Revision 52aad98 by Dan Eicher May 29, 2012, 18:12 (GMT) |
Outliner Drag & Drop fixes OUTLINER_OT_parent_drop * use scene of child instead of active scene * poll to check if parent and child are in same scene OUTLINER_OT_parent_clear * get scene from child instead of only working on active scene * poll to check if no parent OUTLINER_OT_scene_drop && OBJECT_OT_make_links_scene * memory leak on error * would only link some objects on error |
Revision 2aa3b5a by Brecht Van Lommel May 29, 2012, 17:01 (GMT) |
Fix #31633: select pattern operator did not mention [abc] wildcard, also documented the operator more detailed in wiki now. http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Objects/Selecting#Other_Menu_Options |
Revision 492c28f by Antonis Ryakiotakis May 29, 2012, 16:18 (GMT) |
reenable sm13 for win32 cmake |
Revision e958853 by Sergey Sharybin May 29, 2012, 15:30 (GMT) |
Fix terrible mistake on merging keying patch which originally was against trunk. This resulted in compositor crashes when using mask node. |
Revision 3d55cf6 by Brecht Van Lommel May 29, 2012, 15:04 (GMT) |
Fix #31591: info header reports missing with custom key configuration due to wrong keymap timer writing, some timer types were missing. |
Revision 7d04e4c by Campbell Barton May 29, 2012, 15:02 (GMT) |
svn merge ^/trunk/blender -r47150:47184 |
Revision ec4f675 by Sergey Sharybin May 29, 2012, 14:55 (GMT) |
Fixed stupid typo: dispill vs. despill |
Revision b63a2be by Campbell Barton May 29, 2012, 14:54 (GMT) |
fix for using uninitialized memory when adding spline points, also fix for deleting points not working right. |
Revision feb3dc9 by Jeroen Bakker May 29, 2012, 14:38 (GMT) |
Compositor filter node * edges (x=0, x=width-1, y = 0 y=height-1) were not taken into acount correctly used CLAMP function to limit the filter operation to existing pixels |
Revision 87d433d by Jeroen Bakker May 29, 2012, 14:25 (GMT) |
* Compositor Alpha channel was not effected by the ConvolutionFilters (Filter:Sharpen, Filter:Soften, etc) |
Revision 8a30382 by Jeroen Bakker May 29, 2012, 14:13 (GMT) |
* Compositor fix for OpenCL [OpenCL platform installed, but no available devices] - could happen when having laptops with a hard switch between video cards (intel/NVidia switch) - or when an opencl platform was installed on a machine without any OpenCL compatible GPU |
Revision 876665a by Sergey Sharybin May 29, 2012, 14:00 (GMT) |
Initial commit of new keying nodes First node is called Keying Screen (Add -> Matte -> Keying Screen) and it's aimed to resolve issues with gradients on green screens by producing image with gradient which is later used as an input for screen color in keying nodes. This node gets motion tracks from given movie clip and trackign object and uses them to define color and position of points of gradient: for position marker's position on current frame is sued, for color average color of pattern area is used. Gradient is calculating in the following way: - On first step voronoi diagram is creating for given tracks. - On second step triangulation of this diagram happens by connecting sites to edges which defines area this site belongs to. - On third step gradient filling of this triangles happens. One of triangle vertices is colored with average track color, two rest vertoces are colored with average color between two neighbor sites. Current pixel's color in triangle is calculating as linear combination of vertices colors and barycentric coordinates of this pixel. This node is implemented for both tile and legacy compositor systems. Second node is basically a combination of several existing nodes to make keying more straighforward and reduce spagetti mess in the compositor, but it also ships some fresh approaches calculating matte which seems to be working better for not actually green screens. This node supports: - Chroma preblur - Dispilling - Clip white/black - Dilate/Erode - Matte post blur This node doesn't support chroma pre-blur for legacy compositor (yet). There're still lots of stuff to be improved here, but this nodes night already be used i think. Some details might be found on this wiki page: http://wiki.blender.org/index.php/User:Nazg-gul/Keying This patch also contains some currently unused code from color math module, but it was used for tests and might be used for tests in the future. Think it's ok to have it in branch at least. |
Revision 45dbb71 by Dan Eicher May 29, 2012, 13:59 (GMT) |
Revert makesrna part of r47158 because it broke building blenderplayer Apparently not supposed to call ED_* functions from there Also added a missing "n" that's been annoying me for a long while |
Revision f5917b1 by Campbell Barton May 29, 2012, 13:23 (GMT) |
support for marker parent offset |
Revision 777d025 by Campbell Barton May 29, 2012, 13:18 (GMT) |
fix for parenting, offset isnt needed anymore |
Revision b1e8063 by Thomas Dinges May 29, 2012, 12:28 (GMT) |
Cycles / CUDA: * Windows department switches to CUDA Toolkit 4.2 :) * Windows Buildbot uses that too now (thanks jesterKing) * Re-enable sm_13 for x86, compiled again with current SVN and the new toolkit. * All official builds for windows now come with sm_13, sm_20, sm_21 and sm_30 for the Kepler cards. |
Revision 7a30157 by Thomas Dinges May 29, 2012, 12:13 (GMT) |
Scons: * Remove "plugininstall" from argument list, caused errors. |
Revision 08fa15b by Campbell Barton May 29, 2012, 11:48 (GMT) |
fix crash with using uninitialized curves |
Revision ef0c8d5 by Brecht Van Lommel May 29, 2012, 11:19 (GMT) |
Fix #31631: keyframe insert on uv layer element not working. |
Revision 0f04f7c by Brecht Van Lommel May 29, 2012, 11:00 (GMT) |
Fix #31632: error inserting keyframing on vertex group element weight. |
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