| Revision 5f3bd06 by Campbell Barton July 5, 2012, 18:03 (GMT) | 
| code cleanup: use a define for bmesh hull epsilon | 
| Revision d8b86fd by Campbell Barton July 5, 2012, 18:02 (GMT) | 
| fix for error in own recebt commit, broke mask feathering.  | 
| Revision e5cbfb5 by Campbell Barton July 5, 2012, 17:08 (GMT) | 
| fix for crash in point comparison when one of the arrays is NULL | 
| Revision b0598a2 by Bastien Montagne July 5, 2012, 13:02 (GMT) | 
| Cosmetic updates to mesh validate messages. | 
| Revision b5135a8 by Campbell Barton July 5, 2012, 12:50 (GMT) | 
| fix for making local loosing references to node groups. node->id was left as an indirect link which wont get saved with the file. | 
| Revision 9208aa5 by Campbell Barton July 5, 2012, 12:09 (GMT) | 
| code cleanup: replace magic numbers with enum. | 
| Revision b0644f0 by Thomas Dinges July 5, 2012, 11:45 (GMT) | 
| Revision 3c367f9 by Campbell Barton July 5, 2012, 11:40 (GMT) | 
| svn merge ^/trunk/blender -r48604:48638 | 
| Revision fa92f2f by Antonis Ryakiotakis July 5, 2012, 11:39 (GMT) | 
| Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. | 
| Revision 2442bcf by Campbell Barton July 5, 2012, 11:37 (GMT) | 
| add the ability to make objects and obdata local but not materials. | 
| Revision e62ec92 by Bastien Montagne July 5, 2012, 10:56 (GMT) | 
| Japanese and Ukranian are now above 60% done, congrats! | 
| Revision 2e12919 by Sergey Sharybin July 5, 2012, 09:41 (GMT) | 
| Color management: skip generating byte buffers in verify_buffer_float This saves some time in cases color management is used by sipping generating non-color managed buffers. | 
| Revision 8b1f1be by Sergey Sharybin July 5, 2012, 09:41 (GMT) | 
| Color management: remove unused code | 
| Revision 83758c4 by Sergey Sharybin July 5, 2012, 09:41 (GMT) | 
| Color management: refactor of cache to deal better with movie clip cache There were some crashes discovered in some circumstances of using color management within the clip editor which ended up some refactoring of color management cache. Switch from global movie cache instance to per-image buffer instances This only means keys for color managed buffers could be much simpier and that look up would happen much faster in there're lots of frames cached. Memory limiter stuff is still global for all color management and in fact it's also shared with movie clip cache . This allowed to get rid of original image buffer stored in cache key and allowed to easily remove all display buffers when source image buffer is being freed. This was main culptrit leading to crashes. Additional changes: - Add option to make moviecache verbose. If DEBUG_MESSAGES is defined in moviecache.c detailed logs would be printed to the console. - Movie caches are now named which helps reading debug messages. - Improved a bit behavior of cache element removing when buffer overflows on adding new display buffer and there're frames from movie clip. | 
| Revision 60113a4 by Sergey Sharybin July 5, 2012, 09:40 (GMT) | 
| Color management: do not initialize threads in case conversion happens in single thread only. | 
| Revision e5e1d7b by Jeroen Bakker July 5, 2012, 09:39 (GMT) | 
| Added a default margin to the tile dependancy of the lens distortion node. | 
| Revision 5e0f746 by Jeroen Bakker July 5, 2012, 08:33 (GMT) | 
| Adjusted margin of the lens distortion | 
| Revision 4e836ab by Jeroen Bakker July 5, 2012, 06:34 (GMT) | 
| Moved highlight code to the workscheduler. | 
| Revision 19011d4 by Nicholas Rishel July 5, 2012, 04:47 (GMT) | 
| Doxygen cleanup | 
| Revision 0085c71 by Nicholas Bishop July 5, 2012, 03:55 (GMT) | 
| Code cleanup: move PBVH ray/AABB intersection test to BLI_math_geom | 
|  | |


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021