Revision 9cbbc9d by Campbell Barton June 2, 2010, 17:58 (GMT) |
rename some rna properties filename --> filepath * filename == "foo.ext" * filepath == "/path/to/and/including/foo.ext" this was alredy followed in some places not not everywhere. |
Revision fc59a6c by Dalai Felinto June 2, 2010, 17:38 (GMT) |
BGE: Moving Constraint Actuator Defines. It was leading to some errors in documentation |
Revision 7d2f5a5 by Thomas Dinges June 2, 2010, 17:01 (GMT) |
Constraint UI: * Alphabetical order fix: [P]ivot comes before R and S ;-) |
Revision 71ffef6 by Diego Borghetti June 2, 2010, 16:02 (GMT) |
Avoid reset the H and S value in the color picker when V is equal to zero! Small change to keep the value of H and S when V come to zero, take care that only work if you keep the color picker open. When the color picker is closed, the H and S value are reset to zero this is because the color picker is used in a lot of different place and this value need to be reset. (BTW reset to zero only when V is equal to zero!) |
Revision b1a96f7 by Campbell Barton June 2, 2010, 14:40 (GMT) |
include the blendfile name when executing python scripts, so when using libraries you can tell where the script is stored which raises an error. |
Revision ad25ac9 by Diego Borghetti June 2, 2010, 13:41 (GMT) |
Fix "Snap cursor to selected object" not working for linked object. The problem was CTX_DATA_BEGIN using selected_editable_objects and not selected_objects. |
Revision 402a26e by Campbell Barton June 2, 2010, 07:40 (GMT) |
quiet warnings in screw modifier, also fix bad args for lookat_m4 and polarview_m4 to rotate_m4, however these functions are not used at the moment so it didnt cause any problems. |
Revision 0b02fc4 by Dalai Felinto June 2, 2010, 07:06 (GMT) |
blenderplayer building again (may need updates in libraries I dont compile with, but it' builds here). removed smoke declarations that are not needed anymore (not in windows, |
June 1, 2010, 23:06 (GMT) |
Fix [#22473] No more text cursor placing when editing a Text Field ? |
Revision 3f32635 by Damien Plisson June 1, 2010, 20:21 (GMT) |
Progress indicator in the application icon Displays a global progress indicator in the application icon reflecting the total progress of all running jobs. Currently fully implemented on OSX (Cocoa). On other OSes that do not allow to redraw the app icon, this can be implemented as a [x%] display in the app title, so to appear in the taskbar. Thanks to Matt for the windowmanager wrapper. |
Revision 66e3a6e by Campbell Barton June 1, 2010, 19:48 (GMT) |
== View Navigation == Orbiting the view while in camera mode now starts from the camera view rather then switching back to the last user 3d view settings. * I added this some years back but it was rejected, however it was requested today for durian because with set scenes its not always easy to select whats infront of the camera to navigate to it. Its possible to end up in an annoying situation where you are looking at the main characters head (in a set scene), but when you orbit the view, the camera jumps 500+ BU away and you need to manually navigate back to what you were just looking at. * If a user wants to go back to the view they had before entering the camera view they can still press Numpad zero which toggles. |
Revision 3961793 by Brecht Van Lommel June 1, 2010, 19:26 (GMT) |
Fix #22239: external btx won't load. |
Revision db96d49 by Brecht Van Lommel June 1, 2010, 19:01 (GMT) |
Workaround #20467: disabled OpenMP multithreading on subsurf/multires/sculpt for now, it's too fine grained and so becomes a performance bottleneck on some platforms, while only providing a modest speedup on others. Couldn't find a simple enough solution to solve this, so for now no multithreading here. |
Revision 4ad5606 by Campbell Barton June 1, 2010, 18:12 (GMT) |
[#22194] Add groups visibility, selectability and renderability restrictions in the outliner modified/rewrote some of this patch, not to include restrict settings in the group its self, since these are object settings this now uses the outliner/groups as a way to access multiple objects restrict and select settings. Rather then fakeing that the settings are stored in the group. This means it does rather more looping on group objects then I'd like however the outliner is doing a lot of loopnig alredy. |
Revision 6491fdf by Brecht Van Lommel June 1, 2010, 17:05 (GMT) |
Fix #22039: changing simplify recalculates subsurf even if simplifiy is disabled. Fix crash with simplify and child particles in linked scenes. |
Revision 9da25e0 by Brecht Van Lommel June 1, 2010, 15:35 (GMT) |
Fix #22462: selecting the "Animation Step" operator from the spacebar menu crashes Blender, patch provided by Frederik De Bleser, thanks! |
Revision 16ca016 by Campbell Barton June 1, 2010, 13:06 (GMT) |
passepartout overlay wasnt written into thumbnails |
Revision 75e6714 by Michael Fox June 1, 2010, 12:13 (GMT) |
just a small commit to get myself back into thge swing of things via a request there is now axis control in the vertes smooth operator (really small easy to remove if no one likes ) |
Revision ed3a7bd by Campbell Barton June 1, 2010, 08:15 (GMT) |
script reload (f8), is closer to working. there are internal memory problems which can make it crash still. If you remove all directories in the scripts folder except for 'modules' and 'ui', it runs without crashes. |
Revision c902eb8 by Dalai Felinto June 1, 2010, 07:49 (GMT) |
Logic Editor: visible flag is boolean_negative |
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