Blender Git Commits

Blender Git "master" branch commits.

Page: 4278 / 5574

July 30, 2010, 13:31 (GMT)
Fix #23086: crash reading 1bit tiff files.

Revision dbc8d42 by Nick Samarin
July 30, 2010, 13:02 (GMT)
- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and navmesh_conversion.cpp files)
- added new custom data layer CD_Recast
July 30, 2010, 11:55 (GMT)
bugfix [#23105] Scene strips renders out darker (no gamma corection?)
July 30, 2010, 11:50 (GMT)
2.5: remove vertex normal flip option, this is more harmful than helpful
in many cases, and also gave incorrect rim lighting.

July 30, 2010, 11:40 (GMT)
bugfix [#23106] Blender crashes (segfault) when scene strip file is missing
July 30, 2010, 11:19 (GMT)
bugfix [#23104] Crash when console: <SpaceView3D object>.local_view. autocomplete
July 30, 2010, 10:44 (GMT)
Fix #23103:
* missing glsl update when changing color management setting
* disable glsl lamps only when disabling them for render

July 30, 2010, 09:32 (GMT)
Revert [#23093] Curve -> CurveMapping in brush. Don't use camel case for
UI text, and this makes it inconsistent with the property name too, Curve
is just fine...

July 30, 2010, 08:43 (GMT)
bugfix [#20038] Vertex path selection not working in Vertex/Face mode
- disable this tool if edge mode isnt enabled using its poll function. Also fixed a bug where it would de-select the last active edge.
- made view3d grid drawing use GL_LINES's for less context switching.
July 30, 2010, 06:48 (GMT)
bugfix [#22660] Text Boxes properties are not animateable.
suggestion [#23093] Curve -> CurveMapping in brush...
July 30, 2010, 06:09 (GMT)
bugfix [#22859] Multi-user images cant be made into single user in texure panel.
turns out this isnt exactly a bug since support was never written for this but may as well support it.
now rna/py can do image.copy() too.
July 30, 2010, 04:57 (GMT)
Fixing a typo in the BGE Python API:
BL_ArmatureChannel.rotaion_euler -> BL_ArmatureChannel.rotation_euler

Making the docs match the code:
BL_ArmatureChannel.rotation -> BL_ArmatureChannel.rotation_quaternion
BL_ArmatureChannel.euler_rotation -> BL_ArmatureChannel.rotation_euler
July 30, 2010, 01:13 (GMT)
3 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()
removed object_flip_name() & bone_flip_name(), use flip_side_name()
July 30, 2010, 00:20 (GMT)
patch [#23060] ColorRamp python access functions
from Dan Eicher (dna)
elem = color_ramp.elements.new(position=0.3)
color_ramp.elements.remove(elem)

- Modified the patch to make generic functions for adding and removing (inline code was in 3 different places)
Revision eec1318 by Matt Ebb
July 30, 2010, 00:06 (GMT)
Preview commit in sculpt brushes broke resetting curves in other areas (rgb curves etc).

Fixed by adding a 'slope' parameter to curvemap_reset() to mirror curve presets around Y axis.

Also removed curve preset with 'random' icon, wasn't doing what it looked like it should,
this was intended only for hue correct node anyway.
July 29, 2010, 22:34 (GMT)
patch [#23088] 2.5 Text Editor: Preserve indentation with spaces
from Fabian Fricke (frigi)
Revision 870e0e3 by Nick Samarin
July 29, 2010, 14:06 (GMT)
- fixed bug in steering actuator: calculate 2d distance to target for seeking and fleeing
- added possibility to add navmesh modifier manually in order to transform manually created mesh to navigation mesh (with navigation polygons data layer)
- added possibility to use existed navigation mesh object for navmesh generation (so new object won't be created, but existed object will be updated)
July 29, 2010, 13:04 (GMT)
Fix make/darwin build, was not updated for moved bin/ directory.

July 29, 2010, 12:16 (GMT)
Fix for error while weight painting:
RNA_boolean_get: OperatorStrokeElement.flip not found.

flip was renamed to pen_flip but not updated everywhere.
July 29, 2010, 11:47 (GMT)
bugfix [#21093] Alt-arrowkey 'Swap Strips' confused
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021