Blender Git Commits

Blender Git "master" branch commits.

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July 11, 2011, 08:43 (GMT)
Merging r38265 through r38295 from trunk into soc-2011-tomato

July 11, 2011, 05:50 (GMT)
make python3.3 compatible, __class__ is no longer in the class methods namespace.
Revision 897cbe4 by Janne Karhu
July 10, 2011, 23:49 (GMT)
Fix for [#27398] Particle systems with animated groups render incorrectly in viewport
* Hmph.. depsgraph and group duplication == illogical.
Revision 2ebc5cb by Janne Karhu
July 10, 2011, 23:24 (GMT)
Fix for [#27293] Group Instance of particle system is rendered wrong
* Silly mul_m4_v3 had turned into a mul_m4_v4 at some point!
July 10, 2011, 20:04 (GMT)
-OpenEXR fixed so enabling if user has enabled
-Added Iex to lib list, was causing link time errors
July 10, 2011, 18:54 (GMT)
run WM_exit(C) when blender as a python module exits
July 10, 2011, 18:21 (GMT)
Fix #27926: autokey not working with auto IK, broke this with an earlier bugfix.

July 10, 2011, 18:12 (GMT)
Camera tracking integration
===========================

- Fixed sub-pixel precision error when sliding markers.
- Made sliding areas smaller.
- Remove "Debug" menu,
- pep8 cleanup.
Revision 2fb4a37 by Janne Karhu
July 10, 2011, 17:30 (GMT)
Fix for [#27289] Hair: Render Option - Object does not point objects to end of "hair path"
* Objects are now always rotated in the directions of the hair paths
* Secondary fix: particle size wasn't updated for hair particles, so dupliobject size couldn't be change after the hair was edited
July 10, 2011, 17:26 (GMT)
fix for various python bugs and remove unused var.
Revision de7592b by Janne Karhu
July 10, 2011, 17:04 (GMT)
Fix for [#26873] Animated displacement modifier on an object doesn't work with hair particle objects
* Noise is now considered an animated texture as it changes with every frame
* Converted a few places in particles code to use the particle system's own random table instead of BLI_frand.
July 10, 2011, 16:18 (GMT)
Merge with trunk r38281
July 10, 2011, 16:08 (GMT)
Dynamic Paint:
* Proximity brush color ramp should now work properly with any type of proximity brush.
* Dynamic Paint operators (adding surfaces, baking, etc.) now affect right object even when ui is pinned to a non-selected object.
* Fixed proximity falloff for vertex weight surfaces.
* Fixed possible color issue with low alpha brushes.
* Fixed a compiler warning.
July 10, 2011, 12:51 (GMT)
cleanup for python scripts - unused vars and imports
July 10, 2011, 07:34 (GMT)

July 10, 2011, 06:21 (GMT)
Bug Fix.
Revision c749a42 by Benjy Cook
July 9, 2011, 21:52 (GMT)
Some optimizations and coding style improvements across the retargeting and constraint scripts
July 9, 2011, 20:38 (GMT)
Camera tracking integration
===========================

- Added option to keep area equal width and height
when sliding it by mouse. Use "Control" button for this.
- Do now show sliding zones for disabled markers.
July 9, 2011, 19:59 (GMT)
fix for NULL pointer usages
July 9, 2011, 19:57 (GMT)
Camera tracking integration
===========================

Clean-up: animation data is not necessery in MovieClip. Removing.

It'll be easy to add it back just reverting this commit.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021