Revision e8a226b by Brecht Van Lommel March 27, 2012, 18:35 (GMT) |
Fix #30658: add new uv layer in object mode did not copy coordinates from existing layer as it does in edit mode. |
Revision 606057b by Brecht Van Lommel March 27, 2012, 18:26 (GMT) |
Fix tweak for #30638: use same BMesh Face area computation functions as Mesh, it's a bit fuzzy how to compute area for ngons, but at least should be consistent. |
Revision d421c7d by Brecht Van Lommel March 27, 2012, 17:58 (GMT) |
Fix related to #30674: remove unnecessary global undo push during image paint, not needed since it already has local image undo stack. |
Revision bb8fa67 by Thomas Dinges March 27, 2012, 17:53 (GMT) |
Patch [#30683] Editmesh_tools without descriptions by Harley Acheson (harley) * Some Edit Mesh operators were missing the description after b-mesh merge. |
Revision cbf09f7 by Brecht Van Lommel March 27, 2012, 17:19 (GMT) |
Fix related to #30674: 2D image painting would do unnecessary full GL texture delete at the end of the stroke, even when doing partial updates. |
Revision 388d815 by Bastien Montagne March 27, 2012, 13:52 (GMT) |
BMesh TODOs: use loops/polys instead of tessfaces. |
Revision df5e551 by Nicholas Bishop March 27, 2012, 13:08 (GMT) |
Fix bug 30697, strange shading on array modifier with offset object. * An offset object can rotate output, so need to update normals to reflect that. Fix by adding a normals recalc, but only if there's an offset object. * Added BMESH_TODO comment to check whether there are other cases were normals need to be updated. |
Revision f71f09d by Nicholas Bishop March 27, 2012, 12:34 (GMT) |
Partial fix for bug 30695, "Array broke crease, weird visibility and slowdown" * Array modifier creates BMesh from DM; add missing CD_CREASE layer for edge creases. * With a modifier stack like mirror+subsurf+array, face normals were wrong. Fix by removing CD_NORMAL layer from CCGDM output. Previously the elements in this layer were simply copied, so they did not reflect subdivision correctly. * Minor style fixes in bmo_dupe.c. Issues not yet addressed: * Subsurf's optimal draw setting for hiding subdivision edges is not respected by the array output. * Slowdown issue; array modifier is much slower than in 2.62. |
Revision 9c9745e by Nicholas Bishop March 27, 2012, 11:03 (GMT) |
Fix more truncated comments. |
Revision cd882a4 by Nicholas Bishop March 27, 2012, 10:55 (GMT) |
Spelling fix, sentine -> sentinel. 'sentine' apparently means "A place for dregs and dirt; a sink; a sewer" :) |
Revision 7f1e9b8 by Campbell Barton March 27, 2012, 10:30 (GMT) |
bmesh py api: added access to deform weights, access to weights acts like a python dict so you can do... print(group in dvert) dvert[group] = 0.5 print(dvert[group]) del dvert[group] print(dvert.items()) |
Revision 1e7bcec by Nicholas Bishop March 27, 2012, 10:28 (GMT) |
Fix bug 30696, circular mesh objects had wrong orientation. Behavior now matches 2.62, circle, cone, and cylinder get first vertex at 0 degrees. Also fixed range for vertex property of add-cone and add-cylinder operators, changed minumum from two to three. |
Revision 6420dc2 by Nicholas Bishop March 27, 2012, 09:24 (GMT) |
Fix bug 29123, subdivide smooth distorts shape with numcuts > 1. Three fixes: * When smoothing a coord, the original position should be based off the unsmoothed subdivision (i.e. the vertex coord rather than the smoothed position in the shapekey) * The normal of new vertices created by edge split must be updated (used the same interpolation as pre-bmesh here) * The vertices created inside the subdivided face should use the subdivided coords from edges, so copy the shapekey coords back to vertex coords after subdividing edges |
Revision b37387d by Sergey Sharybin March 27, 2012, 09:10 (GMT) |
Port Setup Tracking scene to bmesh api |
Revision 730e2f5 by Sergey Sharybin March 27, 2012, 08:59 (GMT) |
MakeDupliFaces was using mesh.faces which was renamed to mesh.tessfaces. TODO about porting it to polys is still relevant. |
Revision d334f04 by Sergey Sharybin March 27, 2012, 08:54 (GMT) |
reload_sequence_new_file now works with movie clip strips as well |
Revision 05abdf3 by Campbell Barton March 27, 2012, 05:03 (GMT) |
minor code/style cleanup |
Revision fc7624a by Campbell Barton March 27, 2012, 04:54 (GMT) |
fix for undoMesh_to_editbtMesh not setting BMEditMesh.ob field. error found by XercesBlue on IRC |
Revision 09f29c0 by Campbell Barton March 27, 2012, 04:46 (GMT) |
style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions |
Revision ea270a6 by Campbell Barton March 27, 2012, 01:52 (GMT) |
fix error in last commit |
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