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February 18, 2013, 14:03 (GMT)
Make list_id mandatory when using default UI_UL_list class for a template_list.
Revision b187d33 by Sergej Reich
February 18, 2013, 13:51 (GMT)
pointcache: Set start frame soft limit to 1

Right now most simulations can't handle cache start frame < 1
unfortunately.

There are two main problems:
1. frame 0 is a special case so some simulations will just pop back to
their initial state on frame 0.
2. blender doesn't allow playing the animation starting from negative
start frames, so most simulations only work when baked and not during
regular playback.

Just change soft limit since sart frame < 1 can work in some cases, but
this needs to be fixed properly in the individual simulations if we
really want to allow it.
February 18, 2013, 13:43 (GMT)
Fix #34289: Wrong grid color on light background

Grid was blending with wrong theme color.

Since r53636 TH_HIGH_GRAD is used as a background and this
color shall be used for blending.

This is possible other usages of TH_BACK are wrong here as
well, but would want Antony to check on this.
February 18, 2013, 13:34 (GMT)
Minor precision in template_list doc, to always use a custom list_id when using default UI_UL_list class.
February 18, 2013, 13:30 (GMT)
Fix [#34300] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard.

Systematically adding some custom id to template_list using default UI_UL_list class, this one is commoly used more than once in an area, yielding collision issues if they do not have a custom id...
February 18, 2013, 12:00 (GMT)
make autocomplete use unicode character stepping (needed for bugfix).
February 18, 2013, 11:50 (GMT)
Correction to previous commit, needed to tweak some include
directories after shuffling order of subdirectories and
compiler flags tweaks.
February 18, 2013, 10:45 (GMT)
Correction to cmake rules for libmv/ceres

libmv still requires optimization switched off because
of some incompatibility of SSBA and MSVC optimizer which
makes bundle adjustment work just wrong.

This shall not be an issue for Ceres and no need to
disable optimization for extern_ceres
February 18, 2013, 10:12 (GMT)
Correction to r54600

Calculate dependent area based on distortion model rather than
using 15% of image resolution for this.

Some assumptions here:

- We're assuming real-life camera calibration is used here
- Maximal undistortion delta would be achieved on frame boundary
- Distortion fully goes inside frame

This makes it possible to approximate margin for distortion by
checking undistortion delta across frame boundary and use it
for dependent area of interest.

We do not use any formula-based equation here because we're likely
support other distortion models and in that case it'll be stupid
to try detecting formula here.
February 18, 2013, 03:36 (GMT)
resolve build error in MSVC, was using a GNU C extension for ternary conditional.
February 18, 2013, 02:36 (GMT)
fix [#34279] Python console: Selected region is not highlighted when using white background color
February 17, 2013, 22:13 (GMT)
== Sequencer ==

Made my last fix a little bit faster and more elegant by not playing around
with seq->tmp (only reseting it to NULL, like the old code).

February 17, 2013, 21:44 (GMT)
== Sequencer ==

This fixes a bug in sequencer cut tool:

* if you cut two strips of the same name class (MVI_XXXX.MOV and MVI_XXXX.001)
the two new generated strips will end up with the same name.
(easy test case: add a MOV file with it's accompanying audio track to the
timeline and then cut both strips at once into two pieces)

* visible problem: your animation data will get messed up on the way, since
the animation system doesn't know, which strip it should assign the
animation.

Problem was caused by generating a new list of sequences within the
cut_seq_list() function:

Since dupli_seq() can't see the members of the new list of sequences, it
won't be able to assign unique names in all cases.

Revision 3e07258 by Sergej Reich
February 17, 2013, 19:38 (GMT)
rigidbody: Fix regression in background scene fix

Since BKE_object_where_is_calc() might be called outside of
scene_update_tagged_recursive(), we need to fall back to the scene's
rigid body world.
February 17, 2013, 18:46 (GMT)
Bug fix #34281

The RNA path interpretor code was using a function to get the portion between quotes,
this function was not even checking if there *are* quotes at all! Causing bad
memory allocs or crashes.

Revision ee64cba by Gaia Clary
February 17, 2013, 18:33 (GMT)
fix #34284 Collada: update problem for vertex weights directly after import.
Revision 85b6bbe by Sergej Reich
February 17, 2013, 18:13 (GMT)
ribidbody: Fix setting "Bake to Keyframes" start frame above 2

Simulation needs to run from the beginning to work properly.
February 17, 2013, 15:04 (GMT)
Minor fix...
February 17, 2013, 14:53 (GMT)
Fix #34285: sculpt/paint radial control F key operators did not adjust brush size
to retina pixel size correctly.
February 17, 2013, 14:38 (GMT)
remove stipple from console selection drawing.
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