Revision b8dd68c by Sergey Sharybin January 15, 2015, 16:21 (GMT) |
Cycles: Fix equiangular textures after recent commit Just wrong constant used, names are indeed too close to each other. |
Revision 1568a4b by Joshua Leung January 15, 2015, 14:02 (GMT) |
Bugfix: Wrong flags used in Spline IK eval for bounds limits |
Revision 4b0007c by Nicholas Bishop January 15, 2015, 13:01 (GMT) |
Prevent waveform drawing from continually retrying bad files If sound_read_waveform() cannot read the file (i.e. info.length is zero), set the sound's waveform to a valid waveform of zero length. This indicates that reading the waveform is done so that it doesn't get tried over and over again. Reviewed By: sergey Differential Revision: https://developer.blender.org/D988 |
Revision b41ce0d by Nicholas Bishop January 15, 2015, 13:00 (GMT) |
Remove 'locked' parameter from sound_read_waveform() This parameter was confusing in three ways: 1. It should have been named "lock" because it was used to take and release the sound mutex, not to indicate whether it was locked. 2. In the one place this function gets called the locked argument was set to "true", so not much point in having it optional. 3. I can't imagine that it would ever be a good idea to skip taking and releasing the mutex. Reviewed By: sergey Differential Revision: https://developer.blender.org/D988 |
Revision 588656a by Inês Almeida January 15, 2015, 09:47 (GMT) |
Review for the gsoc UI cleanup for the BGE Review for the gsoc UI cleanup for the BGE. Surviving commits are: - Game Engine UI cleanup: removing Scene/Active Clip - Game Engine UI cleanup: Adding missing 'not available' labels in empty panels The rest was reverted for being subjective and polluting the UI code with an if for every button: http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/reports/final#UI_Review Reviewers: kupoman Subscribers: dingto Projects: #game_ui Differential Revision: https://developer.blender.org/D982 |
Revision 1ec44b2 by Bastien Montagne January 15, 2015, 09:29 (GMT) |
Make grumpy gcc happy (double to float conversion...). |
Revision a0fd7ab by Sergey Sharybin January 15, 2015, 09:22 (GMT) |
Revert "Make version_update() callback being invoked when linking/appending datablocks" This reverts commit fbc2909cef83bce722fab8c68e49c878603b4ee8. The reason for revert is that the commit made it so bpy.data is not set to any of the new main (on both file open and file link/append) which basically totally broke versioning code. Needs some smarter solution there. |
Revision 08cc4bf by Thomas Dinges January 15, 2015, 07:23 (GMT) |
Small change for the new Lat/Long properties. We use upper case for properties. |
January 14, 2015, 18:22 (GMT) |
Cycles: Adding field-of-view options to the equirectangular panorama camera This patch adds the option to set minimum/maximum latitude/longitude values for the equirectangular panorama camera in Cycles, as discussed in T34400. The separate functions in kernel_projection.h are needed because the regular ones are also used as helper functions for environment map sampling. Reviewers: #cycles, sergey Reviewed By: #cycles, sergey Subscribers: dingto, sergey, brecht Differential Revision: https://developer.blender.org/D960 |
January 14, 2015, 18:14 (GMT) |
Cycles: Ignore preprocessing time in ETA calculation This patch makes Cycles ignore the time spent in BVH construction etc. when estimating the remaining time. Considering that the remaining time is calculated based on the average time per tile so far, as far as I understand it makes no sense to include the preprocessing time. Reviewers: sergey, #cycles Reviewed By: sergey, #cycles Subscribers: sergey Projects: #cycles Differential Revision: https://developer.blender.org/D895 |
Revision 0d6e88b by Sybren A. Stüvel January 14, 2015, 14:57 (GMT) |
Fix operator tooltip MBALL_OT_duplicate_move |
Revision bcd9b29 by Campbell Barton January 14, 2015, 12:55 (GMT) |
PyAPI: name OrientationHelper (io prefix in module name already) |
Revision ca0605b by Campbell Barton January 14, 2015, 12:53 (GMT) |
cleanup: minor edits |
Revision edad3f9 by Bastien Montagne January 14, 2015, 12:10 (GMT) |
Py IO utils: Add helper class to handle orientation (axes). Also 'fix' T43243, since we can easily add a common better behavior now when both axis settings are incompatible, by systematically changing the other axis. Will update 'main' addons in next commit, contrib ones I'll let to the authors (old behavior is still possible anyway). |
Revision c8a9a56 by Sergey Sharybin January 14, 2015, 10:33 (GMT) |
Fix T42621: Glossy world ray visibility affects on transmission rays There seems to be inconsistency in flags checks in Cycles kernel. In the interface glossy means "Glossy Reflection" and it is properly taken into account when doing visibility check in BVH traversal. The check in indirect background/light emission was treating this flags as "any of glossy reflection or transmission" which is kind of weird. Made it so emission code follows ray visibility assumptions in other parts of the kernel now. |
Revision 90a8aa2 by Lukas Toenne January 14, 2015, 10:15 (GMT) |
Fix T43201: Update the "in use" flags of sockets before drawing, so value buttons are displayed when the link is not used. |
Revision dd5d31b by Lukas Toenne January 14, 2015, 10:15 (GMT) |
Ignore "unavailable" links in the compositor, where one or both sockets are unavailable (hidden). |
Revision 197e889 by Bastien Montagne January 14, 2015, 09:51 (GMT) |
Transfer Data: resurrect fake AND/OR when transferring 'boolean' values like UVSeam, Freestyle marks, etc. |
Revision e88936a by Campbell Barton January 14, 2015, 08:11 (GMT) |
cleanup: bScreen (char for bools) |
Revision e0075f9 by Campbell Barton January 14, 2015, 07:05 (GMT) |
Remove redundant pad flag |
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