Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 27, 2013, 08:37 (GMT)
BGE: Small fix to allow clip alpha to work with alpha shadows.
April 27, 2013, 02:54 (GMT)
Fix #35102: crash with experimental cycles displacement feature due to
uninitialized memory usage.
April 27, 2013, 01:16 (GMT)
fix for own commit r56204, wasnt checking edges exist before adding.
April 26, 2013, 21:04 (GMT)
real fix for [#35097], (curve cap flipping).

previous commit was incorrect, the face flipping depended on the orientation of the curve.

fix by passing the bevel direction to the fill function so we can have a reliable front/back.

This also gives some speedup for all curve filling since we can avoid calculating the normal since its already known.
April 26, 2013, 20:04 (GMT)
fix [#35097] only one curve cap is visible while backface culling is enabled - (again)
also replace array copying with memcpy.
April 26, 2013, 19:25 (GMT)
fix for regression where tessface weren't recalculated when running loopcut outside of a macro.
April 26, 2013, 18:56 (GMT)
Fixes for color management:

- Sequencer preview was clamping float buffers
- ACES color space wasn't correct, was noticeable when
applying display processor from linear space to display.
- Extended sRGB LUT to sRGBf from nuke-default config.
Makes sequencer behave much better in sRGB space.
April 26, 2013, 18:45 (GMT)
fix for recent commit that allowed incorrectly flushed face selection.
April 26, 2013, 18:25 (GMT)
Revert 56319, misunderstood API

This was completely skipping BA step when point
goes behind the camera.

April 26, 2013, 18:12 (GMT)
edgeslide fixes/tweaks
* re-executing edgeslide was using initial mouse coords only.
* allow negative smooth
* allow more then 10 cuts in RNA limits.
April 26, 2013, 17:36 (GMT)
add support for macro redo if all operators in the macro have an exec()
this fixes [#35079]
April 26, 2013, 17:29 (GMT)
add exec() to loopcut so it supports redo.
Revision 63891a7 by Sergej Reich
April 26, 2013, 16:27 (GMT)
game engine: Use 0.04 as default collision margin

0 is to unstable as a default.
April 26, 2013, 15:43 (GMT)
Fix for BA possible move bundles behind the camera

In some cases (was noticed on not good enough keyframe
pair) bundle adjuster could have moved bundles behind
the camera.

This could indeed lead to lower rewprojection error but
this is just pointless thing to do.

Now added check to residuals functor which will return
false to Ceres in cases point moved behind the camera
to prevent such issues.
April 26, 2013, 15:05 (GMT)
fix/feature [#35085] Loop cut slide

Loop cut slide now works with multicut.

issue is that since edge slide now supports more configurations, cases where loop-cut-slide silently failed before,
now slide (albeit in an awkward way at times).

Fix this my adjusting the selection of after loopcut so edge slide can properly operate on it.
April 26, 2013, 14:43 (GMT)
Fix image painting not adding alpha when 2D painting in the image editor. This
code got lost after the optimizations in revision 55033.
April 26, 2013, 14:32 (GMT)
Fix 35091: Blender internal does not render face texture alpha

Issue was introduced in svn rev54374.

Now made it so image's flag from imagewrap*() argument
is checked instead of using tex->ima, which seems how
this functions were supposed to work.

Doublechecking on this change is really welcome!
April 26, 2013, 13:47 (GMT)
Fix preview render not starting in some cases, now starts the preview rendering
job if no render result is found and no preview render job is already running.
Revision eda757d by Joshua Leung
April 26, 2013, 13:42 (GMT)
Bugfix [#34645] NlaStrip Tweak Mode - No automatic action length sync on exit

Originally I was thinking of not restoring this functionality (see report for
further details). However, upon rechecking the code, it seems that there was
actually a define set up for this already, but which wasn't actually hooked up
yet. So, this commit basically exposes this option ("Sync Length") which ensures
that when exiting tweak mode on a NLA Strip, that strip instance (and not other
users of the same action) will be updated to include the newly added keyframes.
This option is not enabled by default, and shouldn't really be needed in most
("intended") workflows.
April 26, 2013, 11:31 (GMT)
fix for out of bounds memory access in solidify modifier (hidden by guardedalloc).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021