the line width is 1 pixel
December 4, 2017, 16:21 (GMT)
Eevee: CodeStyle: Separate Shader initialization.
December 4, 2017, 16:21 (GMT)
Eevee: Irradiance Grid: Allocate needed resources instead of a static chunck.

This commit makes the irradiance pool and render target sizes depend on the number of irradiance sample in the whole ViewLayer.
December 4, 2017, 15:56 (GMT)
Resolve MSVC C2229

Code works as expected, but MSVC disallows
December 4, 2017, 14:50 (GMT)
Depsgraph: Cleanup, indentation
December 4, 2017, 14:36 (GMT)
Better bevel profile at extreme values of profile.

Patch from Richard Erhardt, with some additions & modifications.
Changes bevel profile shape parameter so that can get arbitrarily
near square profile as parameter -> 1.
Adds code to make profile=0 case work, at least for cube corners,
so changed hard min of profile parameter to 0 from 0.15.
December 4, 2017, 14:32 (GMT)
Edit Mesh Selection: Fix wrong glPointSize position
December 4, 2017, 14:26 (GMT)
RNA: Use const qualifier for an utility function
December 4, 2017, 14:26 (GMT)
Followup to previous merge conflict resolution
December 4, 2017, 14:18 (GMT)
WM: disable property update messages for fcurves
December 4, 2017, 14:15 (GMT)
Merge branch 'master' into blender2.8
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021