Revision 78345a4 by Arto Kitula September 21, 2017, 19:09 (GMT) |
deps build: add openjpeg to OIIO |
Revision e4f05df by Pablo Vazquez September 21, 2017, 18:30 (GMT) |
First development splash screen for Blender 2.8 Introducing a new header using the Blender socket logo, commit of the source file will follow soon. Splash committee: Ton Roosendaal, Dalai Felinto, Pablo Vazquez. Artwork is a screenshot of 'Wanderer', an Eevee sample file by Daniel Bystedt, available on blender.org (license: CC-BY-SA) |
Revision 73e1435 by Clément Foucault September 21, 2017, 17:54 (GMT) |
Revision d97f52f by Clément Foucault September 21, 2017, 17:43 (GMT) |
Revert "Fix T52855: Eevee: viewport artifacts" This reverts commit 803c757c2b64258890aa30d20187fd8daf83b5e4. |
Revision 9775c4d by Ray molenkamp September 21, 2017, 17:16 (GMT) |
[cmake_deps/msvc] Move boost harvest to boost.cmake |
Revision 15ab0e6 by Ray molenkamp September 21, 2017, 16:16 (GMT) |
[cmake/builddeps] update for site-packages on windows to support the new requests version. |
Revision 803c757 by Dalai Felinto September 21, 2017, 15:41 (GMT) |
Fix T52855: Eevee: viewport artifacts Partial revert of 9068c0743e08. This commit tried to do two things: (1) Fix UBO binding logic [good] (2) "Improve" texture binding logic [bad] Don't ever mix different fixes and refactors in the same commit. |
Revision 4808c48 by Sergey Sharybin September 21, 2017, 13:53 (GMT) |
CMake: Add extra requests dependencies Apparently, we already had some code to deal with this. So for now just added some extra dependencies needed for latest requests. |
Revision a99c64b by Dalai Felinto September 21, 2017, 13:52 (GMT) |
Eevee: Fix wrong MEM_callocN allocation size |
Revision 9ad2c0b by Dalai Felinto September 21, 2017, 12:45 (GMT) |
Depsgraph and collection enable/visibility Iterate over invisible objects too, so lamps can still lit the scene. Also, now you can use a collection to set an object to invisible, not only to visible. For example: Scene > Master collection > bedroom > furniture Scene > View Layer > bedroom (visible) > furniture (invisible) The View Layer has two linked collections, bedroom and furniture. This setup will make the furniture collection invisible. Note: Unlike what was suggested on D2849, this does not make collection visibility influence camera visibility. I will keep this as a separate patch. Reviewers: sergey Subscribers: sergey, brecht, fclem Differential Revision: https://developer.blender.org/D2849 |
Revision 0c82a6f by Campbell Barton September 21, 2017, 12:45 (GMT) |
Cleanup: unused define |
Revision 77377f0 by Sergey Sharybin September 21, 2017, 11:09 (GMT) |
Depsgraph: Fix bug introduced by wrong merge conflict resolution |
Revision f5aa508 by Campbell Barton September 21, 2017, 10:33 (GMT) |
3D Text: Make Ctrl Backspace/Del delete words Matches text-editor, console & text-button. |
Revision 806bc55 by Campbell Barton September 21, 2017, 09:09 (GMT) |
Fix T52860: 3D Text crashes w/ Ctrl Backspace |
Revision 50b9d1d by Bastien Montagne September 21, 2017, 07:59 (GMT) |
Install_deps: Raise python and numpy versions (to 3.6.2 and 1.13.1 respectively). |
Revision e0f68e5 by Arto Kitula September 21, 2017, 06:33 (GMT) |
deps build: use pip to install requests 2.18.4 and it's deps |
Revision 0c019a3 by Joshua Leung September 21, 2017, 05:38 (GMT) |
Fix T50450: Breakdowner doesn't work in Tweak Mode on translated NLA Strips |
Revision fde4513 by Joshua Leung September 21, 2017, 04:35 (GMT) |
Fix T52861: Keymap editor filter doesn't show shortcuts using "+" |
Revision 26f9844 by Gaia Clary September 20, 2017, 22:06 (GMT) |
fix T52831 removed enforcement of matrix decomposition when animations are exported |
Revision a3b8f98 by Gaia Clary September 20, 2017, 22:04 (GMT) |
revert commit c0a7e9b6312d74 because it did not work as expected |
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