Blender Git Commits

Blender Git "master" branch commits.

Page: 4203 / 5574

November 1, 2010, 13:27 (GMT)
== blender file format ==

- added a readme so that it's easy to understand how to use the py files.
- fixed typos in the usage message.

November 1, 2010, 11:50 (GMT)
improvement to axis/angle gimble conversion added last commit. fixed flipping problems and enabled for pose bones.
November 1, 2010, 10:48 (GMT)
Temporary revert recent changes in blf_glyph.c until its fixed.

>> Compile failure on windows platform (see ML for Errors).

SVN Revert of Revisions: 32805, 32804 and 32802
November 1, 2010, 10:29 (GMT)
bugfix [#24480] Axis Angle + manipulators: bad behaviour
November 1, 2010, 10:22 (GMT)
Patch: [#24479] fix for bug 24474, by Anthony Edlin. Thanks!

This fixes [#24474] Pressing <Shift Alt A> or clicking "Play Animation ... reverse = True" does not play animation backwards
November 1, 2010, 07:19 (GMT)
bugfix [#24477] Can easily create bones with duplicate names
- fixed this error 7 different functions (deform groups, uv layers & similar).
- support for numbers over 999.
- renamed splitIDname() to BLI_split_name_num(), moved to BLI_path_utils
November 1, 2010, 02:22 (GMT)
bugfix [#24449] User Preferences - Interface - Manipulator
Revision f1e10b0 by gsr b3d
November 1, 2010, 01:48 (GMT)
Fix silly column paste.
November 1, 2010, 01:46 (GMT)
bugfix [#24462] UV Layouts saved as PNG results in two files (one is 0 KB, other has corrupted filename)
Revision 29bcda3 by gsr b3d
November 1, 2010, 01:45 (GMT)
Provide a way to get non-AA font rendering, which some see as "sharper".
"Configuration" by recompilation for now (feel free to code that).
November 1, 2010, 00:15 (GMT)
A couple of changes to 2D filters to make adding new built-in ones nicer:
* Built-in filters were not being analyzed, which means no depth or luminance textures for them
* Removed an unnecessary if that becomes really hairy when new built-in filters are added (ie, when filters are defined beyond the value used for custom filters)
Revision 604f0ae by gsr b3d
November 1, 2010, 00:09 (GMT)
Fix name, update others to match style.
October 31, 2010, 22:19 (GMT)
bugfix [#24470] Ctrl+Tweak cutting connections fail
October 31, 2010, 15:39 (GMT)
initialize structs to zero rather then using memset().
October 31, 2010, 14:44 (GMT)
Audaspace: Disabling High- and Lowpass for Bake Sound to F-Curve Operator in case they're unused.
October 31, 2010, 14:43 (GMT)
bugfix [#24466] Selecting of object with pattern leads to strange behavior
The undo problem was caused by python operators returning 'RUNNING_MODAL' rather then the return value from wm.invoke_props_popup(self, event) - 'FINISHED'.

This was done because returning FINISHED would free the operator causing the buttons redo handler to try and run a freed operator and crash.

So the real fix is to disallow any operators to use wm.invoke_props_popup(self, event) if they dont have the REGISTER option enabled, fixing the crash and redo problem.
October 31, 2010, 14:21 (GMT)
Fix for #24453: Missing delete statement.
October 31, 2010, 13:17 (GMT)
own recent commit broke this python import:
from mathutils.geometry import PolyFill

I couldn't find a way for python's inittab to do this so just inserting mathutils.geometry into sys.modules manually.
October 31, 2010, 12:43 (GMT)
Fix #23283: crash exiting blender player, IMB_exit got called twice.

October 31, 2010, 12:31 (GMT)
Fix cmake building of blender player.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021