Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 9, 2015, 10:33 (GMT)
Fix partial image update during rendering

Was broken since 5d212fb.
April 9, 2015, 10:18 (GMT)
Fix T44308 painting in 2D editor offset by one pixel.

Not sure why this was so in the first place but changing it seems OK.
April 9, 2015, 09:49 (GMT)
WM: allow 'save as' to path set by operator

Invoke assumed the filepath was never set.
Scripts couldn't invoke save-as at a custom location.
April 9, 2015, 09:10 (GMT)
UI: Extend preset menu

- allow for preset menu to change operator defaults.
- allow preset menu to select own kinds of file extensions.
April 9, 2015, 07:30 (GMT)
Fix uninitialized var use reading view prefix
April 9, 2015, 07:23 (GMT)
Fix missing NULL checks
April 9, 2015, 07:21 (GMT)
Fix for passing -1 to close()
April 9, 2015, 07:20 (GMT)
Cleanup: redundant NULL checks
April 9, 2015, 07:09 (GMT)
Fix missing NULL check
April 9, 2015, 03:55 (GMT)
GHOST: don't instantiate assert arg

When debugging is disabled, function calls in an assert should never run.
April 9, 2015, 03:00 (GMT)
Remove invalid assert
April 8, 2015, 19:59 (GMT)
Fix T44235: UNC Path Fails in open.

Here again, stat on '\MYSERVERfoo..' does not work...

Anyway, we can handle this in a much much simpler way using
BLI_access and BLI_parent_dir...
April 8, 2015, 19:59 (GMT)
Fix T44113: Some System Folders do not contain go back arrow.

On windows empty dirs are completely empty - no par or current entries
are listed either, in those cases artificially add those.

Furthermore, stat on UNC paths do not support current/parent 'shortcuts'
(i.e. things like '\SERVERfoobar..' do not work), so we have to hack
around that mess...

This should ensure us we always do have valid parrent entry...
April 8, 2015, 19:17 (GMT)
Fix T44310: Other render slots cleared after each render
April 8, 2015, 15:29 (GMT)
Freestyle: Fix for AndBP1D and OrBP1D not working due to typos.

Problem report by Folkert de Vries (flokkievids) through personal
communications. Thanks!
April 8, 2015, 15:17 (GMT)
Particles: Fix for missing particles in render if they're disabled for viewport

The issue was introduced in rB4b685e1 and it appears some crazy area still
accesses particles for render after deleting it's render data, which broke
viewport/render behavior.

This commit restores previous G.is_rendering logic and adds corresponding
checks to cache construction, so counting is all consistent.

Goes to the TODO list to either replace G.is_rendering with eval_ctx or to
make it so psys->renderdata always exists during render sync.
April 8, 2015, 15:06 (GMT)
Fix T44213: Bevel object from different scene won't update generated bezier curve geometry

The issue was caused by bevel object being automatically added to the scene graph
by dag_get_node() and had no incoming relations, even form the scene. This confused
scene update flush logic.

Now there'll be a scene relation added to such nodes, so they're always reachable
from the root node.
April 8, 2015, 14:48 (GMT)
Fix memory leak in bump GLSL node
April 8, 2015, 14:30 (GMT)
Attempt GLSL compile fix in opensuse linux basically, we passed a vec3
as a float.
April 8, 2015, 13:47 (GMT)
Fix T44046: Cycles speed regression in 2.74 (CPU only)

Issue was caused by MSVC not being able to optimize some code out in the same
way as GCC/Clang does, so now that parts of code are explicitly unfolded in
order to help compilers out.

This makes speed loss much less drastic on my laptop. That's probably as good
as we can do with MSVC without investing infinite amount of time looking trying
to workaround the optimizer.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021