Revision e63ab35 by Campbell Barton May 25, 2013, 09:33 (GMT) |
use math functions rather then macros for bicubic interpolation. |
Revision 08be3e0 by Gaia Clary May 25, 2013, 09:33 (GMT) |
fix misalignement of timeliner marker with timeline |
Revision e082aad by Bastien Montagne May 25, 2013, 09:31 (GMT) |
Enabled new openexr for RPM-based distro. Checked with FC18/amd64 for now, will check with Suse later. |
Revision 7222d65 by Campbell Barton May 25, 2013, 02:21 (GMT) |
code cleanup: typo and stop manpage turning '$' into italic. |
Revision 2026e6a by Campbell Barton May 25, 2013, 00:23 (GMT) |
fix [#35500] Material Copy Crash on specific scenes check material textures exist before using in a pasted material. |
Revision 2893767 by Campbell Barton May 25, 2013, 00:22 (GMT) |
fix for out of bounds memory access in solidify (harmless with guardedalloc padding but bad practice) |
Revision 66c86d8 by Bastien Montagne May 24, 2013, 14:31 (GMT) |
A bunch of fixes to install_deps.sh (most notably, a bug in oiio's embeded version of tbb, buggy oiio archive handling, moved ilmbase files into openexr dir (as expected by Blender), ...). Tested with debian testing/i386 this time. |
Revision 16d35ec by Gaia Clary May 24, 2013, 13:50 (GMT) |
weight tools: added more selection types to limit total operator |
Revision 834c6ca by Howard Trickey May 24, 2013, 13:13 (GMT) |
Fix bug #35450, bevel make large spikes sometimes. Needed special case for when beveled edge is antiparallel to an adjacent edge. |
Revision 1140051 by Thomas Dinges May 24, 2013, 12:25 (GMT) |
Fix for [#35490] Initial cube is green, turn off matcap and it is correct color * Own error from r56980, "smooth" is an Interpolation qualifier in GLSL, so use another variable name to avoid the error. |
Revision 1693988 by Sergey Sharybin May 24, 2013, 11:19 (GMT) |
Changes for masks API Made it more consistent with blender convensions and now it's very familiar to curve's python api. - Made it spline.points.add(count) wich is more efficient in cases lots of points are adding. (points.new was removed tho). - Removed mask_layer.splines.add(), now it's only mask_layer.splines.new(), which is how splines are adding for curves. |
Revision 4a2ca34 by Campbell Barton May 24, 2013, 10:59 (GMT) |
style cleanup |
Revision 69515ad by Gaia Clary May 24, 2013, 10:54 (GMT) |
fixed memory leak in weight tool: levels |
Revision 31ab919 by Gaia Clary May 24, 2013, 10:46 (GMT) |
weight tools: added more selection types to levels operator |
Revision 36db48f by Bastien Montagne May 24, 2013, 10:16 (GMT) |
First attempt to handle openexr/ilmbase 2.0 in install_deps.sh (linux builds). Only activated for Deb-like distro for now, only tested with testing/amd64. Notes : * Had to add a hell of patches to ilmbase/openexr/oiio cmake files (some are real, stupid bugs fixing [like files missing in lists or wrong linking order], others are "enhancements" [like being able to compile both static and dyn libs for openexr]). * Unfortunately, I could not manage to keep oiio static (can't compile osl later, as it does not link all deps of oiio, tiff, jpeg, png, etc.). Iâ??ll try to fix this later, but for now, you'll have to do as with boost (ldconfig). I won't say here what I think about not having any (reliable) way to really link a static lib into another one... :/ Will test and enable other distro in following day(s), I do not *expect* much difficulties here. |
Revision 22f170f by Campbell Barton May 24, 2013, 10:15 (GMT) |
fix for building on osx with recent freestyle bugfix. |
Revision 5fdf868 by Bastien Montagne May 24, 2013, 10:05 (GMT) |
Bring back "Local" as second orientation choice after "Global", as in previuos "manual" menu. Pointed out by sebastian_k on IRC, thanks. |
Revision 26a5b63 by Gaia Clary May 24, 2013, 09:30 (GMT) |
weight tools: added more selection types to invert operator |
Revision 663f15c by Sergey Sharybin May 24, 2013, 07:56 (GMT) |
Fix #35493: Blender crash when rendering in terminal mode Use the same window manager for freestyle bmain as real bmain uses. This is needed because freestyle's bmain could be used to tag scenes for update, which implies call of ED_render_scene_update in some cases and that function requires proper windoew manager to present. Alternative would be to make render scene update does nothing if there's no window manager, but we wanted freestyle to be applied in rendered viewport once and think current change is what we'll need to support freestyle in viewport. But a bit further, perhaps that'd make sense to not register ED_render_scene_update as a scene update callback when in background mode? |
Revision dfdb2eb by Campbell Barton May 24, 2013, 06:50 (GMT) |
fix own error in r56649, caused normal calculation to fail, reported as [#35448], also quiet float/double warning. |
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