Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 29, 2011, 19:14 (GMT)
Revision 2ecf22f by Jason Hays
June 29, 2011, 18:20 (GMT)
Made multi-paint change the weight values based on the artist's suggestion.
+ fixed a huge problem with reseting the weights while using multi-paint.
June 29, 2011, 18:05 (GMT)
Camera tracking integration
===========================

- Internal changes:
* Fixed bundle.sh script to bundle libmv: it was generating
incorrect CMakeLists header.
* Rename CLIP_OP_delete to CLIP_OT_delete_track.
* Fixed crash when BKE_movieclip_acquire_ibuf is called
with NULL user.
* Made MovieTrackingMarker structure 8-bytes aligned
* Use writestruct rather than writedata for track markers.
This allows to change MovieTrackingMarker safely.
- Added "Delete Marker" operator which deletes marker for
current frame only. Hotkey is Shift-Del.
- Added MovieClip.size and MovieClip.resolution RNA properties.
Use last accessed frame number to get ImBuf from sequence.
- Added different actions for "Clear Path" operator:
* Clear path up to current frame.
* Clear the whole path.
* Cleat remained part of path (for frames after current).
- Changed buttons order and icons for tracking. New order is:
* Track frame backwards.
* Track sequence backwards.
* Track sequence forwards.
* Track frame forwards.

NOTE: this breaks compatibility with existing .blend files again,
but it should be much easier to change data structures without
breackaged in the future.
June 29, 2011, 18:03 (GMT)
Merging r37946 through r37951 from trunk into soc-2011-tomato

June 29, 2011, 17:56 (GMT)
Fix windows cmake build, this line got accidentally removed in variable renaming.
June 29, 2011, 15:56 (GMT)
Addon UI: button for removing addons which are installed to user/home paths, this is not displayed for system addons, or ones which come with blender.
Revision 333e825 by Benjy Cook
June 29, 2011, 14:29 (GMT)
Created UI and Group Property for Motion Capture constraints, to be used to fix up animation after retargeting
June 29, 2011, 13:16 (GMT)
incorrectly had CMake storing directory names as filepaths
also correct compiler warning for collada and remove print from own last commit.
Revision 2710c56 by Joshua Leung
June 29, 2011, 13:00 (GMT)
Animation Editors - Small Visual Tweaks for Usability

== Datablock filters in the headers are now hidden by default ==
This has been done because users were generally not frequently
toggling these, so quick access vs screen-estate cost wasn't really
worth it to have these always showing and taking up space on the
header.

Usage notes:
- To show these again, click on the "Filter more..." toggle.
- The "Filter more..." button DOES NOT affect whether those filters
apply.

Design notes:
- I tried many other button/icon combinations, but those were either
too space-hogging, vague, or had wrong button order.
- I also tried putting a box around these, but there was too much
padding.
- The ordering of the filters has also been modified a bit so that the
group/fcurve-name filters occur earlier in the list, given that
they're used more frequently

== Graph Editor - Use Fancy Drawing ==
Renamed this option to "Use High Quality Drawing" as suggested by
Matt. "Fancy" isn't really descriptive enough.

== Icons for Mode Dropdowns ==
The mode dropdowns in the DopeSheet and Graph Editors now have icons.
- These were important enough (compared to the auto-snap mode) that
some visual decoration was perhaps warranted.
- It makes it easier to see at a glance what mode the view is in

Icon choices:
- In some cases, the icons seem like quite a natural fit IMO (i.e.
outliner<->dopesheet, key<->shapekey editor, grease pencil, fcurve
editor)
- Action Editor uses an "object" icon to indicate that this is object-
level only for now (though I hope to find a way to address this
soon/later). This will be kept like this until then.
- There isn't any icon for drivers, so after trying a few
alternatives, I settled on area-link icon, since it ties together two
entities using some link.
June 29, 2011, 12:39 (GMT)
Merging r37908 through r37945 from trunk into soc-2011-tomato

June 29, 2011, 10:47 (GMT)
console autocomp import now excludes '_' prefixed variables and the results are sorted.
June 29, 2011, 09:46 (GMT)
Corrected link to FFmpeg homepage.
June 29, 2011, 06:14 (GMT)
fix [#27800] Tooltips for shading mode options the wrong way round.
June 29, 2011, 06:06 (GMT)
bug [#27779] Python console completion broken
modified auto-completion, though this may need to become a preference.
The problem is:
- including _all_ text as a prefix can take a lot of space, and isnt too readable.
- including only the previous word is error prone because detecting delimiters can fail when editing strings.

so I've set it to only include the last part of the string but align to the cursor to make it more readable.
Revision 2f10ded by Joshua Leung
June 29, 2011, 05:07 (GMT)
Compiler warning fixes
Revision 2f60a50 by Joshua Leung
June 29, 2011, 04:34 (GMT)
Actions can now be made single-user from the Outliner

* Use the same method as from unlinking actions to do this.
* Split off the make single-user code used for the ID-browser into a
function in blenkernel which can be used elsewhere. Getting materials
to also work using this method proved to be a bit too tricky (due to
the whole messy ob vs obdata situation), so I haven't done that.

June 29, 2011, 02:45 (GMT)
BGE Animations: Moving the BL_Action::IsDone() implementation from the header file to the source file.
June 29, 2011, 02:42 (GMT)
BGE Animations: Beginning work on layer blending. Blending armature actions works, but needs more testing. Also, currently the mode is forced to ADD and the weight to 1.
June 29, 2011, 01:53 (GMT)
BGE Animations: Fixing a bug with priority and non continuous animations.
June 29, 2011, 01:05 (GMT)
BGE Animations: Adding blendin for Shape Actions.
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