Revision 569fea9 by Sergey Sharybin July 14, 2011, 15:21 (GMT) |
Camera tracking integration =========================== "Clear Path" now clears track for all selected markers. |
Revision 6be184e by Sergey Sharybin July 14, 2011, 15:21 (GMT) |
Camera tracking integration =========================== Changes to tracking camers settings, so they could be copied to Blender camera on reconstruction. Sensor height doesn't make any sense yet for tracking camera. |
Revision db5b89a by Sergey Sharybin July 14, 2011, 15:21 (GMT) |
Camera tracking integration =========================== Commiting patch #24427: Editable camera sensor size (meaningful focal length units) Thanks to: Matt Ebb (author of original patch) Ejner Fergo (porting patch through versions) Brecht Van Lommel, Dalai Felinto, Campbell Barton (patch review) Cant't commit changes to addons (they aren't branched, so some of them could be broken now) |
Revision 39c2598 by Sergey Sharybin July 14, 2011, 15:21 (GMT) |
Camera tracking integration =========================== Small fix for previous commit: display active preset name in preset menu |
Revision 6644cbd by Sergey Sharybin July 14, 2011, 14:35 (GMT) |
Camera tracking integration =========================== - Tracking camera presets. - Reset principal to image center operator. Things to think about: - Unified presets for tracking camera and blender camera. - If prinipal should be a part of preset. |
Revision b50fe8a by Sergey Sharybin July 14, 2011, 13:36 (GMT) |
Camera tracking integration =========================== Enable markers on transform |
Revision b3714ec by Benjy Cook July 14, 2011, 13:26 (GMT) |
Bugfix: Baking mocap constraints now works for user created IK bones |
Revision a889ffa by Sergey Sharybin July 14, 2011, 12:52 (GMT) |
Camera tracking integration =========================== Initial implementation of Scale operator. There's no access from operator panel to operators defined for Clip Editor space, so distance can't be controlled as operator property. Added new property to MovieTrackingSettings for this. |
Revision be73c3b by Sergey Sharybin July 14, 2011, 12:05 (GMT) |
Camera tracking integration =========================== Small fixes and features: - Fixed broken toolshelf for empty space clip. - Added option to hide disabled tracks. - Do not send disabled markers to tracking job. - Fixed bug with disabling marker when tracking backwards. - Fixed bug with unset principal point by default. - Hide bundle projection for disabled markers. - Flip orientation when hitting "Set Axis" when bundle is already defines axis. |
Revision ab57128 by Sergey Sharybin July 14, 2011, 12:04 (GMT) |
Revision b028cba by Campbell Barton July 14, 2011, 09:54 (GMT) |
many mathutils exception types were wrong, went over all exceptions in mathutils and double checked the're correct. |
Revision f70f167 by Nathan Letwory July 14, 2011, 08:20 (GMT) |
Shuffle code so it compiles with MSVC too. (Array of unknown size otherwise). |
Revision ad08de4 by Mitchell Stokes July 14, 2011, 07:03 (GMT) |
BGE Animations: Now animations are only updated based on the set animation speed. This offers a significant performance increase (about 2x fps in my animation stress tests) for cases such as the defaults: 60fps logic and 30fps animations. This means that animations now only have to be updated half the time. I've also added Animations as a profiling category. This is the time spent in Blender's animation code, and not in the BL_ShapeDeformer (the mesh deformation). I'd like the add the deformation too, but right now it's counted in the rasterizer, and I don't see an obviously clean way to have it counted as animation instead. I'll investigate more. |
Revision d838d82 by Joerg Mueller July 14, 2011, 05:56 (GMT) |
3D Audio GSoC: MSVC compile fixes. |
Revision 44d2e6e by Mike Erwin July 14, 2011, 03:28 (GMT) |
disable old ndof fly (new stuff en route from another machine) |
Revision b2eb2a0 by Mike Erwin July 14, 2011, 03:27 (GMT) |
introduce variables for ndof settings |
Revision 4da4943 by Campbell Barton July 14, 2011, 01:25 (GMT) |
formatting changes for python mathutils module. |
Revision 0a46f9a by Campbell Barton July 13, 2011, 23:45 (GMT) |
rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, also made repr function nicer. |
Revision aef6f15 by Campbell Barton July 13, 2011, 23:24 (GMT) |
minor changes to bgl.Buffer py class - use getset rather then getattr - remove verbose Buffer docstring, better use sphinx docs for this - replace bge.Buffer with the Buffer class and add a __new__ function to the class so it can be called. - improve error messages |
Revision 2cf7f61 by Jason Hays July 13, 2011, 20:45 (GMT) |
Made a vertex selection keymap for weight paint so that the 'A' key could override pose mode's select all (like face mask) Minor note, changed the icon to the vertex selection icon, but it still doesn't force face mask to turn off. Clipping is still not functional in wp. And I'll need to hear how the backbuffer select is supposed to work for lasso select since the selection is arbitrary. |
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