Revision 888d810 by Sergey Sharybin February 21, 2015, 12:30 (GMT) |
Cycles: Use lower progressive update timeout for preview rendering This ways previews are refreshing with the same ratio as job was expecting this to happen, giving more instant feedback on the changes. |
Revision a97bc1b by Sergey Sharybin February 21, 2015, 12:30 (GMT) |
Fix T43755: Wireframe attribute doesn't work with displace This attribute missed derivatives calculation. Not totally sure what's the proper approach for algebraic derivative calculation, so calculating them by definition. This isn't fastest way to do it in this case and could be replaced with some smarter magic in the wireframe calculation loop. At least currently implemented approach is better than nothing. |
Revision 3445ff0 by Inês Almeida February 21, 2015, 12:16 (GMT) |
scene conversion: style cleanup |
Revision 4c0adb9 by Inês Almeida February 21, 2015, 12:16 (GMT) |
gamengine: removing useless comment |
Revision 9bfdcc4 by Inês Almeida February 21, 2015, 12:16 (GMT) |
gameengine: removing addInitFromFrame hack |
Revision 5785df4 by Inês Almeida February 21, 2015, 12:16 (GMT) |
gameengine: dataconversion import and whitespace cleanup |
Revision f15bb2b by Inês Almeida February 21, 2015, 12:16 (GMT) |
doxygen: updating blender version and link to tracker |
Revision 7501bdc by Inês Almeida February 21, 2015, 12:16 (GMT) |
python bge.types module - Updating documentation to close T40778 |
February 21, 2015, 12:16 (GMT) |
Fix T33762 - texture fonts were not using the material color (gameengine) |
February 21, 2015, 12:16 (GMT) |
makeScreenshot - adding frame number to the filename |
February 21, 2015, 12:16 (GMT) |
commiting patch to fix T30173 |
Revision c391a67 by Inês Almeida February 21, 2015, 12:16 (GMT) |
gameengine: KX_Scene comment cleanup |
Revision cfec320 by Inês Almeida February 21, 2015, 12:16 (GMT) |
BGE cleanup: removing unused async logic bricks This code was never run and is an outdated copy from the code above. If someday this is needed again, it is better to start clean. |
Revision e0187ec by Inês Almeida February 21, 2015, 12:16 (GMT) |
Documentation update: references to OpenGL tutorials in the python bgl module |
Revision 7bd4c78 by Thomas Dinges February 21, 2015, 11:55 (GMT) |
Cleanup: Put all Bump dx/dy code in the beginning here, same as with other nodes. |
Revision 913e109 by Sergey Sharybin February 21, 2015, 07:47 (GMT) |
Correction for RNA getter of use_save_buffers |
Revision 09893ec by Sergey Sharybin February 21, 2015, 07:35 (GMT) |
Cycles: Workaround for NVidia OpenCL compilation It was complaining about explicit __constant to __private memory conversion, which is now worked around using implicit conversion. It's not a real fix i'm afraid and i'm still failing to build OpenCL kernel with latest Linux drivers, but maybe it'll let someone else to investigate what causes compiler to run out of memory? |
Revision 8757209 by Thomas Szepe February 20, 2015, 22:37 (GMT) |
BGE: Fix T43215: Rigidbody constraints deletion. Deleting an object was deleting all rigidbody constraints in the scene. Bug was introduced with D701. Reviewers: agoose77, sergof, moguri, lordloki, sybren Reviewed By: lordloki, sybren Subscribers: sybren, hbar, blueprintrandom, sergof, agoose77 Differential Revision: https://developer.blender.org/D1007 |
Revision 1b92dfa by Sergey Sharybin February 20, 2015, 20:56 (GMT) |
Fix T43550: Bug in Cycles Bake Texture Issue was caused by the changes in 7b16fda which changed the initial state for rng. This commit makes it so the same initial hash is used (which solves the regression without distorting AA-looking image. It also makes it so OpenCL compiler is happy about this code (before this change it'll complain about trying to cast private variable to global one). |
Revision f7a2a36 by Campbell Barton February 20, 2015, 15:10 (GMT) |
RNA: use 1/0 for object layers internal api Consistency. |
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