Blender Git Commits

Blender Git "master" branch commits.

Page: 1995 / 5574

Revision 78345a4 by Arto Kitula
September 21, 2017, 19:09 (GMT)
deps build: add openjpeg to OIIO
September 21, 2017, 18:30 (GMT)
First development splash screen for Blender 2.8

Introducing a new header using the Blender socket logo,
commit of the source file will follow soon.

Splash committee: Ton Roosendaal, Dalai Felinto, Pablo Vazquez.

Artwork is a screenshot of 'Wanderer', an Eevee sample file
by Daniel Bystedt, available on blender.org (license: CC-BY-SA)
September 21, 2017, 17:54 (GMT)
DRW: Fix regression

Textures were bound once. But since it was not unbound it's bind_num would not change and considered still bound next time a shader needed it.

Fix T52866
Fix T52855
September 21, 2017, 17:43 (GMT)
Revert "Fix T52855: Eevee: viewport artifacts"

This reverts commit 803c757c2b64258890aa30d20187fd8daf83b5e4.
September 21, 2017, 17:16 (GMT)
[cmake_deps/msvc] Move boost harvest to boost.cmake
September 21, 2017, 16:16 (GMT)
[cmake/builddeps] update for site-packages on windows to support the new requests version.
September 21, 2017, 15:41 (GMT)
Fix T52855: Eevee: viewport artifacts

Partial revert of 9068c0743e08.
This commit tried to do two things:

(1) Fix UBO binding logic [good]
(2) "Improve" texture binding logic [bad]

Don't ever mix different fixes and refactors in the same commit.
September 21, 2017, 13:53 (GMT)
CMake: Add extra requests dependencies

Apparently, we already had some code to deal with this. So for now just
added some extra dependencies needed for latest requests.
September 21, 2017, 13:52 (GMT)
Eevee: Fix wrong MEM_callocN allocation size
September 21, 2017, 12:45 (GMT)
Depsgraph and collection enable/visibility

Iterate over invisible objects too, so lamps can still lit the scene.
Also, now you can use a collection to set an object to invisible, not
only to visible.

For example:
Scene > Master collection > bedroom > furniture
Scene > View Layer > bedroom (visible)
> furniture (invisible)

The View Layer has two linked collections, bedroom and furniture.
This setup will make the furniture collection invisible.

Note: Unlike what was suggested on D2849, this does not make collection
visibility influence camera visibility. I will keep this as a separate
patch.

Reviewers: sergey

Subscribers: sergey, brecht, fclem

Differential Revision: https://developer.blender.org/D2849
September 21, 2017, 12:45 (GMT)
Cleanup: unused define
September 21, 2017, 11:09 (GMT)
Depsgraph: Fix bug introduced by wrong merge conflict resolution
September 21, 2017, 10:33 (GMT)
3D Text: Make Ctrl Backspace/Del delete words

Matches text-editor, console & text-button.
September 21, 2017, 09:09 (GMT)
Fix T52860: 3D Text crashes w/ Ctrl Backspace
September 21, 2017, 07:59 (GMT)
Install_deps: Raise python and numpy versions (to 3.6.2 and 1.13.1 respectively).
Revision e0f68e5 by Arto Kitula
September 21, 2017, 06:33 (GMT)
deps build: use pip to install requests 2.18.4 and it's deps
Revision 0c019a3 by Joshua Leung
September 21, 2017, 05:38 (GMT)
Fix T50450: Breakdowner doesn't work in Tweak Mode on translated NLA Strips
Revision fde4513 by Joshua Leung
September 21, 2017, 04:35 (GMT)
Fix T52861: Keymap editor filter doesn't show shortcuts using "+"
Revision 26f9844 by Gaia Clary
September 20, 2017, 22:06 (GMT)
fix T52831 removed enforcement of matrix decomposition when animations are exported
Revision a3b8f98 by Gaia Clary
September 20, 2017, 22:04 (GMT)
revert commit c0a7e9b6312d74 because it did not work as expected
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021