Revision 2f4a78e by Brecht Van Lommel July 30, 2010, 13:31 (GMT) |
Fix #23086: crash reading 1bit tiff files. |
Revision dbc8d42 by Nick Samarin July 30, 2010, 13:02 (GMT) |
- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and navmesh_conversion.cpp files) - added new custom data layer CD_Recast |
Revision ae662b8 by Campbell Barton July 30, 2010, 11:55 (GMT) |
bugfix [#23105] Scene strips renders out darker (no gamma corection?) |
Revision 5251a9b by Brecht Van Lommel July 30, 2010, 11:50 (GMT) |
2.5: remove vertex normal flip option, this is more harmful than helpful in many cases, and also gave incorrect rim lighting. |
Revision 9e45fa7 by Campbell Barton July 30, 2010, 11:40 (GMT) |
bugfix [#23106] Blender crashes (segfault) when scene strip file is missing |
Revision 385c8af by Campbell Barton July 30, 2010, 11:19 (GMT) |
bugfix [#23104] Crash when console: <SpaceView3D object>.local_view. autocomplete |
Revision 3b9b4f7 by Brecht Van Lommel July 30, 2010, 10:44 (GMT) |
Fix #23103: * missing glsl update when changing color management setting * disable glsl lamps only when disabling them for render |
Revision fdae90f by Brecht Van Lommel July 30, 2010, 09:32 (GMT) |
Revert [#23093] Curve -> CurveMapping in brush. Don't use camel case for UI text, and this makes it inconsistent with the property name too, Curve is just fine... |
Revision 477c924 by Campbell Barton July 30, 2010, 08:43 (GMT) |
bugfix [#20038] Vertex path selection not working in Vertex/Face mode - disable this tool if edge mode isnt enabled using its poll function. Also fixed a bug where it would de-select the last active edge. - made view3d grid drawing use GL_LINES's for less context switching. |
Revision 648f40f by Campbell Barton July 30, 2010, 06:48 (GMT) |
bugfix [#22660] Text Boxes properties are not animateable. suggestion [#23093] Curve -> CurveMapping in brush... |
Revision 449f8ce by Campbell Barton July 30, 2010, 06:09 (GMT) |
bugfix [#22859] Multi-user images cant be made into single user in texure panel. turns out this isnt exactly a bug since support was never written for this but may as well support it. now rna/py can do image.copy() too. |
Revision 1b7d264 by Mitchell Stokes July 30, 2010, 04:57 (GMT) |
Fixing a typo in the BGE Python API: BL_ArmatureChannel.rotaion_euler -> BL_ArmatureChannel.rotation_euler Making the docs match the code: BL_ArmatureChannel.rotation -> BL_ArmatureChannel.rotation_quaternion BL_ArmatureChannel.euler_rotation -> BL_ArmatureChannel.rotation_euler |
Revision 520d12e by Campbell Barton July 30, 2010, 01:13 (GMT) |
3 duplicate functions: bone_flip_name() object_flip_name() flip_side_name() removed object_flip_name() & bone_flip_name(), use flip_side_name() |
Revision 9a9e04e by Campbell Barton July 30, 2010, 00:20 (GMT) |
patch [#23060] ColorRamp python access functions from Dan Eicher (dna) elem = color_ramp.elements.new(position=0.3) color_ramp.elements.remove(elem) - Modified the patch to make generic functions for adding and removing (inline code was in 3 different places) |
July 30, 2010, 00:06 (GMT) |
Preview commit in sculpt brushes broke resetting curves in other areas (rgb curves etc). Fixed by adding a 'slope' parameter to curvemap_reset() to mirror curve presets around Y axis. Also removed curve preset with 'random' icon, wasn't doing what it looked like it should, this was intended only for hue correct node anyway. |
Revision b1f53d9 by Campbell Barton July 29, 2010, 22:34 (GMT) |
patch [#23088] 2.5 Text Editor: Preserve indentation with spaces from Fabian Fricke (frigi) |
Revision 870e0e3 by Nick Samarin July 29, 2010, 14:06 (GMT) |
- fixed bug in steering actuator: calculate 2d distance to target for seeking and fleeing - added possibility to add navmesh modifier manually in order to transform manually created mesh to navigation mesh (with navigation polygons data layer) - added possibility to use existed navigation mesh object for navmesh generation (so new object won't be created, but existed object will be updated) |
Revision c1fd3ae by Brecht Van Lommel July 29, 2010, 13:04 (GMT) |
Fix make/darwin build, was not updated for moved bin/ directory. |
Revision ab7c879 by Campbell Barton July 29, 2010, 12:16 (GMT) |
Fix for error while weight painting: RNA_boolean_get: OperatorStrokeElement.flip not found. flip was renamed to pen_flip but not updated everywhere. |
Revision 365a4b4 by Campbell Barton July 29, 2010, 11:47 (GMT) |
bugfix [#21093] Alt-arrowkey 'Swap Strips' confused |
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