Revision 249a7e2 by Dalai Felinto July 9, 2021, 08:27 (GMT) |
Cleanup: Walk Navigation define remame WALK_MODAL_TOGGLE > WALK_MODAL_GRAVITY_TOGGLE |
Revision 8225b61 by Dalai Felinto July 9, 2021, 08:21 (GMT) |
Fix typo in Fly mode tooltip The bug was always around and was introduced with the original code e2a7168e9680f (2009). |
Revision 07faa3c by Lukas Toenne July 9, 2021, 06:57 (GMT) |
Nodes: Moved group interface panel code to python. The node group interface panels were still implemented in C. Now they ported over to python for easier maintenance. Differential Revision: https://developer.blender.org/D11834 |
Revision d0c5c67 by Philipp Oeser July 9, 2021, 06:09 (GMT) |
Make Single User: support object data animation In addition to _object_ animation, now _object data_ (mesh, curve, ...) animation can now be made single user as well. This came up in T89369 and while it is possible to do this via the Outliner [where all actions have to be selected individually], this seems to be more convenient to be done from the 3DView. note: usercount of the action is checked now, if it single-user already, no copy takes place (same thing could/should be done for single_object_action_users as well). note2: obdata is made single user as well (otherwise duplicated actions will be assigned to the same shared obdata - which does not result in unique animadata which is what we are after here) ref. T89369 Maniphest Tasks: T89369 Differential Revision: https://developer.blender.org/D11683 |
Revision 0416aa7 by Campbell Barton July 9, 2021, 03:37 (GMT) |
Cleanup: use 'uint' for BLI_array |
Revision 7592a50 by Campbell Barton July 9, 2021, 03:35 (GMT) |
BLI_array: add BLI_array_deduplicate_ordered utility & tests |
Revision ab70133 by Campbell Barton July 9, 2021, 01:53 (GMT) |
Cleanup: rename BKE_animdata_{add=>ensure}_id Use the term `ensure` as existing data is used when present. |
Revision af8fb70 by Jacques Lucke July 8, 2021, 17:54 (GMT) |
BLI: avoid calling deleted copy constructor in some compilers Previously, this did not compile in VS 2017, because `new T(initializer_())` would try to call the copy constructor of `T`. Now, `initializer_` will construct the `T` inplace. |
July 8, 2021, 12:59 (GMT) |
Fix T89169: Rename Compositor Node "View Switch" to "Switch View" in search panel Renaming compositor node in search panel "View Switch" to "Switch View" for better consistency. Reviewed By: dfelinto Differential Revision: https://developer.blender.org/D11717 |
Revision 80d0b68 by Julian Eisel July 8, 2021, 12:20 (GMT) |
GPencil: Support camera "Frame Selected" and object previews Using the "Camera Fit Frame to Selected" operator didn't work for Grease Pencil objects. The same issue caused grease pencil preview thumbnails to be useless (e.g. when using "Mark Asset" on a Grease Pencil object). Reason was that there was no logic to handle grease pencil data and its strokes for the object display-point iterators used for the "Frame Selected" logic. Addresses T89656. Reviewed by: Antonio Vazquez, Campbell Barton Differential Revision: https://developer.blender.org/D11833 |
Revision 5d54f38 by Jacques Lucke July 8, 2021, 11:11 (GMT) |
Fix: instances are made real when they shouldn't be The original assumption that the `modifyMesh` function is only called when the modifier is applied was wrong. There are still a couple of other places calling it through `BKE_modifier_modify_mesh`. Now there is an extra check that makes sure instances are only realized when the modifier is actually applied. |
Revision c304807 by Julian Eisel July 8, 2021, 11:08 (GMT) |
Fix compositor backdrop gizmo refresh problem when toggling sidebar The backdrop image gizmo was not following the backdrop image, it needs to be refreshed whenever the view changes. The region init callback is executed whenever the region size changes, so that should be a reliable place to do that. Reported as part of T87591. |
Revision 4c8a895 by Sybren A. Stüvel July 8, 2021, 09:38 (GMT) |
Cleanup: remove trailing spaces from `install_deps.sh` No functional changes. |
Revision b6a35a8 by Philipp Oeser July 8, 2021, 08:41 (GMT) |
Outliner: use 'compacted' row for bones as well In a collapsed hierarchy, some type of data are listed as one icon per item (2.79 did this for all data), others are 'compacted' as a single icon with a counter (also indicating if the active item is down that collapsed hierarchy) from 2.80 on. Not quite sure if {rB92dfc8f2673e} was meant to do this (if it was, this was not working though because relevant code would only get executed for object hierarchies it seems), so now this is done for bones as well. Fixes T88413. Maniphest Tasks: T88413 Differential Revision: https://developer.blender.org/D11404 |
Revision 7489427 by Campbell Barton July 8, 2021, 03:31 (GMT) |
Cleanup: spelling |
Revision c3cb565 by Campbell Barton July 8, 2021, 03:21 (GMT) |
CMake: add missing headers, sort file lists |
Revision 8346417 by Campbell Barton July 8, 2021, 00:15 (GMT) |
Fix crash displaying the sequencer without a valid 'scene->ed' Regression in 45d54ea67f9440d1c4ef89b3257ee92159de2599 |
July 7, 2021, 23:41 (GMT) |
Docs: Fix minor incorrect syntax errors This patch fixes the incorrect syntax in documentations. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D11822 |
Revision 51019fb by Nicholas Rishel July 7, 2021, 23:33 (GMT) |
Cleanup: Consolidate tablet walk mode rotate factors. Walk rotate speed for tablets was being modified at runtime by scaling the user preference mouse_speed by a constant factor; this consolidates scaling into the the compile time tablet scale factor in walkApply. No change in behavior. |
Revision 139c3f7 by Julian Eisel July 7, 2021, 17:49 (GMT) |
Cleanup: Remove wrong File Browser comment Accidentally included this in rB01e1944cd455, it came from a merge conflict. |
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