Revision 1135dbc by Sergey Sharybin July 11, 2011, 08:43 (GMT) |
Revision dbc9e36 by Campbell Barton July 11, 2011, 05:50 (GMT) |
make python3.3 compatible, __class__ is no longer in the class methods namespace. |
Revision 897cbe4 by Janne Karhu July 10, 2011, 23:49 (GMT) |
Fix for [#27398] Particle systems with animated groups render incorrectly in viewport * Hmph.. depsgraph and group duplication == illogical. |
Revision 2ebc5cb by Janne Karhu July 10, 2011, 23:24 (GMT) |
Fix for [#27293] Group Instance of particle system is rendered wrong * Silly mul_m4_v3 had turned into a mul_m4_v4 at some point! |
Revision add56df by Antonis Ryakiotakis July 10, 2011, 20:04 (GMT) |
-OpenEXR fixed so enabling if user has enabled -Added Iex to lib list, was causing link time errors |
Revision 80eb1ea by Campbell Barton July 10, 2011, 18:54 (GMT) |
run WM_exit(C) when blender as a python module exits |
Revision 1f6a79e by Brecht Van Lommel July 10, 2011, 18:21 (GMT) |
Fix #27926: autokey not working with auto IK, broke this with an earlier bugfix. |
Revision 0277b36 by Sergey Sharybin July 10, 2011, 18:12 (GMT) |
Camera tracking integration =========================== - Fixed sub-pixel precision error when sliding markers. - Made sliding areas smaller. - Remove "Debug" menu, - pep8 cleanup. |
Revision 2fb4a37 by Janne Karhu July 10, 2011, 17:30 (GMT) |
Fix for [#27289] Hair: Render Option - Object does not point objects to end of "hair path" * Objects are now always rotated in the directions of the hair paths * Secondary fix: particle size wasn't updated for hair particles, so dupliobject size couldn't be change after the hair was edited |
Revision 301e5b4 by Campbell Barton July 10, 2011, 17:26 (GMT) |
fix for various python bugs and remove unused var. |
Revision de7592b by Janne Karhu July 10, 2011, 17:04 (GMT) |
Fix for [#26873] Animated displacement modifier on an object doesn't work with hair particle objects * Noise is now considered an animated texture as it changes with every frame * Converted a few places in particles code to use the particle system's own random table instead of BLI_frand. |
Revision 4b80e1a by Miika Hamalainen July 10, 2011, 16:18 (GMT) |
Merge with trunk r38281 |
Revision 77faef7 by Miika Hamalainen July 10, 2011, 16:08 (GMT) |
Dynamic Paint: * Proximity brush color ramp should now work properly with any type of proximity brush. * Dynamic Paint operators (adding surfaces, baking, etc.) now affect right object even when ui is pinned to a non-selected object. * Fixed proximity falloff for vertex weight surfaces. * Fixed possible color issue with low alpha brushes. * Fixed a compiler warning. |
Revision b62a956 by Campbell Barton July 10, 2011, 12:51 (GMT) |
cleanup for python scripts - unused vars and imports |
Revision 6160bc5 by Sukhitha Jayathilake July 10, 2011, 07:34 (GMT) |
Revision a5b37a8 by Sukhitha Jayathilake July 10, 2011, 06:21 (GMT) |
Bug Fix. |
Revision c749a42 by Benjy Cook July 9, 2011, 21:52 (GMT) |
Some optimizations and coding style improvements across the retargeting and constraint scripts |
Revision f4d2a3c by Sergey Sharybin July 9, 2011, 20:38 (GMT) |
Camera tracking integration =========================== - Added option to keep area equal width and height when sliding it by mouse. Use "Control" button for this. - Do now show sliding zones for disabled markers. |
Revision 7370ba1 by Campbell Barton July 9, 2011, 19:59 (GMT) |
fix for NULL pointer usages |
Revision b16a448 by Sergey Sharybin July 9, 2011, 19:57 (GMT) |
Camera tracking integration =========================== Clean-up: animation data is not necessery in MovieClip. Removing. It'll be easy to add it back just reverting this commit. |
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