Blender Git Commits

Blender Git "master" branch commits.

Page: 4327 / 5574

June 2, 2010, 17:58 (GMT)
rename some rna properties filename --> filepath
* filename == "foo.ext"
* filepath == "/path/to/and/including/foo.ext"

this was alredy followed in some places not not everywhere.
June 2, 2010, 17:38 (GMT)
BGE: Moving Constraint Actuator Defines. It was leading to some errors in documentation
June 2, 2010, 17:01 (GMT)
Constraint UI:
* Alphabetical order fix: [P]ivot comes before R and S ;-)
June 2, 2010, 16:02 (GMT)
Avoid reset the H and S value in the color picker when V is equal to zero!

Small change to keep the value of H and S when V come to zero, take care
that only work if you keep the color picker open.

When the color picker is closed, the H and S value are reset to zero
this is because the color picker is used in a lot of different place
and this value need to be reset.

(BTW reset to zero only when V is equal to zero!)

June 2, 2010, 14:40 (GMT)
include the blendfile name when executing python scripts, so when using libraries you can tell where the script is stored which raises an error.
June 2, 2010, 13:41 (GMT)
Fix "Snap cursor to selected object" not working for linked object.

The problem was CTX_DATA_BEGIN using selected_editable_objects and
not selected_objects.

June 2, 2010, 07:40 (GMT)
quiet warnings in screw modifier, also fix bad args for lookat_m4 and polarview_m4 to rotate_m4, however these functions are not used at the moment so it didnt cause any problems.
June 2, 2010, 07:06 (GMT)
blenderplayer building again (may need updates in libraries I dont compile with, but it' builds here). removed smoke declarations that are not needed anymore (not in windows,
Revision 6d08cdc by Matt Ebb
June 1, 2010, 23:06 (GMT)
Fix [#22473] No more text cursor placing when editing a Text Field ?
June 1, 2010, 20:21 (GMT)
Progress indicator in the application icon

Displays a global progress indicator in the application icon reflecting the total progress of all running jobs.

Currently fully implemented on OSX (Cocoa).
On other OSes that do not allow to redraw the app icon, this can be implemented as a [x%] display in the app title, so to appear in the taskbar.

Thanks to Matt for the windowmanager wrapper.
June 1, 2010, 19:48 (GMT)
== View Navigation ==
Orbiting the view while in camera mode now starts from the camera view rather then switching back to the last user 3d view settings.
* I added this some years back but it was rejected, however it was requested today for durian because with set scenes its not always easy to select whats infront of the camera to navigate to it.
Its possible to end up in an annoying situation where you are looking at the main characters head (in a set scene), but when you orbit the view, the camera jumps 500+ BU away and you need to manually navigate back to what you were just looking at.

* If a user wants to go back to the view they had before entering the camera view they can still press Numpad zero which toggles.
June 1, 2010, 19:26 (GMT)
Fix #22239: external btx won't load.

June 1, 2010, 19:01 (GMT)
Workaround #20467: disabled OpenMP multithreading on subsurf/multires/sculpt
for now, it's too fine grained and so becomes a performance bottleneck on some
platforms, while only providing a modest speedup on others. Couldn't find a
simple enough solution to solve this, so for now no multithreading here.

June 1, 2010, 18:12 (GMT)
[#22194] Add groups visibility, selectability and renderability restrictions in the outliner
modified/rewrote some of this patch, not to include restrict settings in the group its self, since these are object settings this now uses the outliner/groups as a way to access multiple objects restrict and select settings.
Rather then fakeing that the settings are stored in the group.

This means it does rather more looping on group objects then I'd like however the outliner is doing a lot of loopnig alredy.
June 1, 2010, 17:05 (GMT)
Fix #22039: changing simplify recalculates subsurf even if simplifiy is disabled.
Fix crash with simplify and child particles in linked scenes.

June 1, 2010, 15:35 (GMT)
Fix #22462: selecting the "Animation Step" operator from the spacebar
menu crashes Blender, patch provided by Frederik De Bleser, thanks!

June 1, 2010, 13:06 (GMT)
passepartout overlay wasnt written into thumbnails
Revision 75e6714 by Michael Fox
June 1, 2010, 12:13 (GMT)
just a small commit to get myself back into thge swing of things
via a request there is now axis control in the vertes smooth operator (really small easy to remove if no one likes )
June 1, 2010, 08:15 (GMT)
script reload (f8), is closer to working.

there are internal memory problems which can make it crash still.
If you remove all directories in the scripts folder except for 'modules' and 'ui', it runs without crashes.
June 1, 2010, 07:49 (GMT)
Logic Editor: visible flag is boolean_negative
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021