Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 20, 2010, 13:32 (GMT)
3D ortho view: the axes lines of grid had wrong color for X.
Thanks Mario Kishalmi for the report :)

December 20, 2010, 13:03 (GMT)
Bugfix: material SSS presets now copy correctly to the displayed
material (in case it has nodes)

December 20, 2010, 13:02 (GMT)
Bugfix #25301

Material Node trees:
SSS wasn't displaying in Nodes.

Implementation notes:
- Currently copying local data for preview render, only copies
the base material. Node materials are re-used.
- This causes data to be in 2 "main" databases... complex.
- To make it work for preview, I had to add another loop in the
SSS code that checks the original Main dbase. That's marked
as warning in code to be fixed up.

Another bug:
- Material properties "SSS presets" copied settings to the
active material, not to the displayed one. Added RNA call
to retrieve this from Objects.

(Next commit will fix preset scripts)

December 20, 2010, 11:33 (GMT)
Bugfix #25307

Node shaders + textures, showing in Texture properties, with option
"show both previews" had bad ID checking.

December 20, 2010, 11:21 (GMT)
simple make wrapper to give quiet output. (more like nan-makefiles)
December 20, 2010, 11:08 (GMT)
Bugfix #25309

Code cleanup to allow switching active output nodes in Compositor
made shader nodes output not set correctly.

Now you can have multiple output nodes in shaders too, and switch
on click-activate.

Revision 57cc3a5 by Janne Karhu
December 20, 2010, 10:23 (GMT)
Misleading defaults for smoke flow particle system:
* Show unborn was on by default, so smoke got emitted from all particles regardless of their birth time, not a good default in my opinion.
* What made things worse was that particles weren't shown in viewport, so you didn't even know the particles were considered alive from the very first frame! (Not rendering is a good default, but they should still be visible in viewport!)
December 20, 2010, 09:51 (GMT)
fix [#25313] Outliner View Active only works once icon has been shown in view.
also disable UNDO and REGISTER flags for OUTLINER_OT_show_active() since its just scrolling the view.
December 20, 2010, 09:46 (GMT)
higher precision for wright & radius button.
December 20, 2010, 07:45 (GMT)
change the resolution for new surfaces to 4x4, since 12x12 used to be the total number of subdivisions along the U/V of the nurbs surface but now its multiplied by the number of segments.
December 20, 2010, 07:21 (GMT)
bugfix [#25310] Twice applied modifier with Convert to mesh with several multi-user objects
December 20, 2010, 05:26 (GMT)
bugfix [#25238] Render image window edits UV's
December 20, 2010, 03:59 (GMT)
fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display.
- use %g rather then %f for float display, trims unneeded zeros.
- store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context.
- use unsigned char for more color functions, avoids casting to glColorubv().
December 19, 2010, 20:40 (GMT)
Apply [#25297] Fix for [#23765]
Bug reported by alarionfirn
Patch submitted by Jeroen Bakker

It took the read the N+N of the uv-layer, it should be the Nth uv layer.
December 19, 2010, 20:23 (GMT)
Apply [#25296] Fix for [#24636]
Bug reported by Dominique Lorre
Fix submitted by Jeroen Bakker

When importing COLLADA files, the name of a custom data layer can be longer than 32 bytes. Make sure only 32 bytes are copied.
December 19, 2010, 20:12 (GMT)
Bugfix #25301

Preview render for node shaders broke, caused by localizing
materials last week, to prevent thread crashes. Fixed now.
Also added a temp fix to draw color-management corrected
node previews default. Will follow scene setting tomorrow.

Also: SSS in nodes doesn't render yet. Was issue in 2.4 too...

December 19, 2010, 19:22 (GMT)
Made ctrl-point curve extruding more consistent with mesh edit mode:
when nothing is selected but active spline is set or when "middle"
control point is selected new spline would be created.

Nothing wull happen when there is no selection and no active spline
due to it's unclear which kind of spline should be added.
December 19, 2010, 16:34 (GMT)
Patch from Dan to use id user functions rather then accessing direct. also use warning fix using const for RNA_parameter_set() arg.
December 19, 2010, 16:09 (GMT)
CMake RelWithDebInfo uses python31.dll, not python31_d.dll
December 19, 2010, 15:03 (GMT)
Todo item:

Compositor: if you have multiple Composite-Out nodes, a click will
activate it for use. Just like viewer nodes.

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021