Blender Git Commits

Blender Git "master" branch commits.

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February 25, 2017, 23:16 (GMT)
OpenGL: replace gluProject and gluUnProject, and simplify surrounding code.

Part of T49042.
February 25, 2017, 23:16 (GMT)
Fix compiler warnings on macOS / clang / c++11.
February 25, 2017, 23:15 (GMT)
Merge branch 'master' into blender2.8
February 25, 2017, 13:58 (GMT)
Fix compiling after a0b8a9f
February 25, 2017, 10:38 (GMT)
Fix (unreported) missing update when adding constraint from RNA.
February 25, 2017, 10:18 (GMT)
Fix rows with fixed last item (D2524)
February 25, 2017, 06:08 (GMT)
Alembic: avoid crashing when reading non-indexed UV params.
February 25, 2017, 06:08 (GMT)
Alembic: addition of a scope timer to perform basic profiling.
February 25, 2017, 02:12 (GMT)
Fix T50698: Cycles baking artifacts with transparent surfaces.
February 25, 2017, 02:12 (GMT)
Fix build error with macOS / clang / c++11.
February 24, 2017, 20:33 (GMT)
OpenGL: wm_gesture uses new imm mode

D2376 by @ianwill, part of T49043
review by @merwin

Box select, circle select, etc. Introducing the dashed-line shader! See D2376 for more info.
February 24, 2017, 20:19 (GMT)
Fix T50757: Alembic, assign imported materials to the object data
instead of to the object itself.
February 24, 2017, 13:58 (GMT)
Fix T50676: Crash on closing while frameserver rendering.

Can't see any reason to call AUD exit early in WM_exit, that's a
low-level module that has no dependency on anything else in Blender, but
is dependency of some other parts of Blender, so it should rather be
exited late in the process!
February 24, 2017, 13:33 (GMT)
Cycles: Fix compilation warning with CUDA on OSX
February 24, 2017, 13:25 (GMT)
Cycles: Fix non-zero exit status when rendering animation from CLI and running out of memory
February 24, 2017, 11:38 (GMT)
OpenColorIO: Update glsl implementation to be ready for ogl 3.3 core
February 24, 2017, 11:38 (GMT)
Opengl glaDrawPixels removal: More descriptive setup.
February 24, 2017, 10:05 (GMT)
Fix break in drawscredge_area_draw when in fullscreen
February 24, 2017, 09:10 (GMT)
Fix T50714: Collections: Adding object to scene without an existing collection

This was causing blender to segfault.

We now add create a new collection and link to the layer before adding
the new object

(also included unittests, and requires updated lib/tests)
February 24, 2017, 09:10 (GMT)
Unittest: split object_add in individual test files

(and small cleanup in unittest)

This is required to the upcoming unittest + bugfix
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021