Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 4, 2011, 13:31 (GMT)
Fix #29139: Comp Group nodes don't retain name

Added tree node id browser to Active Node panel so name of nodetree editing in
group node can be easily changed now.
November 4, 2011, 13:17 (GMT)
Depsgraph: add "Dependency Relations" operator to print the dependency graph to
the console, useful for debugging and understanding the relations.

November 4, 2011, 12:53 (GMT)
Fix #29146: object used for particle instancing did not update when affected
by an object on a hidden layer. Dependency was set in the wrong direction.

November 4, 2011, 12:50 (GMT)
Changes to node sockets default values to deal better with artists workflow
(in most cases it needed to do extra tweaks to values which was annoying).

Patch by Sebastian König.
November 4, 2011, 11:37 (GMT)
Fix #29051: Set Origin - Center: Bounds does not work

Operator sued to check incorrect property to check initialization.

Patch by Kalle-Samuli Riihikoski, thanks!
November 4, 2011, 09:29 (GMT)
Do not run versioning code for new files. All stuff from current verisoning
block was written before 2.60 release, so it should be safe to move it into
if'ed block checking version number.

This patch should also fix bug #29147 which was caused by old->new particle
rotation mode switch.
November 4, 2011, 09:14 (GMT)
cleanup some BLF macros and dont over-alloc BGE's PyObjectPlus when setting strings (better change then the one I made recently).
Revision 3717059 by Joshua Leung
November 4, 2011, 08:08 (GMT)
Comments and other text editing:
* Renamed one of the two "File is Saved" entries, as having two
entries with the same name in the Datablocks viewer was confusing
* Edited the tooltip text for "speed" option for dupliframes to
clarify what it does (or what it's supposed to do)
Revision dbc5941 by Joshua Leung
November 4, 2011, 08:06 (GMT)
Bugfix [#28515] Dupliframes start/end animation broken since 2.56A

Due to changes with the way that dupliframes were being evaluated (one
of those being that the animation for the object being animated would
get reevaluated for every frame sample for dupliframes) to get them
working properly again sometime during the 2.5 series, the dupliframe-
sampling loop would be prematurely terminated on the first frame in
this example.

That is because after the first step of the loop, the ob->dupend
property would have changed its value as it was being animated,
leading to the loop terminating, and only the a single dupli getting
added.
November 4, 2011, 04:27 (GMT)
- added docs and examples for bpy.app.handlers
- correct error in own last commit for BKE_screen_find_big_area()
Revision 7e9bc22 by Matt Ebb
November 4, 2011, 02:31 (GMT)
Enabled ndof devices for controlling colour wheel and cube UI controls
(eg. colour pickers). Tilting the ndof device up and down and rolling it left and
right will move the 'colour cursor' in screen x and y, and twisting the ndof device
will rotate the cursor around the colour wheel (hue). Now you can turn off the
lights and pretend you have a fancy DI deck!
November 4, 2011, 01:15 (GMT)
utility function to find the biggest area: BKE_screen_find_big_area(...), was being done with static functions that were copied about.
November 4, 2011, 00:27 (GMT)
fix for crash in explode modifier.
November 3, 2011, 23:20 (GMT)
compile without python works again
November 3, 2011, 22:58 (GMT)
svn merge -r41480:41503 ^/trunk/blender
November 3, 2011, 17:06 (GMT)
Fix #28998: sequence rendering with wrong progress bar

Show overall progress when doing sequence rendering. Nice for cases when
you're using sequencer to combine video strips only, without rendering
scenes and so. If scene strips are used in sequencer, per-frame rendering
would be used (because of scene rendering sets per-frame progress).
November 3, 2011, 16:41 (GMT)
Depsgraph: more tweaking for update acces from python API

* Move scene_update_pre callback before depsgraph flusing so it works better
when you do modifications on objects then.
* Fix missing update after making modifications in frame_change_pre, recalc
flags were not being flushed.

November 3, 2011, 16:16 (GMT)
Fix #29005: Bezier/Surface Datablock switching bug?

This commit updates curve datablock to respect curve dimension flag
when setting datablock for curve.

Not ideal but this makes behavior quite expected, avoids big changes in
curves core stuff which depends on object type and prevents restrictions
on changing data datablock which works in general cases.
November 3, 2011, 14:09 (GMT)
python string conversion
- use _PyUnicode_AsStringAndSize where possible
- use %R for PyErr_Format(...) rather then running repr on the object explicitly
- use const char
November 3, 2011, 13:49 (GMT)
Fix MSVC build (warning-to-error for mismatch of "const" keyword between function decl and def)
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