Revision 995d4d8 by Campbell Barton November 18, 2013, 09:41 (GMT) |
Maintenance: Shebang lines fix for some python scripts |
Revision 106699e by Sergey Sharybin November 18, 2013, 09:01 (GMT) |
Fix T37301: Command line render gives seg fault 11 on OS X Issue was caused by wm->defaultconf being NULL when in background mode which made keymap modifications from a script crash. Reviewed by Brecht, thanks! |
Revision 37f6bfb by Sergey Sharybin November 18, 2013, 08:27 (GMT) |
Fix bug in maya/3dsmax keymaps caused by removed operator Once again, when you remove operator make sure keymaps we've got in master branch keeps working. |
Revision b492f85 by Sergey Sharybin November 18, 2013, 08:18 (GMT) |
Fix part of T37326: IMAGE_OT_invert won't update if buffer is float Need to mark display buffer as out-of-date. |
Revision 8948d53 by Sergey Sharybin November 18, 2013, 08:04 (GMT) |
Fix T37345: Image baking progress bar wrongly appears in node editor Baking job is owned by scene but only need to update image space contexts. This leads to job progress bar stuck in node editor. Made it so node editor does not display baking jobs now. |
Revision c18712e by Brecht Van Lommel November 18, 2013, 07:48 (GMT) |
Cycles: change __device and similar qualifiers to ccl_device in kernel code. This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values are reserved for compilers. I apologize to anyone who has patches or branches and has to go through the pain of merging this change, it may be easiest to do these same replacements in your code and then apply/merge the patch. Ref T37477. |
Revision 6f67f7c by Sergey Sharybin November 18, 2013, 07:37 (GMT) |
November 18, 2013, 07:25 (GMT) |
BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh. This adds BM_bmesh_calc_tessellation() so we can get triangles from a bmesh without having to have an editmesh available. |
Revision 8b3524c by Sergey Sharybin November 18, 2013, 07:09 (GMT) |
Fix T37486: Displacement bake from multires crashes when preview level is on 0 Revert "Code cleanup: remove unused block from multire baker" This reverts commit 63b01f6beee8eced14ff013ca93732f5c176ad10. Multires displacement baker in fact uses level 0 for the original subdivided mesh. Missed this when was making an original commit. |
Revision 69cbf3d by Shinsuke Irie November 18, 2013, 06:34 (GMT) |
Fix for T36936: Crash when starting BI rendered view Discard the render database when stopping the rendered preview, otherwise starting it again may cause a segmentation fault because undo/redo with non-rendered preview corrupts the database. |
Revision 4ea79fc by Joshua Leung November 18, 2013, 03:06 (GMT) |
Patch T37363: Highlight bone layers with active bones (as for Object Layers) Patch by Jose Molina Garcia (sentinel), with style fixes by myself. |
Revision 0ff70d9 by Joshua Leung November 18, 2013, 02:53 (GMT) |
Code cleanup - Reduce duplication of layer number calculations here |
Revision cee7fbd by Joshua Leung November 18, 2013, 01:02 (GMT) |
Fix T37413 - Fit-Curve option for Array Modifier ignores constraint results Unless I'm missing something here (probably with regards to parenting), it makes more sense that constraint results are considered here as well (for example, if Limit Scale constraints get applied on the object), as this allows for greater flexibility when creating setups with this. |
Revision e806e5c by Joshua Leung November 18, 2013, 00:28 (GMT) |
Fix spelling error in comment |
Revision 537f28f by Mitchell Stokes November 18, 2013, 00:04 (GMT) |
Fix T37325: applyRotation() wasn't working correctly on rigid bodies in the game engine. During the physics cleanup/refactor, the rotation matrix in CcdPhysicsController::RelativeRotate() became transposed. |
Revision 84c30ed by Campbell Barton November 17, 2013, 15:41 (GMT) |
fix for crash with new buildinfo, when gmtime() returns NULL |
Revision b764fe5 by Brecht Van Lommel November 17, 2013, 14:37 (GMT) |
CMake OS X: enable FFMPEG and Quicktime by default to match release and scons. |
Revision 94416a4 by jens verwiebe November 17, 2013, 14:16 (GMT) |
OSX/scons: using ditto autocreates dirs, spares 2 steps of mkdir iterating over .mo files, faster bundling |
Revision 8f7f8d6 by Campbell Barton November 17, 2013, 11:00 (GMT) |
Style Cleanup: whitespace |
Revision c3788b6 by Campbell Barton November 17, 2013, 10:16 (GMT) |
Convenience Makefile: spaces in the build path would fail still. |
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