Revision 2c798fd by Daniel Salazar July 21, 2011, 21:34 (GMT) |
Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D View) |
Revision 4532bd7 by Joerg Mueller July 21, 2011, 21:11 (GMT) |
Merge with trunk up to r38584. |
Revision 1cce0dd by Nathan Letwory July 21, 2011, 20:57 (GMT) |
Prepare for NDOF event handling all the way to keymaps (and keymap editor). |
Revision b326a68 by Nathan Letwory July 21, 2011, 20:54 (GMT) |
Simple ifndef guards, so we don't get redefines. |
Revision 2e7144b by Jason Hays July 21, 2011, 18:46 (GMT) |
Removed my earlier vertex paint vertex select--someone is changing it drastically in Salad (dynamic paint, I think), so I shouldn't have messed with it. |
Revision cf34f75 by Sukhitha Jayathilake July 21, 2011, 18:31 (GMT) |
Revision bbfe3c9 by Ton Roosendaal July 21, 2011, 17:40 (GMT) |
Bugfix #28034 Blender render optimizes alpha=0 materials away, unless it has a number of properties... but there wasn't a check for material being ray-mirror, it then should be rendered always. |
Revision a3a3185 by Sergey Sharybin July 21, 2011, 17:02 (GMT) |
Camera tracking integration =========================== Second attempt to fix log2f issue. Should work now. |
Revision 4840570 by Sergey Sharybin July 21, 2011, 16:56 (GMT) |
Camera tracking integration =========================== Attempt to fix undefined log2f function. |
Revision 05c6d22 by Jason Hays July 21, 2011, 16:51 (GMT) |
Merged from trunk 38474-38568 |
Revision fc2376c by Jason Hays July 21, 2011, 16:25 (GMT) |
Fixed a Multi-Paint + Auto Normalize issue. Beforehand, auto normalize could cause the weight to change as you brushed over vertices even if the change was less extreme than the last change. |
Revision b8510e1 by Sergey Sharybin July 21, 2011, 16:04 (GMT) |
Camera tracking integration =========================== Fixed own mistake in changed Select All operator. |
Revision 0de7e49 by Sergey Sharybin July 21, 2011, 15:04 (GMT) |
Revision a480395 by Sergey Sharybin July 21, 2011, 14:59 (GMT) |
Camera tracking integration =========================== Forgot to initialize aspect ratio for opening clip. |
Revision 1c97186 by Sergey Sharybin July 21, 2011, 14:56 (GMT) |
Camera tracking integration =========================== - Fixed discovered bug with selecting hidden marker areas with mouse. - Refactor of context structure used for 2D tracking: * Tracker object is now per-track. This allows to use different pyramid levels for different tracks and now search area resizing shouldn't make tracking less accurate. * This is also be used for new optimized libmv API. * This allowed to use OpenMP to track different markers in separated threads. This allowed to reach quite cool speedup for multi-core CPU. |
Revision 3e9d1d7 by Sergey Sharybin July 21, 2011, 09:50 (GMT) |
Corrected View Selected operator for image editor so now it works fine for images with different X and Y aspect ratio. |
Revision 4810044 by Sergey Sharybin July 21, 2011, 09:47 (GMT) |
Camera tracking integration =========================== - Small fix for recent commit -- zoom was calculating incorrect for some values of aspect ratio. - Small spelling fixes for operator descriptions. |
Revision eea7c35 by Nathan Letwory July 21, 2011, 09:40 (GMT) |
Revision cd332d5 by Sergey Sharybin July 21, 2011, 09:23 (GMT) |
Camera tracking integration =========================== - Fixed crash when transforming disabled marker. - Select Inverse wouldn't select hidden parts of markers. - Movie Clip display aspect ratio is now available on Display panel. |
Revision e7669ca by Sergey Sharybin July 21, 2011, 08:10 (GMT) |
Fixed bug with multires baking to float buffers. Was missed a flag to set rect marked as changed. |
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