Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 21, 2015, 12:30 (GMT)
Cycles: Use lower progressive update timeout for preview rendering

This ways previews are refreshing with the same ratio as job was expecting
this to happen, giving more instant feedback on the changes.
February 21, 2015, 12:30 (GMT)
Fix T43755: Wireframe attribute doesn't work with displace

This attribute missed derivatives calculation.

Not totally sure what's the proper approach for algebraic derivative
calculation, so calculating them by definition. This isn't fastest
way to do it in this case and could be replaced with some smarter magic
in the wireframe calculation loop.

At least currently implemented approach is better than nothing.
February 21, 2015, 12:16 (GMT)
scene conversion: style cleanup
February 21, 2015, 12:16 (GMT)
gamengine: removing useless comment
February 21, 2015, 12:16 (GMT)
gameengine: removing addInitFromFrame hack
February 21, 2015, 12:16 (GMT)
gameengine: dataconversion import and whitespace cleanup
February 21, 2015, 12:16 (GMT)
doxygen: updating blender version and link to tracker
February 21, 2015, 12:16 (GMT)
python bge.types module - Updating documentation to close T40778
February 21, 2015, 12:16 (GMT)
Fix T33762 - texture fonts were not using the material color (gameengine)
February 21, 2015, 12:16 (GMT)
makeScreenshot - adding frame number to the filename
February 21, 2015, 12:16 (GMT)
commiting patch to fix T30173
February 21, 2015, 12:16 (GMT)
gameengine: KX_Scene comment cleanup
February 21, 2015, 12:16 (GMT)
BGE cleanup: removing unused async logic bricks

This code was never run and is an outdated copy from the code above.
If someday this is needed again, it is better to start clean.
February 21, 2015, 12:16 (GMT)
Documentation update: references to OpenGL tutorials in the python bgl module
February 21, 2015, 11:55 (GMT)
Cleanup: Put all Bump dx/dy code in the beginning here, same as with other nodes.
February 21, 2015, 07:47 (GMT)
Correction for RNA getter of use_save_buffers
February 21, 2015, 07:35 (GMT)
Cycles: Workaround for NVidia OpenCL compilation

It was complaining about explicit __constant to __private memory conversion,
which is now worked around using implicit conversion.

It's not a real fix i'm afraid and i'm still failing to build OpenCL kernel
with latest Linux drivers, but maybe it'll let someone else to investigate
what causes compiler to run out of memory?
Revision 8757209 by Thomas Szepe
February 20, 2015, 22:37 (GMT)
BGE: Fix T43215: Rigidbody constraints deletion.

Deleting an object was deleting all rigidbody constraints in the scene.
Bug was introduced with D701.

Reviewers: agoose77, sergof, moguri, lordloki, sybren

Reviewed By: lordloki, sybren

Subscribers: sybren, hbar, blueprintrandom, sergof, agoose77

Differential Revision: https://developer.blender.org/D1007
February 20, 2015, 20:56 (GMT)
Fix T43550: Bug in Cycles Bake Texture

Issue was caused by the changes in 7b16fda which changed the initial
state for rng. This commit makes it so the same initial hash is used
(which solves the regression without distorting AA-looking image.

It also makes it so OpenCL compiler is happy about this code (before
this change it'll complain about trying to cast private variable to
global one).
February 20, 2015, 15:10 (GMT)
RNA: use 1/0 for object layers

internal api Consistency.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021