Revision 5acac13 by Sergey Sharybin February 27, 2017, 14:22 (GMT) |
Cycles: Fix compilation error on vanilla Ubuntu 16.10 Patch by @swerner, thanks! |
Revision f1b21d5 by Sergey Sharybin February 27, 2017, 14:21 (GMT) |
Fix T50634: Hair Primitive as Triangles + Hair shader with a texture = crash Attributes were not resized after pushing new triangles to the mesh. |
Revision 209a641 by Sergey Sharybin February 27, 2017, 14:21 (GMT) |
Fix part of T50634: Hair Primitive as Triangles + Hair shader with a texture = crash Wrong formula was used to calculate needed verts and tris to be reserved. |
Revision 00ceb6d by Sergey Sharybin February 27, 2017, 14:21 (GMT) |
Cycles: Make it more clear values never changes by using const qualifier |
Revision f7d6783 by Campbell Barton February 27, 2017, 13:38 (GMT) |
Cleanup: typo in struct name |
Revision cc78690 by Sergey Sharybin February 27, 2017, 11:54 (GMT) |
Cycles: Forgot this in previous commit |
Revision 238db60 by Sergey Sharybin February 27, 2017, 11:38 (GMT) |
Cycles: Add more logs about what's going on in shader optimization |
Revision 845ba1a by Sergey Sharybin February 27, 2017, 11:33 (GMT) |
Cycles: Experiment with replacing Sharp Glossy with GGX when Filter Glossy is used The idea is to make it simpler to remove noise from scenes when some prop uses Sharp glossy closure and causes noise in certain cases. Previously Sharp Glossy was not affected by Filter Glossy at all, which was quite confusing. Here is a file which demonstrates the issue: {F417797} After applying the patch all the noise from the scene is gone. This change also solves fireflies reported in T50700. Reviewers: brecht, lukasstockner97 Differential Revision: https://developer.blender.org/D2416 |
Revision 35290f5 by Dalai Felinto February 27, 2017, 11:16 (GMT) |
Bring back border selection |
Revision edba025 by Dalai Felinto February 27, 2017, 10:18 (GMT) |
Prevent crash when copying object ob->collection_settings is to be handled by depsgraph, but we may as well make sure things do not crash meanwhile |
Revision 4063982 by Campbell Barton February 27, 2017, 02:35 (GMT) |
Fix missing break setting curve auto-handles |
Revision aff8ce4 by Julian Eisel February 26, 2017, 21:34 (GMT) |
Outliner: Don't use alphabetical sorting for collections Order of collections matters, so sorting the outliner entries to be alphabetical is misleading. |
Revision 16b2005 by Clément Foucault February 26, 2017, 20:33 (GMT) |
Clay Engine: fix shader :/ |
Revision 712530e by Clément Foucault February 26, 2017, 20:12 (GMT) |
Clay Engine: Edit mesh overlays Based on the previous overlay shader from merwin. This shader takes care of clipped vertex cases and do all edit mode face info in one pass (except face centers). As the shading is done one the triangle itself the visual can't go beyond the surface of the mesh. That leads to half displayed edges on the outline of the mesh. This problem can be fixed by a second pass. This is work in progress. |
Revision 6dabcdf by Clément Foucault February 26, 2017, 20:12 (GMT) |
Clay Engine: Replace if() by assert() |
Revision fabde06 by Julian Eisel February 26, 2017, 18:24 (GMT) |
Fix outliner "Sort Alphabetically" having not working |
Revision 631ecbc by Germano Cavalcante February 26, 2017, 17:16 (GMT) |
Fix unreported bug: Ensure you have the correct array directory even after the `dm->release(dm)` |
Revision 112e4de by Campbell Barton February 26, 2017, 16:57 (GMT) |
Revision 20a105d by Julian Eisel February 26, 2017, 15:53 (GMT) |
Fix errors in new immediate mode for interface_widgets.c Text editing cursor, text editing selection highlights and pie menu direction indicator weren't visible. Caused by rB4f2375b82f72. |
Revision 0561aa7 by Campbell Barton February 26, 2017, 04:29 (GMT) |
Cleanup: minor changes to array_store - remove unused struct member. - misleading variable name. |
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