Revision 9749b2c by Sergey Sharybin April 9, 2015, 10:33 (GMT) |
Revision d75bfdf by Antonis Ryakiotakis April 9, 2015, 10:18 (GMT) |
Fix T44308 painting in 2D editor offset by one pixel. Not sure why this was so in the first place but changing it seems OK. |
Revision 8732c1a by Campbell Barton April 9, 2015, 09:49 (GMT) |
WM: allow 'save as' to path set by operator Invoke assumed the filepath was never set. Scripts couldn't invoke save-as at a custom location. |
Revision cc6e0b7 by Campbell Barton April 9, 2015, 09:10 (GMT) |
UI: Extend preset menu - allow for preset menu to change operator defaults. - allow preset menu to select own kinds of file extensions. |
Revision bdad2c0 by Campbell Barton April 9, 2015, 07:30 (GMT) |
Fix uninitialized var use reading view prefix |
Revision 55ee436 by Campbell Barton April 9, 2015, 07:23 (GMT) |
Fix missing NULL checks |
Revision 089fc24 by Campbell Barton April 9, 2015, 07:21 (GMT) |
Fix for passing -1 to close() |
Revision 5467260 by Campbell Barton April 9, 2015, 07:20 (GMT) |
Cleanup: redundant NULL checks |
Revision 0b59865 by Campbell Barton April 9, 2015, 07:09 (GMT) |
Fix missing NULL check |
Revision 1b72ad0 by Campbell Barton April 9, 2015, 03:55 (GMT) |
GHOST: don't instantiate assert arg When debugging is disabled, function calls in an assert should never run. |
Revision 12661de by Campbell Barton April 9, 2015, 03:00 (GMT) |
Remove invalid assert |
Revision aa24704 by Bastien Montagne April 8, 2015, 19:59 (GMT) |
Fix T44235: UNC Path Fails in open. Here again, stat on '\MYSERVERfoo..' does not work... Anyway, we can handle this in a much much simpler way using BLI_access and BLI_parent_dir... |
Revision 114d1b2 by Bastien Montagne April 8, 2015, 19:59 (GMT) |
Fix T44113: Some System Folders do not contain go back arrow. On windows empty dirs are completely empty - no par or current entries are listed either, in those cases artificially add those. Furthermore, stat on UNC paths do not support current/parent 'shortcuts' (i.e. things like '\SERVERfoobar..' do not work), so we have to hack around that mess... This should ensure us we always do have valid parrent entry... |
Revision 5d212fb by Dalai Felinto April 8, 2015, 19:17 (GMT) |
Fix T44310: Other render slots cleared after each render |
Revision 0a30433 by Tamito Kajiyama April 8, 2015, 15:29 (GMT) |
Freestyle: Fix for AndBP1D and OrBP1D not working due to typos. Problem report by Folkert de Vries (flokkievids) through personal communications. Thanks! |
Revision c523e82 by Sergey Sharybin April 8, 2015, 15:17 (GMT) |
Particles: Fix for missing particles in render if they're disabled for viewport The issue was introduced in rB4b685e1 and it appears some crazy area still accesses particles for render after deleting it's render data, which broke viewport/render behavior. This commit restores previous G.is_rendering logic and adds corresponding checks to cache construction, so counting is all consistent. Goes to the TODO list to either replace G.is_rendering with eval_ctx or to make it so psys->renderdata always exists during render sync. |
Revision 2d05466 by Sergey Sharybin April 8, 2015, 15:06 (GMT) |
Fix T44213: Bevel object from different scene won't update generated bezier curve geometry The issue was caused by bevel object being automatically added to the scene graph by dag_get_node() and had no incoming relations, even form the scene. This confused scene update flush logic. Now there'll be a scene relation added to such nodes, so they're always reachable from the root node. |
Revision 62f863b by Antonis Ryakiotakis April 8, 2015, 14:48 (GMT) |
Fix memory leak in bump GLSL node |
Revision 7fcb0bf by Antonis Ryakiotakis April 8, 2015, 14:30 (GMT) |
Attempt GLSL compile fix in opensuse linux basically, we passed a vec3 as a float. |
Revision bf11e36 by Sergey Sharybin April 8, 2015, 13:47 (GMT) |
Fix T44046: Cycles speed regression in 2.74 (CPU only) Issue was caused by MSVC not being able to optimize some code out in the same way as GCC/Clang does, so now that parts of code are explicitly unfolded in order to help compilers out. This makes speed loss much less drastic on my laptop. That's probably as good as we can do with MSVC without investing infinite amount of time looking trying to workaround the optimizer. |
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